Bring a darker atmosphere to Minecraft PE with the Super Scary Creepypasta Add-on V4. This project combines a Behavior Pack and a Resource Pack to add a large collection of creepypasta characters, horror-themed creatures, rideable objects, custom food, music discs, sounds, spawn eggs, and summonable entities. The add-on is designed for players who want horror exploration, unusual encounters, and a collection of famous internet monsters inside their Minecraft world.
- The add-on is named CreepyPasta Add-on V4.
- The Behavior Pack uses a minimum engine version of Minecraft 1.14.0.
- The Resource Pack uses a minimum engine version of Minecraft 1.17.0.
- The add-on includes 36 custom random namespace entities, including creepypasta characters, vehicles, furniture, and utility mobs.
- Most custom entities are summonable and spawnable through their entity definitions.
- The Resource Pack includes custom models, textures, animations, music, and voice sounds.
- The add-on does not contain a dragon system, dragon eggs, or an egg-incubation mechanic.
- The project contains only one Behavior Pack and one Resource Pack. These two packs should be installed together.
| Package |
Type |
Minimum Engine Version |
Main Content |
| CreepyPasta Add-on V4 [B] |
Behavior Pack |
1.14.0 |
Entities, behaviors, loot tables, recipes, custom items, functions, and gameplay logic |
| CreepyPasta Add-on V4 [R] |
Resource Pack |
1.17.0 |
Textures, entity models, animations, item textures, music, voice sounds, and names |
Both packages are required for the best experience. Activating only the Behavior Pack may cause missing textures, default models, or incorrectly displayed entities. Activating only the Resource Pack will not add the gameplay content.
| Name |
Identifier |
Description |
| Ben Drowned |
random:ben |
A hostile creepypasta character with custom combat behavior and a dedicated texture. |
| Bob |
random:bob |
A hostile humanoid entity that wanders, observes nearby players, and attacks targets. |
| Car |
random:car |
A decorative vehicle entity with a driveable seat for one player. |
| Cartoon Cat |
random:cartooncat |
A hostile cartoon-style monster with melee and delayed attack behaviors. |
| Cartoon Dog |
random:cartoondog |
A hostile cartoon-style dog with custom combat behavior. |
| Chair |
random:chair |
A decorative rideable chair with one seat and a Sit interaction. |
| Dispenser |
random:dispenser |
A combat-oriented entity with ranged attack, melee attack, item pickup, and target behaviors. |
| Evil Minion |
random:evil_minion |
A small hostile creature that can be tempted and includes a tameable component. |
| Giant Alex |
random:giant_alex |
A large hostile humanoid based on the Giant Alex creepypasta legend. |
| Eyeless Jack |
random:jack |
A hostile melee attacker with custom horror-themed visuals. |
| Jane The Killer |
random:jane |
A hostile killer character with wandering, targeting, and melee combat behaviors. |
| Jeff The Killer |
random:jeff |
A hostile creepypasta killer with melee and delayed attack behavior. |
| John |
random:john |
A hostile custom character with attack and damage-sensor behavior. |
| Laptop |
random:laptop |
A custom laptop entity with health, attack, and loot components. |
| Laughing Jack |
random:laughingjack |
A hostile horror character with custom sounds and melee behavior. |
| Lighthead |
random:lighthead |
A hostile creature with a distinctive light-themed appearance and combat behavior. |
| Long Arms |
random:longarms |
A hostile monster with custom proportions, health, attack, and loot settings. |
| Mickey |
random:mickey |
A hostile horror version of Mickey with custom sounds and melee behavior. |
| Mining Turtle |
random:mining_turtle |
A utility turtle with an inventory, redstone healing, fire immunity, leash support, and custom mining-themed animations. |
| Moder |
random:moder |
A hostile creature with custom health and attack components. |
| Momo |
random:momo |
A hostile horror entity with custom texture, combat behavior, and loot support. |
| Mothman |
random:mothman |
A hostile flying-themed monster with custom attack behavior. |
| Multihead |
random:multihead |
A hostile multi-headed creature with custom combat and loot behavior. |
| The Rake |
random:rake |
A hostile creepypasta monster with custom health, attack, and loot behavior. |
