Want a working kitchen, a cozy bedroom or an entire neighborhood with roads, shops and people? Furniture Life V2 is built around decoration and roleplay rather than combat, boss fights or dragon breeding. The downloadable package is labeled "2000+"; the inspected archive specifically contains 1,618 shaped crafting recipe files with 1,503 unique output identifiers, plus many furniture block variants. The number in the title should not be interpreted as a separately verified count of distinct craftable objects.
1. Addon Overview and Main Features
- Home interior: beds, tables, chairs, benches, wardrobes, refrigerators, sinks, bathroom fixtures, television sets, lamps and clocks.
- Decoration: paintings, flowers, baskets, potted plants, trees, shelves, wall decorations and seasonal accessories.
- Outdoor builds: fences, gates, doors, street furniture, mailboxes, vehicles, plants and street details.
- Interactive furniture: scripted on/off or open/close states for compatible objects such as lamps, candles, doors and curtains. Not every decorative item is interactive.
- Human NPCs: male and female citizens with visual variants, trader characters and the ability to direct eligible citizens to stay, wander, follow or sit.
- Vehicles: vintage bicycle, scooter motorcycle, touring motorcycle, car, old truck and sports coupe, each defined as a custom vehicle entity.
- Survival progression: harvest Tree Sap from specified logs, craft furniture, earn Coins by trading materials and purchase goods from traders.
- Furniture Book: new players are granted a placeable guide item when the behavior scripts are running.
@minecraft/server and @minecraft/server-ui modules. Installing the resource pack by itself will not activate the NPC, currency or furniture interactions.
2. Complete List of Addon Packs
| Pack | Pack Version | Minimum Declared Engine | UUID | Purpose |
|---|---|---|---|---|
| Furniture Life V2 — Behavior Pack (BP) | 1.0.4 | 1.20.30 | 1d8a63d8-0c93-0268-7d72-a7d49cc07646 |
Recipes, custom block/item/entity behavior, trading, sap drops, script-driven interactions and vehicles. |
| Furniture Life V2 — Resource Pack (RP) | 1.0.4 | 1.20.30 | 2373ce6d-5652-a85a-b19a-9d5bee9ff398 |
Furniture models, textures, translations, animations and sounds. |
@minecraft/server version 1.13.0 and @minecraft/server-ui version 1.1.0. The engine minimum alone does not guarantee that these script modules exist in every older game version.
3. New Mobs, Human NPCs and Vehicles
There are no new dragons, hatchable dragon eggs or tameable fantasy creatures in this addon. Its living characters are custom human NPCs, while the six vehicles are rideable entities. Furniture objects that happen to use entity definitions are not separate animals or hostile mobs.| NPC / Entity | Entity Identifier | Description and Gameplay Role |
|---|---|---|
| Male Citizen | ph_furn:npc.male_npc |
Human NPC with multiple appearances and professions. Can wander; its interaction menu includes stay, wander, follow and sit behaviors. |
| Female Citizen | ph_furn:npc.female_npc |
Human NPC with a range of outfits and professions. Shares the citizen interaction menu and behavior options. |
| Trader | ph_furn:seller_npc |
Stationary merchant with different visual variants and one of four trading tables: materials/dyes, selling mined materials for Coins, vehicles/spawn eggs, or food. |
| Citizen Spawner / Generator | ph_furn:npc.spawn_npc |
Helper entity that transforms into a randomly selected male or female citizen when spawned. It is not a separate permanent NPC species. |
All Six Vehicles
| Vehicle | Entity Identifier | Role |
|---|---|---|
| Vintage Bicycle | ph_furn:vehicles.vintage_bike |
Single-seat bicycle for city streets and casual travel. |
| Scooter Motorcycle | ph_furn:vehicles.scooter_motorcycle |
Compact rideable scooter with color-changing interactions. |
| Touring Motorcycle | ph_furn:vehicles.touring_motorcycle |
Touring-style road motorcycle with a custom model and controls. |
| Car | ph_furn:vehicles.car |
Driveable automobile with engine-related events, rider handling and paint variants. |
| Old Truck | ph_furn:vehicles.old_truck |
Vintage truck with a rideable vehicle definition. |
| Sports Coupe | ph_furn:vehicles.sports_coupe |
Sporty car with custom sounds, interactive paint and vehicle events. |
4. Step-by-Step Gameplay Guide: Items, Eggs, NPCs, Riding and Materials
Step 1: Receive Your Starting Items
- Create or join a world with both packs enabled and working. On a player's first eligible spawn, the script gives a Furniture Book and 15 Coins and records a player tag to prevent repeating the starter gift.
- If the script does not run, check the behavior pack first. With cheats enabled, administrators can obtain replacements using the commands in Section 7.
- Place the Furniture Book in the world to interact with its pages. Its entity definition provides a Next Page interaction; damaging the placed guide triggers its close-and-return behavior.
Step 2: Gather Tree Sap
- Find and break standard Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Mangrove or Cherry logs.
- When one of those exact log block types is broken, the addon script independently rolls an 80% chance to drop one
ph_furn:tree_sap. That is a probability per qualifying block, not a guaranteed drop. - Use Tree Sap with the ordinary resources shown in the detailed recipes below. Many furniture recipes combine it with planks, iron, redstone, dyes, glass or other vanilla items.
- A materials trader may also exchange 1–5 Coins for 10–20 Tree Sap, depending on the trade offer.
Step 3: Craft and Place Furniture
- Use a Crafting Table. All 1,618 recipe files in the inspected package specify the
crafting_tablerecipe tag. - Find the target object in Section 5. Follow its grid exactly: the letters represent ingredient slots, and a dot means an empty crafting slot.
- Make sure the required custom Tree Sap is available, along with vanilla materials. Check the listed output quantity because recipes can produce more than one object.
- Place crafted furniture into a sufficiently clear area. Some doors, curtains and oversized objects require additional vertical or horizontal space because they consist of more than one block.
- Interact with supported furniture to toggle doors, curtains, lamps, candles and other dynamic states. Plain decorative props may not have interactive actions.
Step 4: Use Traders and Coins
- Find a Trader in a suitable Plains area or spawn one with administrator commands.
- Different traders use different trade lists. A seller offering wood supplies might not sell vehicles; look for the type of trader that has the item you need.
- One trade list exchanges raw materials such as coal, iron ingots, quartz, gold, amethyst, emeralds and diamonds for Coins. Other lists offer Tree Sap, dyes, spawn eggs, vehicles or food.
- Vehicle offers use spawn eggs associated with the corresponding custom vehicle entity; follow the display name to select the desired model.
Step 5: Spawn Citizens, Manage NPCs and Use Spawn Eggs
- Purchase or obtain a Citizen Spawner spawn egg, or summon
ph_furn:npc.spawn_npcwith cheats. Its entity definition randomly transforms into a male or female citizen. - Interact with a citizen to open its menu. The four available actions are Stay here, Wander around, Follow me! and Have a seat. The interface itself labels Follow as survival-mode-only.
- Egg incubation is not applicable: these are spawn eggs, not hatchable eggs. There is no incubation timer, nest or dragon breeding system in the inspected files.
- Animal-style taming or breeding is not applicable: citizen behavior is controlled through NPC interactions rather than feeding items for domestication.
Step 6: Ride and Recolor Vehicles
- Get a suitable vehicle spawn egg from a vehicle trader or summon its entity with a command. Place or spawn the vehicle on open ground.
- Approach and use its ride interaction. The vehicle entities include rideable and rider-control behavior; control details may vary by keyboard, touch controls or controller.
- For supported cars, engine-related events and sound animations are built into the entity files. Use the on-screen interaction or control prompts rather than assuming a universal key.
- Hold a compatible dye and interact with the vehicle to trigger the Change Color action. The vehicle data includes multiple paint variations.
- Flying is not supported: no aircraft or player-controlled flight mechanic was found among the six vehicle entities. Vehicles are road or ground transport.
Step 7: Collect More Materials for Large Builds
- Gather ordinary Minecraft resources through normal survival gameplay, prioritizing logs, wood planks, iron, dyes, glass, stone, redstone and materials needed for specific decorations.
- Keep a chest for Tree Sap and another for dyed variants to simplify repeated furniture crafting.
- Use the recipe table to plan exact quantities before building a full house, café, garage or street. The same general furniture category can have different material combinations for each color or style.
5. Complete Crafting Recipe Table: All 1,618 Recipes
The following is a direct inventory of all 1,618 shaped crafting recipes in the provided Behavior Pack, not a sample list. It covers 1,503 distinct output identifiers; certain outputs have alternative patterns. Each recipe retains its exact result ID and quantity. Pattern rows are separated by a slash, letters correspond to the ingredient key, and· marks an empty square. All recipes use a Crafting Table. An item name is taken from the English language file when available; otherwise it is converted from its internal identifier.
Quick Reference: Example Recipes
| Furniture | Output ID | Quantity | 3×3 Pattern | Ingredients |
|---|---|---|---|---|
| Air Conditioning | ph_furn:air_conditioning |
2 | ·D· / BAB / ECE |
A = Tree Sap; B = Redstone; C = Powder Snow Bucket; D = White Dye; E = Iron Ingot |
| Yellow Alarm Clock | ph_furn:alarm_clock |
1 | DCD / ·A· / ·B· |
A = Tree Sap; B = Clock; C = Yellow Dye; D = Iron Ingot |
| Arch Door Item | ph_furn:arch_door_item |
3 | BBC / BBA / BB· |
A = Tree Sap; B = Planks; C = Yellow Dye |
| Antique Tv | ph_furn:antique_tv |
1 | DCD / BAB / DDD |
A = Tree Sap; B = Redstone; C = Green Stained Glass Pane; D = Planks |
| Scarecrow | ph_furn:scarecrow |
1 | ·B· / CAC / ·D· |
A = Tree Sap; B = Carved Pumpkin; C = Wheat; D = Stick |
| Green Barbecue Grill | ph_furn:barbecue_grill |
1 | DAE / BCB |
A = Tree Sap; B = Coal; C = Bucket; D = Iron Bars; E = Green Dye |
Full Alphabetical Recipe Catalog
Recipes # (4)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Grape Juice Cup | ph_furn:juice_cup_3 |
3 | ·C· / BAB / ·B· |
A = Tree Sap; B = Glass Bottle; C = Purple Dye |
| Lime Juice Cup | ph_furn:juice_cup_4 |
3 | ·C· / BAB / ·B· |
A = Tree Sap; B = Glass Bottle; C = Lime Dye |
| Orange Juice Cup | ph_furn:juice_cup_2 |
3 | ·C· / BAB / ·B· |
A = Tree Sap; B = Glass Bottle; C = Orange Dye |
| Strawberry Juice Cup | ph_furn:juice_cup |
3 | ·C· / BAB / ·B· |
A = Tree Sap; B = Glass Bottle; C = Red Dye |
Recipes A (8)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Air Conditioning | ph_furn:air_conditioning |
2 | ·D· / BAB / ECE |
A = Tree Sap; B = Redstone; C = Powder Snow Bucket; D = White Dye; E = Iron Ingot |
| Antique Tv | ph_furn:antique_tv |
1 | DCD / BAB / DDD |
A = Tree Sap; B = Redstone; C = Green Stained Glass Pane; D = Planks |
| Arch Door Item | ph_furn:arch_door_item |
3 | BBC / BBA / BB· |
A = Tree Sap; B = Planks; C = Yellow Dye |
| Art Easel (Flowers) | ph_furn:easel_3 |
1 | ·C· / BAB / BDB |
A = Tree Sap; B = Stick; C = Painting; D = Green Dye |
| Art Easel (Fruit Basket) | ph_furn:easel |
1 | ·C· / BAB / BDB |
A = Tree Sap; B = Stick; C = Painting; D = Yellow Dye |
| Art Easel (Landscape) | ph_furn:easel_1 |
1 | ·C· / BAB / BDB |
A = Tree Sap; B = Stick; C = Painting; D = Light Blue Dye |
| Art Easel (U.F.O.) | ph_furn:easel_2 |
1 | ·C· / BAB / BDB |
A = Tree Sap; B = Stick; C = Painting; D = Blue Dye |
| Azalea Bonsai | ph_furn:bonsai |
1 | C / A / B |
A = Tree Sap; B = Flower Pot; C = Dark Oak Sapling |
Recipes B (482)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Balck Crystal Chandelier | ph_furn:crystal_chandelier_2 |
1 | ·B· / AAA |
A = Small Black Candle Holder; B = Iron Ingot |
| Bamboo Pole | ph_furn:bamboo_pole |
3 | BBB / ·A· |
A = Tree Sap; B = Bamboo |
| Bar Stool | ph_furn:large_stool |
3 | B / A / C |
A = Tree Sap; B = Wool [data 15]; C = Iron Ingot |
| Basket Plant (Bush) | ph_furn:basket_plant_3 |
1 | A |
A = Basket Plant (Flowered) |
| Basket Plant (Fern) | ph_furn:basket_plant |
3 | ·C· / BAB / BBB |
A = Tree Sap; B = Sugar Cane; C = Yellow Flower |
| Basket Plant (Fern) | ph_furn:basket_plant |
1 | A |
A = Mini Cactus |
| Basket Plant (Flowered) | ph_furn:basket_plant_2 |
1 | A |
A = Basket Plant (Fern) |
| Basket Plant (Flowered) | ph_furn:basket_plant_5 |
1 | A |
A = Basket Plant (Bush) |
| Basketball Hoop | ph_furn:basketball_hoop |
2 | CCC / CAC / BBB |
A = Tree Sap; B = String; C = Oak Slab |
| Bathtub 1 | ph_furn:bathtub_1 |
1 | BAD / CCC |
A = Tree Sap; B = Water Bucket; C = Quartz Block; D = Brown Dye |
| Bathtub 2 | ph_furn:bathtub_2 |
1 | BAD / CCC |
A = Tree Sap; B = Water Bucket; C = Quartz Block; D = Black Dye |
| Bathtub 3 | ph_furn:bathtub_3 |
1 | BAD / CCC |
A = Tree Sap; B = Water Bucket; C = Quartz Block; D = White Dye |
| Bench 1 | ph_furn:bench_1 |
3 | DA· / CCC / BBB |
A = Tree Sap; B = Stick; C = Planks; D = Brown Dye |
| Bench 2 | ph_furn:bench_2 |
3 | DA· / CCC / BBB |
A = Tree Sap; B = Stick; C = Planks; D = Black Dye |
| Bench 3 | ph_furn:bench_3 |
3 | DA· / CCC / BBB |
A = Tree Sap; B = Stick; C = Planks; D = White Dye |
| Birthday Cake | ph_furn:birthday_cake |
1 | B / A / C |
A = Tree Sap; B = Torch [data 6]; C = Cake |
| Black Alarm Clock | ph_furn:alarm_clock_5 |
1 | DCD / ·A· / ·B· |
A = Tree Sap; B = Clock; C = Black Dye; D = Iron Ingot |
| Black and Green Roof (45°) | ph_furn:roof_45_5 |
6 | BBB / AAA |
A = Black Worn Brick; B = Green Roof Block |
| Black and Green Roof (In) | ph_furn:roof_corner_in_5 |
6 | B·B / ABA / ·A· |
A = Black Worn Brick; B = Green Roof Block |
| Black and Green Roof (Out) | ph_furn:roof_corner_out_5 |
6 | ·B· / BAB / A·A |
A = Black Worn Brick; B = Green Roof Block |
| Black and Orange Roof (45°) | ph_furn:roof_45_2 |
6 | BBB / AAA |
A = Black Worn Brick; B = Orange Roof Block |
| Black and Orange Roof (In) | ph_furn:roof_corner_in_2 |
6 | B·B / ABA / ·A· |
A = Black Worn Brick; B = Orange Roof Block |
| Black and Orange Roof (Out) | ph_furn:roof_corner_out_2 |
6 | ·B· / BAB / A·A |
A = Black Worn Brick; B = Orange Roof Block |
| Black and White Small Tile | ph_furn:kitchen_wall_2 |
8 | BBB / BAB / BCB |
A = Tree Sap; B = Quartz Block; C = Black Dye |
| Black and White Tile | ph_furn:kitchen_wall |
8 | BCB / BAB / BBB |
A = Tree Sap; B = Quartz Block; C = Black Dye |
| Black Antique Sign | ph_furn:coffeeplate_4 |
1 | A |
A = Black Bakery Sign |
| Black Arcade Sign | ph_furn:coffeeplate_8 |
1 | A |
A = Black Grocery Sign |
| Black Bakery Sign | ph_furn:coffeeplate_2 |
1 | A |
A = Black Coffee Sign |
| Black Ball Lamp | ph_furn:ball_lamp |
2 | ·B· / CAD |
A = Tree Sap; B = Glass Bottle; C = Glowstone Dust; D = Black Dye |
| Black Barbecue Grill | ph_furn:barbecue_grill_5 |
1 | DAE / BCB |
A = Tree Sap; B = Coal; C = Bucket; D = Iron Bars; E = Black Dye |
| Black Bathroom Sink | ph_furn:bathroom_sink_2 |
2 | D· / BA / C· |
A = Tree Sap; B = Planks; C = Quartz Block; D = Black Dye |
| Black Bathroom Worktop | ph_furn:bathroom_worktop_sink_4 |
2 | CA / BD |
A = Tree Sap; B = Chest; C = Planks; D = Black Dye |
| Black Bathroom Worktop Sink | ph_furn:bathroom_worktop_sink_1 |
1 | B / A |
A = Black Bathroom Worktop; B = Water Bucket |
| Black Beach Towel | ph_furn:beach_towel_5 |
1 | B / A |
A = White Beach Towel; B = Black Dye |
| Black Bedside Lamp | ph_furn:bedside_lamp_1 |
1 | A / B |
A = Black Roof Lamp; B = Stick |
| Black Bedside Table | ph_furn:bedside_table_5 |
4 | ·D· / CAC / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Black Dye |
| Black Birdhouse | ph_furn:birdhouse_5 |
3 | BD / CA / C· |
A = Tree Sap; B = Planks; C = Stick; D = Black Dye |
| Black Blanket Pile | ph_furn:blankets_pile_3 |
3 | B· / CA / D· |
A = Tree Sap; B = Wool [data 7]; C = Wool; D = Wool [data 15] |
| Black Blender | ph_furn:blender_5 |
1 | B / A / C |
A = Empty Jar ; B = Black Dye; C = Iron Ingot |
| Black Building Trim | ph_furn:building_trim_2 |
3 | BAB |
A = Tree Sap; B = Concrete [data 15] |