| Red |
random:red |
A hostile custom entity with unique texture, attack behavior, and loot configuration. |
| Seed Eater |
random:seed |
A hostile creature that uses custom attack behavior and a distinctive seed-themed design. |
| Sirenhead |
random:sirenhead |
A large hostile monster supported by custom siren sounds and attack behavior. |
| Slenderman |
random:slenderman |
A hostile horror character with custom appearance and melee combat behavior. |
| Smile Dog |
random:smiledog |
A hostile dog-like creepypasta entity with custom sound effects and attack behavior. |
| Sonic.exe |
random:sonic |
A hostile Sonic-themed horror character with a custom texture and combat behavior. |
| Squidward |
random:squidward |
A custom horror character with a special damage-over-time component. |
| Creepy Strider |
random:creepystrider |
A rideable strider-style creature with a seat, ground control, and warped fungus-on-a-stick control. |
| Table |
random:table |
A decorative table entity with health and a custom model. |
| Tails Doll |
random:tails |
A hostile horror character based on the Tails Doll legend. |
| Dog |
random:dog |
A modified wolf entity with taming, breeding, owner-following, and rideable components. |
| Zalgo |
random:zalgo |
A hostile horror entity with melee and ranged attack behavior. |
The Behavior Pack also contains supporting definitions for the player, an iron golem, a wolf-based dog, a small fireball, and other internal entity functions. These are technical or compatibility entities rather than additional creepypasta characters.
- Enable cheats in the world if you want to use commands.
- Open the chat window.
- Use the summon command with the entity identifier.
- Example:
/summon random:jeff
- Replace
random:jeff with another identifier from the entity table.
- Many entities also have spawn eggs available in the Creative inventory.
- Open the chat window with cheats enabled.
- Use the
/give command.
- Example:
/give @p random:taco 1
- Replace the item identifier with
random:pasta, random:diaper, random:stephano, random:dogecoin, or random:jeff_knife.
- Custom items can also be found through their crafting recipes when the Behavior Pack is active.
- This add-on does not include a custom egg-hatching system.
- There are no documented creature eggs, incubators, hatch timers, or hatching events in the project files.
- Spawn eggs are used to summon entities directly and are not eggs that must be incubated.
- The custom Dog entity is based on the wolf system and supports taming, breeding, owner following, and riding.
- The Evil Minion has a tameable component and can be interacted with using its configured taming behavior.
- The Mining Turtle can be tempted with redstone and healed with redstone, but its file does not define a complete vanilla-style taming system.
- Most creepypasta characters are hostile and cannot be raised or tamed through the documented components.
- The Car can be ridden using its Drive interaction.
- The Chair can be used as a one-seat decorative rideable object.
- The Creepy Strider can be ridden using its Ride Strider interaction.
- The Creepy Strider can be controlled with a warped fungus on a stick.
- The project does not provide a complete custom flying mount system. Flying-looking or tall entities should not automatically be treated as rideable or controllable.
- Collect wheat, cooked beef, kelp, paper, gold ingots, and lapis lazuli dye from normal Minecraft sources.
- Use loot drops from selected entities to obtain additional materials where loot tables are defined.
- Use redstone to heal the Mining Turtle for five health points per configured use.
- Use the Creative inventory or the
/give command when you want to test items without collecting materials in Survival mode.
| Item |
Pattern |
Ingredients |
Result |
| Taco |
ABC |
A: Wheat
B: Cooked Beef
C: Kelp |
1 Taco |
| Pasta |
ABC |
A: Wheat
B: Cooked Beef
C: Lapis Lazuli Dye |
1 Pasta |
| Diaper |
###
# #
### |
#: Paper |
1 Diaper |
| Stephano |
##
#
### |
#: Gold Ingot |
1 Stephano |
| DogeCoin |
##
## |
#: Gold Ingot |
1 DogeCoin |
The project does not include a crafting recipe for Jeff's Knife. The knife is registered as a single-stack item with durability, but its item file does not define a custom damage component or a complete weapon recipe.
| Item or Entity |
Configured Effect |
| Taco |
Food item with nutrition value 4, normal saturation, a 32-tick use duration, and the ability to be eaten at any time. |
| Pasta |
Food item with nutrition value 8, normal saturation, a 32-tick use duration, and the ability to be eaten at any time. |
| Jeff's Knife |
Single-stack item with a maximum durability value of 500. The file does not define a custom attack-damage component. |
| Mining Turtle |
Can be healed with redstone, has fire immunity, includes a 27-slot inventory, and can be leashed. |
| Creepy Strider |
Rideable and controllable with a warped fungus on a stick. The configured boost multiplier is 2 for the boost duration. |
| Dog |
Supports taming, owner following, breeding, riding, and mount-related behavior inherited from its wolf-based configuration. |
| Squidward |
Includes a damage-over-time component. |
| Stephano, Diaper, DogeCoin |
Registered custom items with textures and recipes. No additional status effect, armor effect, or equipment effect is defined in their item files. |
| Command |
Purpose |
/give @p random:taco 1 |
Gives the nearest player one Taco. |
/give @p random:pasta 1 |
Gives the nearest player one Pasta. |
/give @p random:diaper 1 |
Gives the nearest player one Diaper. |
/give @p random:stephano 1 |
Gives the nearest player one Stephano. |
/give @p random:dogecoin 1 |
Gives the nearest player one DogeCoin. |
/give @p random:jeff_knife 1 |
Gives the nearest player Jeff's Knife. |
/summon random:jeff |
Summons Jeff The Killer. |
/summon random:sirenhead |
Summons Sirenhead. |
/summon random:slenderman |
Summons Slenderman. |
/summon random:creepystrider |
Summons the Creepy Strider. |
/summon random:car |
Summons the rideable Car. |
/summon random:chair |
Summons the rideable Chair. |
/summon random:mining_turtle |
Summons the Mining Turtle. |
/function taco |
Runs the included function, which gives the nearest player one Taco. |
/kill @e[type=random:jeff] |
Removes all loaded Jeff The Killer entities. |
When using commands, make sure the namespace is written exactly as
random:. Command identifiers are case-sensitive in practice, so use lowercase identifiers as shown in the project files.
- Download or copy both the Behavior Pack folder and the Resource Pack folder.
- Import the Behavior Pack into Minecraft Bedrock Edition.
- Import the Resource Pack into Minecraft Bedrock Edition.
- Create a new world or edit an existing world.
- Open the world settings and activate the Behavior Pack.
- Activate the matching CreepyPasta Resource Pack.
- Allow the Resource Pack to be activated globally or directly in the selected world.
- Enable cheats if you want to use summon and give commands.
- Enter the world and test a custom entity with a command such as
/summon random:jeff.
- Test a custom item with a command such as
/give @p random:taco 1.
- There is one Behavior Pack and one Resource Pack in this project, so no special multi-addon priority order is defined inside the add-on.
- Place the CreepyPasta Behavior Pack above conflicting packs that replace the same entity identifiers, recipes, functions, or item definitions.
- Place the CreepyPasta Resource Pack above conflicting texture or entity-model packs if you want the CreepyPasta textures to appear.
- If another pack modifies wolves, striders, player behavior, or common vanilla components, test both packs carefully because this project reuses or overrides related entity definitions.
- Do not activate duplicate copies of the same Behavior Pack or Resource Pack in one world.
| Version Range |
Compatibility |
Reason |
| Minecraft PE 1.14.x |
Partial |
The Behavior Pack declares 1.14.0 as its minimum engine version, but the Resource Pack requires 1.17.0. |
| Minecraft PE 1.15.x |
Partial |
Behavior Pack features may load, but the Resource Pack minimum version is higher. |
| Minecraft PE 1.16.x |
Partial |
The Behavior Pack is within the declared version range, but the Resource Pack declares 1.17.0 as its minimum. |
| Minecraft PE 1.17.x |
Good |
This is the earliest version that satisfies both the Behavior Pack and Resource Pack minimum engine declarations. |
| Minecraft PE 1.18.x |
Good |
The add-on uses older Bedrock entity, item, recipe, and resource formats that are generally suitable for this version. |
| Minecraft PE 1.19.x |
Good |
Core add-on structures should remain compatible, although individual entity behavior may vary between minor updates. |
| Minecraft PE 1.20.x |
Good |
Most legacy Bedrock components should load, but newer format validation may expose outdated definitions. |
| Minecraft PE 1.21.x |
Partial |
The project is based on older formats and may require compatibility toggles or fixes for changed components. |
| Minecraft PE 1.22.x |
Partial |
Loading may work, but the add-on has no declared testing information for this version. |
| Minecraft PE 1.23.x |
Partial |
Older scripts, entity components, and pack formats may require adjustments. |
| Minecraft PE 1.24.x |
Partial |
No explicit project metadata confirms compatibility with this version. |
| Minecraft PE 1.25.x |
Partial |
Modern Bedrock validation may reject deprecated or legacy definitions. |
| Minecraft PE 1.26 and newer |
Not officially supported |
The project does not declare support or testing for these versions, and legacy components may require updates. |
Compatibility labels are based on the declared engine versions and the structure of the project files. Actual results may differ between Minecraft PE releases, preview versions, Android devices, iOS devices, and Windows Bedrock Edition.