| Black Building Trim (Corner Out) | ph_furn:building_trim_corner_out_2 |
3 | B / A / B |
A = Tree Sap; B = Concrete [data 15] |
| Black Cabinet Corner | ph_furn:kitchen_cabinet_corner_6 |
3 | C· / BA / BB |
A = Tree Sap; B = Planks; C = Black Dye |
| Black Cabinet Corner | ph_furn:top_cabinet_corner_6 |
4 | D· / CA / CC |
A = Tree Sap; C = Oak Slab; D = Black Dye |
| Black Cabinet Double | ph_furn:kitchen_cabinet_double_6 |
2 | CD / BA |
A = Tree Sap; B = Chest; C = Planks; D = Black Dye |
| Black Cabinet Drawers | ph_furn:kitchen_cabinet_drawers_6 |
2 | BA / CD |
A = Tree Sap; B = Chest; C = Planks; D = Black Dye |
| Black Candle Holder | ph_furn:large_candle_holder_2 |
1 | AA |
A = Small Black Candle Holder |
| Black Chair | ph_furn:chair_6 |
3 | BAB / CCC / BDB |
A = Tree Sap; B = Stick; C = Planks; D = Black Dye |
| Black Chalkboard Menu | ph_furn:easel_menu |
1 | ABA |
A = Blackboard Single; B = Chain |
| Black Coffee Cup | ph_furn:coffee_cup_5 |
2 | ·C· / BAB / ·B· |
A = Tree Sap; B = Brick; C = Black Dye |
| Black Coffee Cup | ph_furn:coffee_cup_5 |
2 | A |
A = Black Coffee Cups |
| Black Coffee Cups | ph_furn:coffee_cups_5 |
1 | AA |
A = Black Coffee Cup |
| Black Coffee Maker | ph_furn:coffee_maker_5 |
1 | ·D· / BAC / EEE |
A = Tree Sap; B = Cocoa Beans; C = Water Bucket; D = Black Dye; E = Iron Ingot |
| Black Coffee Sign | ph_furn:coffeeplate |
2 | BAC |
A = Tree Sap; B = Oak Sign; C = Black Dye |
| Black Coffee Sign | ph_furn:coffeeplate |
1 | A |
A = Black Exit Sign |
| Black Coffee Table | ph_furn:coffee_table_single_6 |
2 | ·AD / CBC |
A = Tree Sap; B = Stick; C = Planks; D = Black Dye |
| Black Cooking Pot | ph_furn:cooking_pot_5 |
1 | ·C· / ·A· / BBB |
A = Tree Sap; B = Iron Ingot; C = Black Dye |
| Black Cooler | ph_furn:cooler_5 |
1 | BAC |
A = Tree Sap; B = Powder Snow Bucket; C = Black Dye |
| Black Decoration Pot | ph_furn:decoration_pot_8 |
3 | ·C· / BAB / BBB |
A = Tree Sap; B = Brick; C = Black Dye |
| Black Desk (Left) | ph_furn:desk_left_5 |
1 | A |
A = Black Desk (Middle) |
| Black Desk (Middle) | ph_furn:desk_middle_5 |
1 | A |
A = Black Desk (Right) |
| Black Desk (Right) | ph_furn:desk_right_5 |
3 | ·AD / BCC |
A = Tree Sap; B = Chest; C = Planks; D = Black Dye |
| Black Desk (Right) | ph_furn:desk_right_5 |
1 | A |
A = Black Desk (Left) |
| Black Desktop Lamp | ph_furn:desktop_lamp_1 |
3 | CBD / ·AB / ·B· |
A = Tree Sap; B = Stick; C = Glowstone Dust; D = Black Dye |
| Black Divider Panel | ph_furn:oriental_panels_3 |
1 | ·B· / AAA |
A = Light Brown Divider Panel; B = Black Dye |
| Black Dog House | ph_furn:dog_house_6 |
1 | ·C· / CAC / BBB |
A = Tree Sap; B = Planks; C = Black Dye |
| Black Door Item | ph_furn:black_door_item |
3 | BB· / BBA / BBC |
A = Tree Sap; B = Planks; C = Black Dye |
| Black Door Triple Item | ph_furn:black_door_triple_item |
2 | A / A / A |
A = Black Door Item |
| Black Drawers | ph_furn:drawers_5 |
4 | ·D· / CBC / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Black Dye |
| Black Easel Menu | ph_furn:blackboard_easel |
1 | ·A· / ·B· / B·B |
A = Blackboard Single; B = Stick |
| Black Exit Sign | ph_furn:openplate_9 |
1 | A |
A = Black Shop Sign |
| Black File Cabinet | ph_furn:file_cabinet_1 |
4 | DCD / DAD / DBD |
A = Tree Sap; B = Chest; C = Black Dye; D = Iron Ingot |
| Black Fireplace | ph_furn:fireplace_2 |
1 | BBB / BAB / BCB |
A = Tree Sap; B = Dark Oak Planks; C = Coal |
| Black Float Lounger | ph_furn:float_lounger_5 |
1 | BA |
A = White Float Lounger; B = Black Dye |
| Black Floor Lamp | ph_furn:floor_lamp_1 |
1 | A / B / B |
A = Black Roof Lamp; B = Stick |
| Black Food Sign | ph_furn:openplate_4 |
1 | A |
A = Black Arcade Sign |
| Black Game Console | ph_furn:game_console_1 |
1 | CBC / DAD / BEB |
A = Tree Sap; B = Redstone; C = Comparator; D = Redstone Torch; E = Black Dye |
| Black Glass Door Item | ph_furn:black_glass_door_item |
3 | BBC / BBA / BB· |
A = Tree Sap; B = Glass; C = Black Dye |
| Black Grocery Sign | ph_furn:coffeeplate_6 |
1 | A |
A = Black Antique Sign |
| Black Industrial Lamp | ph_furn:industrial_lamp_1 |
1 | B / A |
A = Black Ball Lamp; B = Iron Ingot |
| Black Kettle | ph_furn:kettle_5 |
1 | BCB / BAB / BBB |
A = Tree Sap; B = Iron Nugget; C = Black Dye |
| Black Kitchen Chair | ph_furn:kitchen_chair_6 |
3 | BA· / CCC / BDB |
A = Tree Sap; B = Stick; C = Planks; D = Black Dye |
| Black Large Mirror | ph_furn:large_mirror_3 |
2 | A / A / A |
A = Black Mirror |
| Black Large Pot | ph_furn:flower_pot_big_1 |
3 | BCB / BAB / BBB |
A = Tree Sap; B = Clay Ball; C = Black Dye |
| Black Large Wall Frame | ph_furn:large_wall_frame_4 |
1 | A |
A = Black Large Wall Frames |
| Black Large Wall Frame | ph_furn:large_wall_frame_6 |
1 | A |
A = Black Large Wall Frame |
| Black Large Wall Frames | ph_furn:large_wall_frame_2 |
1 | AAA |
A = Black Tabletop Frame |
| Black Large Wall Frames | ph_furn:large_wall_frame_2 |
1 | A |
A = Black Large Wall Frame |
| Black Light Post (Base) | ph_furn:light_post_base |
3 | AAA / BBB |
A = Black Light Post (Middle); B = Iron Ingot |
| Black Light Post (Middle) | ph_furn:light_post_middle |
3 | ·B / CA / ·B |
A = Tree Sap; B = Iron Ingot; C = Black Dye |
| Black Light Post (Top) | ph_furn:light_post_top |
3 | ·B· / ·C· / AAA |
A = Black Light Post (Middle); B = Glowstone Dust; C = Yellow Stained Glass |
| Black Lotions | ph_furn:lotions_1 |
2 | ·E· / CAD / ·B· |
A = Tree Sap; B = Brick; C = Black Dye; D = White Dye; E = Gold Nugget |
| Black Mailbox | ph_furn:mailbox_4 |
1 | BA / B· / B· |
A = Black Wall Mailbox; B = Stick |
| Black Mirror | ph_furn:wall_mirror_2 |
3 | ·B· / AAA |
A = Brown Mirror; B = Black Dye |
| Black Mug | ph_furn:mug_5 |
5 | ·A· / BCB / BBB |
A = Tree Sap; B = Brick; C = Black Dye |
| Black Office Chair | ph_furn:office_chair_5 |
3 | ·D· / ·C· / BAB |
A = Tree Sap; B = Iron Nugget; C = Wool [data 15]; D = Stick |
| Black Old Tv | ph_furn:old_tv_2 |
1 | BCB / DAD |
A = Tree Sap; B = Redstone; C = Light Blue Stained Glass Pane; D = Planks |
| Black Outdoor Chair | ph_furn:outdoo_chair_6 |
3 | BA· / CCC / BDB |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Black Dye |
| Black Outdoor Coffee Table (Left) | ph_furn:outdoor_coffee_table_left_5 |
2 | AD· / CBC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Black Dye |
| Black Outdoor Coffee Table (Middle) | ph_furn:outdoor_coffee_table_middle_5 |
2 | ·BD / CAC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Black Dye |
| Black Outdoor Coffee Table (Right) | ph_furn:outdoor_coffee_table_right_5 |
2 | ·AD / CBC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Black Dye |
| Black Outdoor Coffee Table (Single) | ph_furn:outdoor_coffee_table_single_5 |
2 | BD· / CAC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Black Dye |
| Black Outdoor Couch (Left) | ph_furn:outdoor_couch_left_5 |
1 | A |
A = Black Outdoor Couch (Single) |
| Black Outdoor Couch (Middle) | ph_furn:outdoor_couch_middle_5 |