- Entities appear invisible: Make sure the matching Resource Pack is active and placed above conflicting resource packs.
- Entities appear with default textures: Confirm that the Resource Pack imported correctly and that the world is using the correct pack version.
- Commands do not work: Enable cheats and verify that the identifier is typed exactly, including the
random: namespace.
- Custom items cannot be obtained: Activate the Behavior Pack and use the exact item identifiers from the item table.
- Recipes do not appear: Confirm that the Behavior Pack is active, then reopen the crafting table or reload the world.
- Sounds are missing: Activate the Resource Pack and check that the device is not muted and that Minecraft audio is enabled.
- A rideable entity cannot be mounted: Interact with the entity while standing close to its seat position. Some rideable entities require the correct interaction text or a compatible Bedrock version.
- The Creepy Strider does not move as expected: Use a warped fungus on a stick and verify that the entity is the custom
random:creepystrider, not the vanilla strider.
- The Mining Turtle does not behave like a mining machine: Its file includes mining-themed animations and an inventory, but the project does not provide a complete automated mining system in the documented command or function files.
- The add-on crashes or fails to load: Remove duplicate copies, test the packs in a new world, and check whether another addon is overriding the same entity or vanilla component.
- Recipes or entities stop working after an update: Test the add-on on a version within its declared range, especially Minecraft PE 1.17.x through 1.20.x.
No. The project contains creepypasta characters, custom mobs, a vehicle, furniture, a Mining Turtle, and a Creepy Strider, but it does not define a dragon or dragon-egg system.
No. Most characters are hostile entities. The Dog has a complete wolf-style taming system, while the Evil Minion includes a tameable component. The remaining characters are not documented as tameable.
No. The Car, Chair, Creepy Strider, and Dog contain rideable components. Other characters should be treated as hostile or decorative unless their entity definition specifically includes a rideable component.
The Mining Turtle includes mining-themed animations, a 27-slot inventory, redstone healing, and custom behavior, but the project files do not document a complete automated block-mining system.
The item is registered with a maximum durability value of 500, but its item definition does not include a dedicated custom damage component or a crafting recipe. Its practical weapon behavior may therefore depend on the Minecraft version and item handling.
No. Taco and Pasta are food items. Taco provides nutrition value 4, while Pasta provides nutrition value 8. Their files do not define status effects.
The custom entity and item namespace is
random:. For example, use
/summon random:sirenhead and
/give @p random:pasta 1.
Yes, but conflicts are possible when another addon replaces wolves, striders, player entities, recipes, functions, textures, or common Bedrock components. Use pack priority and test the combination in a separate world.
No official compatibility is declared for 1.26 or newer. The add-on may require updates because its manifests and many definitions use older Bedrock formats.
It is suitable for players who enjoy horror maps, creepypasta characters, unusual summonable mobs, custom sounds, and experimental survival or adventure scenarios.
| Field |
Information |
| Author |
Z3R0TH3H3RO |
| Project Name |
CreepyPasta Add-on V4 |
| Behavior Pack Name |
CreepyPasta Add-on V4 [B] |
| Resource Pack Name |
CreepyPasta Add-on V4 [R] |
| Project URL |
GitHub project page |
| License |
TBD |
| Behavior Pack Version |
0.0.1 |
| Resource Pack Version |
0.0.1 |