1 | A |
A = Black Outdoor Couch (Right) |
| Black Outdoor Couch (Right) | ph_furn:outdoor_couch_right_5 |
1 | A |
A = Black Outdoor Couch (Left) |
| Black Outdoor Couch (Single) | ph_furn:outdoor_couch_single_5 |
4 | BBB / CAC |
A = Tree Sap; B = Wool [data 15]; C = Log |
| Black Outdoor Couch (Single) | ph_furn:outdoor_couch_single_5 |
1 | A |
A = Black Outdoor Couch (Middle) |
| Black Outdoor Table | ph_furn:outdoor_table_5 |
3 | ·AD / CCC / ·B· |
A = Tree Sap; B = Stick; C = Planks; D = Black Dye |
| Black Pattern Antique | ph_furn:pattern_antique_1 |
8 | CCC / BAB / CCC |
A = Tree Sap; B = Wool [data 4]; C = Wool [data 15] |
| Black Piano | ph_furn:piano_2 |
1 | CCC / DAD / CBC |
A = Tree Sap; B = Noteblock; C = Dark Oak Planks; D = String |
| Black Piano Stool | ph_furn:piano_stool_2 |
3 | C / A / B |
A = Tree Sap; B = Dark Oak Planks; C = Wool [data 14] |
| Black Present | ph_furn:big_present_4 |
1 | AA |
A = Black Small Present |
| Black Rocking Chair | ph_furn:rocking_chair_6 |
1 | A / B |
A = Black Chair; B = Stick |
| Black Roof (45°) | ph_furn:roof_45_8 |
6 | BBB / AAA |
A = Black Worn Brick; B = Black Roof Block |
| Black Roof (In) | ph_furn:roof_corner_in_8 |
6 | B·B / ABA / ·A· |
A = Black Worn Brick; B = Black Roof Block |
| Black Roof (Out) | ph_furn:roof_corner_out_8 |
6 | ·B· / BAB / A·A |
A = Black Worn Brick; B = Black Roof Block |
| Black Roof Block | ph_furn:roof_block_2 |
6 | ·A· / BBB / BBB |
A = Black Dye; B = Orange Worn Brick |
| Black Roof Lamp | ph_furn:large_roof_lamp_2 |
3 | CBC / CAC / ·D· |
A = Tree Sap; B = Glowstone Dust; C = Paper; D = Black Dye |
| Black Roof Plate | ph_furn:roof_plate_2 |
8 | BB / BB |
B = Black Roof Block |
| Black Roof Tip (45°) | ph_furn:roof_45_tip_2 |
6 | BBB |
B = Black Roof Block |
| Black Roof Tip (In) | ph_furn:roof_corner_in_tip_2 |
6 | B·B / ·B· |
B = Black Roof Block |
| Black Roof Tip (Out) | ph_furn:roof_corner_out_tip_2 |
6 | ·B· / B·B |
B = Black Roof Block |
| Black Rustic Sofa (Left) | ph_furn:sofa_rustic_left_6 |
1 | A |
A = Black Rustic Sofa (Single) |
| Black Rustic Sofa (Middle) | ph_furn:sofa_rustic_middle_6 |
1 | A |
A = Black Rustic Sofa (Right) |
| Black Rustic Sofa (Right) | ph_furn:sofa_rustic_right_6 |
1 | A |
A = Black Rustic Sofa (Left) |
| Black Rustic Sofa (Single) | ph_furn:sofa_rustic_6 |
4 | ·A· / BBB / C·C |
A = Tree Sap; B = Wool [data 15]; C = Log |
| Black Rustic Sofa (Single) | ph_furn:sofa_rustic_6 |
1 | A |
A = Black Rustic Sofa (Middle) |
| Black Shelf | ph_furn:shelf_4 |
3 | ·C· / BAB |
A = Tree Sap; B = Oak Slab; C = Black Dye |
| Black Shelf (Bracket) | ph_furn:shelf_3 |
1 | B / A |
A = Black Wall Bracket; B = Black Shelf |
| Black Shelving (Model 1) | ph_furn:shelving_9 |
2 | CCC / BAB / CCC |
A = Tree Sap; B = Book; C = Dark Oak Planks |
| Black Shelving (Model 2) | ph_furn:shelving_10 |
2 | CCC / BBA / CCC |
A = Tree Sap; B = Book; C = Dark Oak Planks |
| Black Shelving (Model 3) | ph_furn:shelving_11 |
2 | CCC / BCB / CAC |
A = Tree Sap; B = Book; C = Dark Oak Planks |
| Black Shelving (Model 4) | ph_furn:shelving_12 |
2 | CAC / BCB / CCC |
A = Tree Sap; B = Book; C = Dark Oak Planks |
| Black Shop Facade Column (Bottom) | ph_furn:shopfacade_column_bottom_6 |
8 | BBB / BBB / AAA |
A = Stick; B = Black Shop Facade Column (Middle) |
| Black Shop Facade Column (Middle) | ph_furn:shopfacade_column_6 |
8 | BBB / BAB / BBB |
A = Black Dye; B = Brown Shop Facade Column (Middle) |
| Black Shop Facade Column (Single) | ph_furn:shopfacade_column_single_6 |
3 | AAA / BBB / AAA |
A = Stick; B = Black Shop Facade Column (Middle) |
| Black Shop Facade Column (Top) | ph_furn:shopfacade_column_top_6 |
8 | AAA / BBB / BBB |
A = Stick; B = Black Shop Facade Column (Middle) |
| Black Shop Facade Halftimber | ph_furn:shopfacade_halftimber_6 |
5 | ABA / BBB / ABA |
A = Stick; B = Black Shop Facade Column (Middle) |
| Black Shop Facade Lines | ph_furn:shopfacade_lines_6 |
6 | BBB / AAA / BBB |
A = Stick; B = Black Shop Facade Column (Middle) |
| Black Shop Facade Pillar (Bottom) | ph_furn:shopfacade_pillar_bottom_6 |
5 | ABA / ABA / BBB |
A = Stick; B = Black Shop Facade Column (Middle) |
| Black Shop Facade Pillar (Middle) | ph_furn:shopfacade_pillar_middle_6 |
3 | ABA / ABA / ABA |
A = Stick; B = Black Shop Facade Column (Middle) |
| Black Shop Facade Pillar (Single) | ph_furn:shopfacade_pillar_6 |
4 | ABA / BBB / AAA |
A = Stick; B = Black Shop Facade Column (Middle) |
| Black Shop Facade Pillar (Top) | ph_furn:shopfacade_pillar_top_6 |
5 | BBB / ABA / ABA |
A = Stick; B = Black Shop Facade Column (Middle) |
| Black Shop Facade Window | ph_furn:shopfacade_window_6 |
3 | AAA / AAA |
A = Black Window Line |
| Black Shop Facade Window Arch | ph_furn:shopfacade_arch_6 |
3 | AAA / AAA |
A = Black Window Half Arch |
| Black Shop Facade Window Cross | ph_furn:shopfacade_window_cross_6 |
3 | AAA / AAA |
A = Black Window Classic |
| Black Shop Facade Window Frame | ph_furn:shopfacade_frame_6 |
3 | AAA / AAA |
A = Black Window Frame |
| Black Shop Sign | ph_furn:openplate_7 |
1 | A |
A = Black Food Sign |
| Black Shower | ph_furn:shower_2 |
3 | CBD / CA· / C·· |
A = Tree Sap; B = Hopper; C = Bamboo; D = Black Dye |
| Black Side Table | ph_furn:side_table_6 |
2 | ·D· / CBC / BAB |
A = Tree Sap; B = Stick; C = Planks; D = Black Dye |
| Black Sink | ph_furn:kitchen_sink_6 |
1 | B / A |
A = Black Cabinet Drawers; B = Water Bucket |
| Black Sink | ph_furn:kitchen_sink_6 |
1 | B / A |
A = Black Cabinet Double; B = Water Bucket |
| Black Small Present | ph_furn:small_present_4 |
2 | B / A |
A = Cardboard Box; B = Black Dye |
| Black Sofa (Left) | ph_furn:sofa_left_6 |
1 | A |
A = Black Sofa (Single) |
| Black Sofa (Middle) | ph_furn:sofa_middle_6 |
1 | A |
A = Black Sofa (Right) |
| Black Sofa (Right) | ph_furn:sofa_right_6 |
1 | A |
A = Black Sofa (Left) |
| Black Sofa (Single) | ph_furn:sofa_single_6 |
4 | BBB / CAC |
A = Tree Sap; B = Wool [data 15]; C = Planks |
| Black Sofa (Single) | ph_furn:sofa_single_6 |
1 | A |
A = Black Sofa (Middle) |
| Black Stairs (Double) | ph_furn:stairs |
1 | BAB |
A = Black Stairs (Single); B = Stick |
| Black Stairs (Single) | ph_furn:stairs_single |
3 | ·B· / AAA |
A = Light Stairs (Single); B = Black Dye |
| Black Stool | ph_furn:stool_6 |
3 | AD / C· / B· |
A = Tree Sap; B = Stick; C = Planks; D = Black Dye |
| Black Striped Awning | ph_furn:striped_awning_5 |
6 | D·D / DAD / BCB |
A = Tree Sap; B = Wool [data 15]; C = Wool; D = Stick |
| Black Sun Chair | ph_furn:sun_chair_5 |
2 | B·B / ·A· / B·B |
A = Black Beach Towel; B = Stick |
| Black Table (1x1) | ph_furn:table_1x1_6 |
2 | AD / BB / CC |
A = Tree Sap; B = Planks; C = Stick; D = Black Dye |
| Black Table Cloth | ph_furn:table_cloth_5 |
1 | B / A |
A = Brown Table (1x1); B = Wool [data 15] |
| Black Table Lamp | ph_furn:table_lamp_1 |
1 | A / B / B |
A = Black Roof Lamp; B = Clay Ball |
| Black Tabletop Frame | ph_furn:tabletop_frame_2 |
3 | C / A / B |
A = Tree Sap; B = Painting; C = Black Dye |
| Black Tabletop Frame | ph_furn:tabletop_frame_2 |
1 | A |
A = Black Wall Frame |
| Black Tabletop Mirror | ph_furn:tabletop_2 |
2 | ·B· / ·A· / CDC |
A = Tree Sap; B = Glass Pane; C = Stick; D = Black Dye |
| Black Tent | ph_furn:tent_5 |
1 | CBC / BAB |
A = Tree Sap; B = Wool [data 15]; C = Stick |
| Black Tile Mosaic | ph_furn:tile_mosaic_7 |
3 | ·B· / AAA |
A = White Tile Mosaic; B = Black Dye |
| Black Toaster | ph_furn:toaster_5 |
1 | ·E· / CAC / BDB |
A = Tree Sap; B = Iron Ingot; C = Redstone; D = Piston [data 1]; E = Black Dye |
| Black Toilet | ph_furn:toilet_1 |
2 | ·D· / BAB / ·C· |
A = Tree Sap; B = Quartz Block; C = Water Bucket; D = Black Dye |
| Black Toothbrush Glass and Soap Dispenser | ph_furn:toothbrush_glass_1 |
1 | ·C· / DAD / ·B· |
A = Tree Sap; B = Flower Pot; C = Black Dye; D = Stick |
| Black Top Cabinet | ph_furn:top_cabinet_closed_6 |
4 | BD / CA |
A = Tree Sap; B = Chest; C = Oak Slab; D = Black Dye |
| Black Top Cabinet Double | ph_furn:top_cabinet_double_6 |
4 | CD / BA |
A = Tree Sap; B = Chest; C = Oak Slab; D = Black Dye |
| Black Top Cabinet Open | ph_furn:top_cabinet_open_6 |
4 | BA / CD |
A = Tree Sap; B = Chest; C = Oak Slab; D = Black Dye |
| Black Trash Can | ph_furn:trash_can_5 |
2 | C / A / B |
A = Tree Sap; B = Cauldron; C = Black Dye |
| Black Turntable | ph_furn:turntable_2 |
1 | C· / A / B |
A = Tree Sap; B = Jukebox; C = Black Dye |
| Black Tv Table (Left) | ph_furn:tv_table_left_6 |
2 | ·AD / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Black Dye |
| Black Tv Table (Middle) | ph_furn:tv_table_middle_6 |
2 | BD· / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Black Dye |
| Black Tv Table (Right) | ph_furn:tv_table_right_6 |
2 | AD· / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Black Dye |
| Black Tv Table (Single) | ph_furn:tv_table_single_6 |
2 | ·BD / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Black Dye |
| Black Vintage Carpet | ph_furn:vintage_carpet_1 |
8 | CBC / BAB / CBC |
A = Tree Sap; B = Wool [data 15]; C = Wool [data 4] |
| Black Vintage Telephone | ph_furn:retro_telephone_5 |
1 | ECE / BAD / ·E· |
A = Tree Sap; B = Hopper; C = Black Dye; D = Stone Button; E = Redstone |
| Black Wall Bracket | ph_furn:wall_bracket_1 |
3 | CAB / BBB |
A = Tree Sap; B = Iron Nugget; C = Black Dye |
| Black Wall Bracket | ph_furn:wall_bracket_4 |
3 | BBB / CAB |
A = Tree Sap; B = Iron Nugget; C = Black Dye |
| Black Wall Clock | ph_furn:wall_clock |
1 | C / A / B |
A = Tree Sap; B = Clock; C = Black Dye |
| Black Wall Frame | ph_furn:wall_frame_11 |
1 | AA |
A = Black Tabletop Frame |
| Black Wall Frame | ph_furn:wall_frame_12 |
1 | A |
A = Black Wall Frame |
| Black Wall Frame | ph_furn:wall_frame_8 |
1 | A |
A = Black Tabletop Frame |
| Black Wall Frame | ph_furn:wall_painting_2 |
1 | A |
A = Black Wall Frame |
| Black Wall Frame | ph_furn:wall_painting_4 |
1 | A |
A = Black Wall Frame |
| Black Wall Frames | ph_furn:wall_frame_2 |
1 | AA / AA |
A = Black Tabletop Frame |
| Black Wall Frames | ph_furn:wall_frame_2 |
1 | A |
A = Black Wall Frames |
| Black Wall Frames | ph_furn:wall_frame_4 |
1 | A |
A = Black Wall Frames |
| Black Wall Frames | ph_furn:wall_frame_6 |
1 | AA / A |
A = Black Tabletop Frame |
| Black Wall Lamp | ph_furn:wall_lamp_2 |
1 | A· / BB |
A = Black Roof Lamp; B = Stick |
| Black Wall Mailbox | ph_furn:wall_mailbox_4 |
3 | ·B· / CAC / CCC |
A = Tree Sap; B = Black Dye; C = Iron Nugget |
| Black Wall Plate | ph_furn:plate_4 |
3 | ·B· / CAC / ·D· |
A = Tree Sap; B = Black Dye; C = Iron Nugget; D = Oak Sign |
| Black Window Adorned | ph_furn:window_adorned_6 |
3 | ·B· / AAA |
A = Brown Window Adorned; B = Black Dye |
| Black Window Arch | ph_furn:window_arch_6 |
3 | ·B· / AAA |
A = Brown Window Arch; B = Black Dye |
| Black Window Classic | ph_furn:window_classic_6 |
3 | ·B· / AAA |
A = Brown Window Classic; B = Black Dye |
| Black Window Diamond | ph_furn:window_diamond_6 |
3 | ·B· / AAA |
A = Brown Window Diamond; B = Black Dye |
| Black Window Frame | ph_furn:window_frame_6 |
3 | ·B· / AAA |
A = Brown Window Frame; B = Black Dye |
| Black Window Half Arch | ph_furn:window_half_arch_6 |
3 | ·B· / AAA |
A = Brown Window Half Arch; B = Black Dye |
| Black Window Line | ph_furn:window_line_6 |
3 | ·B· / AAA |
A = Brown Window Line; B = Black Dye |
| Black Window Lower Arch | ph_furn:window_lower_arch_6 |
3 | ·B· / AAA |
A = Brown Window Lower Arch; B = Black Dye |
| Black Window Trim (Lower) | ph_furn:window_trim_lower_2 |
3 | ·B· / AAA |
A = Brown Window Trim (Lower); B = Black Dye |
| Black Worn Brick | ph_furn:worn_brick_1 |
8 | BBB / BAB / BBB |
A = Black Dye; B = Orange Worn Brick |
| Black Worn Slab Brick | ph_furn:worn_slab_brick_1 |
6 | AAA |
A = Black Worn Brick |
| Blackboard Double | ph_furn:blackboard_double |
1 | A / A |
A = Blackboard Single |
| Blackboard Double 1 | ph_furn:blackboard_double_1 |
1 | A / A |
A = Blackboard Single 1 |
| Blackboard Double 2 | ph_furn:blackboard_double_2 |
1 | A / A |
A = Blackboard Single 2 |
| Blackboard Double 3 | ph_furn:blackboard_double_3 |
1 | A / A |
A = Blackboard Single 3 |
| Blackboard Single | ph_furn:blackboard_single |
2 | C / A / B |
A = Tree Sap; B = Oak Sign; C = Brown Dye |
| Blackboard Single 1 | ph_furn:blackboard_single_1 |
2 | C / A / B |
A = Tree Sap; B = Oak Sign; C = Black Dye |
| Blackboard Single 2 | ph_furn:blackboard_single_2 |
2 | C / A / B |
A = Tree Sap; B = Oak Sign; C = Green Dye |
| Blackboard Single 3 | ph_furn:blackboard_single_3 |
2 | C / A / B |
A = Tree Sap; B = Oak Sign; C = White Dye |
| Blanket Pile | ph_furn:blankets_pile |
3 | B· / CA / D· |
A = Tree Sap; B = Wool [data 14]; C = Wool [data 4]; D = Wool [data 11] |
| Blue Alarm Clock | ph_furn:alarm_clock_3 |
1 | DCD / ·A· / ·B· |
A = Tree Sap; B = Clock; C = Blue Dye; D = Iron Ingot |
| Blue Arcade | ph_furn:arcade_3 |
1 | DCD / BAG / FEF |
A = Tree Sap; B = Redstone; C = Green Stained Glass Pane; D = Redstone Torch; E = Blue Dye; F = Planks; G = Stone Button |
| Blue Awning | ph_furn:striped_awning_3 |
6 | D·D / DAD / BCB |
A = Tree Sap; B = Wool [data 11]; C = Wool [data 11]; D = Stick |
| Blue Barbecue Grill | ph_furn:barbecue_grill_3 |
1 | DAE / BCB |
A = Tree Sap; B = Coal; C = Bucket; D = Iron Bars; E = Blue Dye |
| Blue Beach Towel | ph_furn:beach_towel_3 |
1 | B / A |
A = White Beach Towel; B = Blue Dye |
| Blue Bedside Table | ph_furn:bedside_table_3 |
4 | ·D· / CAC / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Blue Dye |
| Blue Birdhouse | ph_furn:birdhouse_3 |
3 | BD / CA / C· |
A = Tree Sap; B = Planks; C = Stick; D = Blue Dye |
| Blue Blender | ph_furn:blender_3 |
1 | B / A / C |
A = Empty Jar ; B = Blue Dye; C = Iron Ingot |
| Blue Book | ph_furn:book_1 |
3 | BBB / CAC / ·D· |
A = Tree Sap; B = Paper; C = Leather; D = Blue Dye |
| Blue Book | ph_furn:book_1 |
1 | A |
A = Blue Open Book |
| Blue Cabinet Corner | ph_furn:kitchen_cabinet_corner_4 |
3 | C· / BA / BB |
A = Tree Sap; B = Planks; C = Blue Dye |
| Blue Cabinet Corner | ph_furn:top_cabinet_corner_4 |
4 | D· / CA / CC |
A = Tree Sap; C = Oak Slab; D = Blue Dye |
| Blue Cabinet Double | ph_furn:kitchen_cabinet_double_4 |
2 | CD / BA |
A = Tree Sap; B = Chest; C = Planks; D = Blue Dye |
| Blue Cabinet Drawers | ph_furn:kitchen_cabinet_drawers_4 |
2 | BA / CD |
A = Tree Sap; B = Chest; C = Planks; D = Blue Dye |
| Blue Carpet Motif | ph_furn:retro_motif_1 |
8 | BBC / CAC / CBB |
A = Tree Sap; B = Wool [data 7]; C = Wool [data 3] |
| Blue Chair | ph_furn:chair_4 |
3 | BAB / CCC / BDB |
A = Tree Sap; B = Stick; C = Planks; D = Blue Dye |
| Blue Coffee Cup | ph_furn:coffee_cup_3 |
2 | ·C· / BAB / ·B· |
A = Tree Sap; B = Brick; C = Blue Dye |
| Blue Coffee Cup | ph_furn:coffee_cup_3 |
2 | A |
A = Blue Coffee Cups |
| Blue Coffee Cups | ph_furn:coffee_cups_3 |
1 | AA |
A = Blue Coffee Cup |
| Blue Coffee Maker | ph_furn:coffee_maker_3 |
1 | ·D· / BAC / EEE |
A = Tree Sap; B = Cocoa Beans; C = Water Bucket; D = Blue Dye; E = Iron Ingot |
| Blue Coffee Table | ph_furn:coffee_table_single_4 |
2 | ·AD / CBC |
A = Tree Sap; B = Stick; C = Planks; D = Blue Dye |
| Blue Cooking Pot | ph_furn:cooking_pot_3 |
1 | ·C· / ·A· / BBB |
A = Tree Sap; B = Iron Ingot; C = Blue Dye |
| Blue Cooler | ph_furn:cooler_3 |
1 | BAC |
A = Tree Sap; B = Powder Snow Bucket; C = Blue Dye |
| Blue Decoration Pot | ph_furn:decoration_pot_3 |
3 | ·C· / BAB / BBB |
A = Tree Sap; B = Brick; C = Blue Dye |
| Blue Desk (Left) | ph_furn:desk_left_3 |
1 | A |
A = Blue Desk (Middle) |
| Blue Desk (Middle) | ph_furn:desk_middle_3 |
1 | A |
A = Blue Desk (Right) |
| Blue Desk (Right) | ph_furn:desk_right_3 |
3 | ·AD / BCC |
A = Tree Sap; B = Chest; C = Planks; D = Blue Dye |
| Blue Desk (Right) | ph_furn:desk_right_3 |
1 | A |
A = Blue Desk (Left) |
| Blue Desktop Lamp | ph_furn:desktop_lamp_4 |
3 | CBD / ·AB / ·B· |
A = Tree Sap; B = Stick; C = Glowstone Dust; D = Light Blue Dye |
| Blue Dog House | ph_furn:dog_house_4 |
1 | ·C· / CAC / BBB |
A = Tree Sap; B = Planks; C = Blue Dye |
| Blue Door Item | ph_furn:blue_door_item |
3 | BB· / BBA / BBC |
A = Tree Sap; B = Planks; C = Blue Dye |
| Blue Door Triple Item | ph_furn:blue_door_triple_item |
2 | A / A / A |
A = Blue Door Item |
| Blue Drawers | ph_furn:drawers_3 |
4 | ·D· / CBC / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Blue Dye |
| Blue Float Lounger | ph_furn:float_lounger_3 |
1 | BA |
A = White Float Lounger; B = Blue Dye |
| Blue Gnome | ph_furn:gnome_statue_1 |
3 | B / A / C |
A = Tree Sap; B = Concrete [data 13]; C = Concrete [data 11] |
| Blue Hanging Pennants | ph_furn:pennants_3 |
6 | BAB / CCC / ·D· |
A = Tree Sap; B = String; C = Paper; D = Light Blue Dye |
| Blue Hanging Pennants | ph_furn:pennants_3 |
1 | A |
A = Blue Pennants |
| Blue Kettle | ph_furn:kettle_3 |
1 | BCB / BAB / BBB |
A = Tree Sap; B = Iron Nugget; C = Blue Dye |
| Blue Kitchen Chair | ph_furn:kitchen_chair_4 |
3 | BA· / CCC / BDB |
A = Tree Sap; B = Stick; C = Planks; D = Blue Dye |
| Blue Mailbox | ph_furn:mailbox_2 |
1 | BA / B· / B· |
A = Blue Wall Mailbox; B = Stick |
| Blue Mosaic | ph_furn:tile_mosaic_9 |
3 | ·B· / AAA |
A = White Tile Mosaic; B = Blue Dye |
| Blue Mug | ph_furn:mug_3 |
5 | ·A· / BCB / BBB |
A = Tree Sap; B = Brick; C = Blue Dye |
| Blue Office Chair | ph_furn:office_chair_3 |
3 | ·D· / ·C· / BAB |
A = Tree Sap; B = Iron Nugget; C = Wool [data 11]; D = Stick |
| Blue Open Book | ph_furn:open_book |
1 | A |
A = Blue Book |
| Blue Outdoor Chair | ph_furn:outdoo_chair_4 |
3 | BA· / CCC / BDB |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Blue Dye |
| Blue Outdoor Coffee Table (Left) | ph_furn:outdoor_coffee_table_left_3 |
2 | AD· / CBC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Blue Dye |
| Blue Outdoor Coffee Table (Middle) | ph_furn:outdoor_coffee_table_middle_3 |
2 | ·BD / CAC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Blue Dye |
| Blue Outdoor Coffee Table (Right) | ph_furn:outdoor_coffee_table_right_3 |
2 | ·AD / CBC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Blue Dye |
| Blue Outdoor Coffee Table (Single) | ph_furn:outdoor_coffee_table_single_3 |
2 | BD· / CAC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Blue Dye |
| Blue Outdoor Couch (Left) | ph_furn:outdoor_couch_left_3 |
1 | A |
A = Blue Outdoor Couch (Single) |
| Blue Outdoor Couch (Middle) | ph_furn:outdoor_couch_middle_3 |
1 | A |
A = Blue Outdoor Couch (Right) |
| Blue Outdoor Couch (Right) | ph_furn:outdoor_couch_right_3 |
1 | A |
A = Blue Outdoor Couch (Left) |
| Blue Outdoor Couch (Single) | ph_furn:outdoor_couch_single_3 |
4 | BBB / CAC |
A = Tree Sap; B = Wool [data 11]; C = Log |
| Blue Outdoor Couch (Single) | ph_furn:outdoor_couch_single_3 |
1 | A |
A = Blue Outdoor Couch (Middle) |
| Blue Outdoor Table | ph_furn:outdoor_table_3 |
3 | ·AD / CCC / ·B· |
A = Tree Sap; B = Stick; C = Planks; D = Blue Dye |
| Blue Pattern Antique | ph_furn:pattern_antique_5 |
8 | CCC / BAB / CCC |
A = Tree Sap; B = Wool [data 4]; C = Wool [data 3] |
| Blue Pennants | ph_furn:pennants_7 |
1 | A |
A = Blue Hanging Pennants |
| Blue Present | ph_furn:big_present_3 |
1 | AA |
A = Blue Small Present |
| Blue Retro Carpet | ph_furn:retro_carpet_1 |
8 | BBC / BAB / CBB |
A = Tree Sap; B = Wool [data 8]; C = Wool [data 3] |
| Blue Rocking Chair | ph_furn:rocking_chair_4 |
1 | A / B |
A = Blue Chair; B = Stick |
| Blue Roof (45°) | ph_furn:roof_45_13 |
6 | BBB / AAA |
A = Blue Shop Facade Column (Middle); B = Black Roof Block |
| Blue Roof (In) | ph_furn:roof_corner_in_13 |
6 | B·B / ABA / ·A· |
A = Blue Shop Facade Column (Middle); B = Black Roof Block |
| Blue Roof (Out) | ph_furn:roof_corner_out_13 |
6 | ·B· / BAB / A·A |
A = Blue Shop Facade Column (Middle); B = Black Roof Block |
| Blue Rustic Sofa (Left) | ph_furn:sofa_rustic_left_4 |
1 | A |
A = Blue Rustic Sofa (Single) |
| Blue Rustic Sofa (Middle) | ph_furn:sofa_rustic_middle_4 |
1 | A |
A = Blue Rustic Sofa (Right) |
| Blue Rustic Sofa (Right) | ph_furn:sofa_rustic_right_4 |
1 | A |
A = Blue Rustic Sofa (Left) |
| Blue Rustic Sofa (Single) | ph_furn:sofa_rustic_4 |
4 | ·A· / BBB / C·C |
A = Tree Sap; B = Wool [data 11]; C = Log |
| Blue Rustic Sofa (Single) | ph_furn:sofa_rustic_4 |
1 | A |
A = Blue Rustic Sofa (Middle) |
| Blue Sailboat Decor | ph_furn:sailboat_model |
3 | DED / BAB / CCC |
A = Tree Sap; B = Paper; C = Stick; D = String; E = Light Blue Dye |
| Blue Shop Facade Column (Bottom) | ph_furn:shopfacade_column_bottom_4 |
8 | BBB / BBB / AAA |
A = Stick; B = Blue Shop Facade Column (Middle) |
| Blue Shop Facade Column (Middle) | ph_furn:shopfacade_column_4 |
8 | BBB / BAB / BBB |
A = Blue Dye; B = Brown Shop Facade Column (Middle) |
| Blue Shop Facade Column (Single) | ph_furn:shopfacade_column_single_4 |
3 | AAA / BBB / AAA |
A = Stick; B = Blue Shop Facade Column (Middle) |
| Blue Shop Facade Column (Top) | ph_furn:shopfacade_column_top_4 |
8 | AAA / BBB / BBB |
A = Stick; B = Blue Shop Facade Column (Middle) |
| Blue Shop Facade Halftimber | ph_furn:shopfacade_halftimber_4 |
5 | ABA / BBB / ABA |
A = Stick; B = Blue Shop Facade Column (Middle) |
| Blue Shop Facade Lines | ph_furn:shopfacade_lines_4 |
6 | BBB / AAA / BBB |
A = Stick; B = Blue Shop Facade Column (Middle) |
| Blue Shop Facade Pillar (Bottom) | ph_furn:shopfacade_pillar_bottom_4 |
5 | ABA / ABA / BBB |
A = Stick; B = Blue Shop Facade Column (Middle) |
| Blue Shop Facade Pillar (Middle) | ph_furn:shopfacade_pillar_middle_4 |
3 | ABA / ABA / ABA |
A = Stick; B = Blue Shop Facade Column (Middle) |
| Blue Shop Facade Pillar (Single) | ph_furn:shopfacade_pillar_4 |
4 | ABA / BBB / AAA |
A = Stick; B = Blue Shop Facade Column (Middle) |
| Blue Shop Facade Pillar (Top) | ph_furn:shopfacade_pillar_top_4 |
5 | BBB / ABA / ABA |
A = Stick; B = Blue Shop Facade Column (Middle) |
| Blue Shop Facade Window | ph_furn:shopfacade_window_4 |
3 | AAA / AAA |
A = Blue Window Line |
| Blue Shop Facade Window Arch | ph_furn:shopfacade_arch_4 |
3 | AAA / AAA |
A = Blue Window Half Arch |
| Blue Shop Facade Window Cross | ph_furn:shopfacade_window_cross_4 |
3 | AAA / AAA |
A = Blue Window Classic |
| Blue Shop Facade Window Frame | ph_furn:shopfacade_frame_4 |
3 | AAA / AAA |
A = Blue Window Frame |
| Blue Side Table | ph_furn:side_table_4 |
2 | ·D· / CBC / BAB |
A = Tree Sap; B = Stick; C = Planks; D = Blue Dye |
| Blue Sink | ph_furn:kitchen_sink_4 |
1 | B / A |
A = Blue Cabinet Drawers; B = Water Bucket |
| Blue Sink | ph_furn:kitchen_sink_4 |
1 | B / A |
A = Blue Cabinet Double; B = Water Bucket |
| Blue Small Present | ph_furn:small_present_3 |
2 | B / A |
A = Cardboard Box; B = Blue Dye |
| Blue Sofa (Left) | ph_furn:sofa_left_4 |
1 | A |
A = Blue Sofa (Single) |
| Blue Sofa (Middle) | ph_furn:sofa_middle_4 |
1 | A |
A = Blue Sofa (Right) |
| Blue Sofa (Right) | ph_furn:sofa_right_4 |
1 | A |
A = Blue Sofa (Left) |
| Blue Sofa (Single) | ph_furn:sofa_single_4 |
4 | BBB / CAC |
A = Tree Sap; B = Wool [data 11]; C = Planks |
| Blue Sofa (Single) | ph_furn:sofa_single_4 |
1 | A |
A = Blue Sofa (Middle) |
| Blue Stool | ph_furn:stool_4 |
3 | AD / C· / B· |
A = Tree Sap; B = Stick; C = Planks; D = Blue Dye |
| Blue Sun Chair | ph_furn:sun_chair_3 |
2 | B·B / ·A· / B·B |
A = Blue Beach Towel; B = Stick |
| Blue Table (1x1) | ph_furn:table_1x1_4 |
2 | AD / BB / CC |
A = Tree Sap; B = Planks; C = Stick; D = Blue Dye |
| Blue Table Cloth | ph_furn:table_cloth_3 |
1 | B / A |
A = Brown Table (1x1); B = Wool [data 11] |
| Blue Tent | ph_furn:tent_3 |
1 | CBC / BAB |
A = Tree Sap; B = Wool [data 11]; C = Stick |
| Blue Tile Mosaic | ph_furn:tile_mosaic_5 |
3 | ·B· / AAA |
A = White Tile Mosaic; B = Light Blue Dye |
| Blue Toaster | ph_furn:toaster_3 |
1 | ·E· / CAC / BDB |
A = Tree Sap; B = Iron Ingot; C = Redstone; D = Piston [data 1]; E = Blue Dye |
| Blue Top Cabinet | ph_furn:top_cabinet_closed_4 |
4 | BD / CA |
A = Tree Sap; B = Chest; C = Oak Slab; D = Blue Dye |
| Blue Top Cabinet Double | ph_furn:top_cabinet_double_4 |
4 | CD / BA |
A = Tree Sap; B = Chest; C = Oak Slab; D = Blue Dye |
| Blue Top Cabinet Open | ph_furn:top_cabinet_open_4 |
4 | BA / CD |
A = Tree Sap; B = Chest; C = Oak Slab; D = Blue Dye |
| Blue Towel Bar | ph_furn:towel_bar |
3 | B / A |
A = Blue Towels Pile; B = Stick |
| Blue Towels Pile | ph_furn:towels_pile_1 |
3 | ·B· / AAA |
A = White Towels Pile; B = Blue Dye |
| Blue Trash Can | ph_furn:trash_can_3 |
2 | C / A / B |
A = Tree Sap; B = Cauldron; C = Blue Dye |
| Blue Tv Table (Left) | ph_furn:tv_table_left_4 |
2 | ·AD / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Blue Dye |
| Blue Tv Table (Middle) | ph_furn:tv_table_middle_4 |
2 | BD· / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Blue Dye |
| Blue Tv Table (Right) | ph_furn:tv_table_right_4 |
2 | AD· / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Blue Dye |
| Blue Tv Table (Single) | ph_furn:tv_table_single_4 |
2 | ·BD / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Blue Dye |
| Blue Vending Machine | ph_furn:vending_machine_1 |
1 | FCG / BAB / DED |
A = Tree Sap; B = Iron Ingot; C = Glass Pane; D = Redstone; E = Blue Dye; F = Comparator; G = Dispenser [data 3] |
| Blue Vintage Telephone | ph_furn:retro_telephone_3 |
1 | ECE / BAD / ·E· |
A = Tree Sap; B = Hopper; C = Blue Dye; D = Stone Button; E = Redstone |
| Blue Vinyl Crate | ph_furn:vinyl_crate_1 |
2 | BAC |
A = Tree Sap; B = Coal; C = Blue Dye |
| Blue Wall Mailbox | ph_furn:wall_mailbox_2 |
3 | ·B· / CAC / CCC |
A = Tree Sap; B = Blue Dye; C = Iron Nugget |
| Blue Wall Plate | ph_furn:plate_3 |
3 | ·B· / CAC / ·D· |
A = Tree Sap; B = Blue Dye; C = Iron Nugget; D = Oak Sign |
| Blue Window Adorned | ph_furn:window_adorned_4 |
3 | ·B· / AAA |
A = Brown Window Adorned; B = Blue Dye |
| Blue Window Arch | ph_furn:window_arch_4 |
3 | ·B· / AAA |
A = Brown Window Arch; B = Blue Dye |
| Blue Window Classic | ph_furn:window_classic_4 |
3 | ·B· / AAA |
A = Brown Window Classic; B = Blue Dye |
| Blue Window Diamond | ph_furn:window_diamond_4 |
3 | ·B· / AAA |
A = Brown Window Diamond; B = Blue Dye |
| Blue Window Frame | ph_furn:window_frame_4 |
3 | ·B· / AAA |
A = Brown Window Frame; B = Blue Dye |
| Blue Window Half Arch | ph_furn:window_half_arch_4 |
3 | ·B· / AAA |
A = Brown Window Half Arch; B = Blue Dye |
| Blue Window Line | ph_furn:window_line_4 |
3 | ·B· / AAA |
A = Brown Window Line; B = Blue Dye |
| Blue Window Lower Arch | ph_furn:window_lower_arch_4 |
3 | ·B· / AAA |
A = Brown Window Lower Arch; B = Blue Dye |
| Blueberry Pie | ph_furn:dessert_7 |
4 | ·B· / CAD / ·E· |
A = Tree Sap; B = Purple Dye; C = Sugar; D = Wheat; E = Egg |
| Blueberry Tart Tray | ph_furn:tart_tray_3 |
1 | A |
A = Orange Tart Tray |
| Bollard | ph_furn:bollard |
3 | ·B· / CAC / ·B· |
A = Tree Sap; B = Iron Ingot; C = Gold Nugget |
| Book Pile | ph_furn:book_pile |
1 | A / A / A |
A = Blue Book |
| Book Pile | ph_furn:book_pile_1 |
1 | A / A / A |
A = White Book |
| Book Pile | ph_furn:book_pile_2 |
1 | A / A / A |
A = Green Book |
| Book Pile | ph_furn:book_pile_3 |
1 | A / A / A |
A = Red Book |
| Book Row | ph_furn:book_row |
1 | AAA |
A = Blue Book |
| Book Row | ph_furn:book_row_1 |
1 | AAA |
A = White Book |
| Book Row | ph_furn:book_row_2 |
1 | AAA |
A = Green Book |
| Book Row | ph_furn:book_row_3 |
1 | AAA |
A = Red Book |
| Brick Decoration Pot | ph_furn:decoration_pot_7 |
3 | ·C· / BAB / BBB |
A = Tree Sap; B = Brick; C = Brown Dye |
| Brick Large Pot | ph_furn:flower_pot_big_2 |
3 | BCB / BAB / BBB |
A = Tree Sap; B = Clay Ball; C = Brown Dye |
| Bright Open Sign | ph_furn:openplate_3 |
1 | A |
A = Open Plate |
| Brown and Black Roof (45°) | ph_furn:roof_45_1 |
6 | BBB / AAA |
A = Brown Worn Brick; B = Black Roof Block |
| Brown and Black Roof (In) | ph_furn:roof_corner_in_1 |
6 | B·B / ABA / ·A· |
A = Brown Worn Brick; B = Black Roof Block |
| Brown and Black Roof (Out) | ph_furn:roof_corner_out_1 |
6 | ·B· / BAB / A·A |
A = Brown Worn Brick; B = Black Roof Block |
| Brown and Green Roof (45°) | ph_furn:roof_45_7 |
6 | BBB / AAA |
A = Brown Worn Brick; B = Green Roof Block |
| Brown and Green Roof (In) | ph_furn:roof_corner_in_7 |
6 | B·B / ABA / ·A· |
A = Brown Worn Brick; B = Green Roof Block |
| Brown and Green Roof (Out) | ph_furn:roof_corner_out_7 |
6 | ·B· / BAB / A·A |
A = Brown Worn Brick; B = Green Roof Block |
| Brown and Orange Roof (45°) | ph_furn:roof_45_4 |
6 | BBB / AAA |
A = Brown Worn Brick; B = Orange Roof Block |
| Brown and Orange Roof (In) | ph_furn:roof_corner_in_4 |
6 | B·B / ABA / ·A· |
A = Brown Worn Brick; B = Orange Roof Block |
| Brown and Orange Roof (Out) | ph_furn:roof_corner_out_4 |
6 | ·B· / BAB / A·A |
A = Brown Worn Brick; B = Orange Roof Block |
| Brown Bathroom Sink | ph_furn:bathroom_sink_1 |
2 | D· / BA / C· |
A = Tree Sap; B = Planks; C = Quartz Block; D = Brown Dye |
| Brown Bathroom Worktop | ph_furn:bathroom_worktop_sink_3 |
2 | CA / BD |
A = Tree Sap; B = Chest; C = Planks; D = Brown Dye |
| Brown Bathroom Worktop Sink | ph_furn:bathroom_worktop_sink |
1 | B / A |
A = Brown Bathroom Worktop; B = Water Bucket |
| Brown Bedside Lamp | ph_furn:bedside_lamp_3 |
1 | A / B |
A = Brown Roof Lamp; B = Stick |
| Brown Bedside Table | ph_furn:bedside_table |
4 | ·D· / CAC / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Brown Dye |
| Brown Birdhouse | ph_furn:birdhouse |
3 | BD / CA / C· |
A = Tree Sap; B = Planks; C = Stick; D = Yellow Dye |
| Brown Building Trim | ph_furn:building_trim_3 |
3 | BAB |
A = Tree Sap; B = Concrete [data 12] |
| Brown Building Trim (Corner Out) | ph_furn:building_trim_corner_out_3 |
3 | B / A / B |
A = Tree Sap; B = Concrete [data 12] |
| Brown Cabinet Corner | ph_furn:kitchen_cabinet_corner |
3 | C· / BA / BB |
A = Tree Sap; B = Planks; C = Brown Dye |
| Brown Cabinet Corner | ph_furn:top_cabinet_corner |
4 | D· / CA / CC |
A = Tree Sap; C = Oak Slab; D = Brown Dye |
| Brown Cabinet Double | ph_furn:kitchen_cabinet_double |
2 | CD / BA |
A = Tree Sap; B = Chest; C = Planks; D = Brown Dye |
| Brown Cabinet Drawers | ph_furn:kitchen_cabinet_drawers |
2 | BA / CD |
A = Tree Sap; B = Chest; C = Planks; D = Brown Dye |
| Brown Chair | ph_furn:chair |
3 | BAB / CCC / BDB |
A = Tree Sap; B = Stick; C = Planks; D = Brown Dye |
| Brown Classic Yard Fence | ph_furn:classic_yard_fence_1 |
3 | AB / AB / A· |
A = Brown Classic Yard Fence (Post); B = Stick |
| Brown Classic Yard Fence (Middle) | ph_furn:classic_yard_fence_middle_1 |
3 | BAB / BAB / ·A· |
A = Brown Classic Yard Fence (Post); B = Stick |
| Brown Classic Yard Fence (Post) | ph_furn:classic_yard_fence_post_1 |
3 | B· / BA / B· |
A = Tree Sap; B = Stick |
| Brown Coffee Table | ph_furn:coffee_table_single |
2 | ·AD / CBC |
A = Tree Sap; B = Stick; C = Planks; D = Brown Dye |
| Brown Desk (Left) | ph_furn:desk_left |
1 | A |
A = Brown Desk (Middle) |
| Brown Desk (Middle) | ph_furn:desk_middle |
1 | A |
A = Brown Desk (Right) |
| Brown Desk (Right) | ph_furn:desk_right |
3 | ·AD / BCC |
A = Tree Sap; B = Chest; C = Planks; D = Brown Dye |
| Brown Desk (Right) | ph_furn:desk_right |
1 | A |
A = Brown Desk (Left) |
| Brown Divider Panel | ph_furn:oriental_panels_2 |
1 | ·B· / AAA |
A = Light Brown Divider Panel; B = Brown Dye |
| Brown Dog House | ph_furn:dog_house |
1 | ·C· / CAC / BBB |
A = Tree Sap; B = Planks; C = Brown Dye |
| Brown Door Item | ph_furn:brown_door_item |
3 | BB· / BBA / BBC |
A = Tree Sap; B = Planks; C = Brown Dye |
| Brown Door Triple Item | ph_furn:brown_door_triple_item |
2 | A / A / A |
A = Brown Door Item |
| Brown Drawers | ph_furn:drawers |
4 | ·D· / CBC / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Brown Dye |
| Brown Fireplace | ph_furn:fireplace_3 |
1 | BBB / BAB / BCB |
A = Tree Sap; B = Oak Planks; C = Coal |
| Brown Floor Lamp | ph_furn:floor_lamp_3 |
1 | A / B / B |
A = Brown Roof Lamp; B = Stick |
| Brown Kitchen Chair | ph_furn:kitchen_chair |
3 | BA· / CCC / BDB |
A = Tree Sap; B = Stick; C = Planks; D = Brown Dye |
| Brown Large Mirror | ph_furn:large_mirror_1 |
2 | A / A / A |
A = Brown Mirror |
| Brown Mirror | ph_furn:wall_mirror |
3 | BCB / BAB / BCB |
A = Tree Sap; B = Glass Pane; C = Stick |
| Brown Outdoor Chair | ph_furn:outdoo_chair |
3 | BA· / CCC / BDB |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Brown Dye |
| Brown Outdoor Coffee Table (Left) | ph_furn:outdoor_coffee_table_left |
2 | AD· / CBC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Brown Dye |
| Brown Outdoor Coffee Table (Middle) | ph_furn:outdoor_coffee_table_middle |
2 | ·BD / CAC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Brown Dye |
| Brown Outdoor Coffee Table (Right) | ph_furn:outdoor_coffee_table_right |
2 | ·AD / CBC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Brown Dye |
| Brown Outdoor Coffee Table (Single) | ph_furn:outdoor_coffee_table_single |
2 | BD· / CAC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Brown Dye |
| Brown Outdoor Couch (Left) | ph_furn:outdoor_couch_left |
1 | A |
A = Brown Outdoor Couch (Single) |
| Brown Outdoor Couch (Middle) | ph_furn:outdoor_couch_middle |
1 | A |
A = Brown Outdoor Couch (Right) |
| Brown Outdoor Couch (Right) | ph_furn:outdoor_couch_right |
1 | A |
A = Brown Outdoor Couch (Left) |
| Brown Outdoor Couch (Single) | ph_furn:outdoor_couch_single |
4 | BBB / CAC |
A = Tree Sap; B = Wool [data 12]; C = Log |
| Brown Outdoor Couch (Single) | ph_furn:outdoor_couch_single |
1 | A |
A = Brown Outdoor Couch (Middle) |
| Brown Outdoor Table | ph_furn:outdoor_table |
3 | ·AD / CCC / ·B· |
A = Tree Sap; B = Stick; C = Planks; D = Brown Dye |
| Brown Piano | ph_furn:piano |
1 | CCC / DAD / CBC |
A = Tree Sap; B = Noteblock; C = Oak Planks; D = String |
| Brown Piano Stool | ph_furn:piano_stool |
3 | C / A / B |
A = Tree Sap; B = Oak Planks; C = Wool [data 14] |
| Brown Radio | ph_furn:radio_2 |
2 | BAC |
A = Tree Sap; B = Noteblock; C = Brown Dye |
| Brown Retro Tv | ph_furn:vintage_tv |
1 | BCB / DAD / E·E |
A = Tree Sap; B = Redstone; C = Light Blue Stained Glass Pane; D = Planks; E = Stick |
| Brown Rocking Chair | ph_furn:rocking_chair |
1 | A / B |
A = Brown Chair; B = Stick |
| Brown Roof (45°) | ph_furn:roof_45_10 |
6 | BBB / AAA |
A = Brown Shop Facade Column (Middle); B = Green Roof Block |
| Brown Roof (In) | ph_furn:roof_corner_in_10 |
6 | B·B / ABA / ·A· |
A = Brown Shop Facade Column (Middle); B = Green Roof Block |
| Brown Roof (Out) | ph_furn:roof_corner_out_10 |
6 | ·B· / BAB / A·A |
A = Brown Shop Facade Column (Middle); B = Green Roof Block |
| Brown Roof Lamp | ph_furn:large_roof_lamp_4 |
3 | CBC / CAC / ·D· |
A = Tree Sap; B = Glowstone Dust; C = Paper; D = Yellow Dye |
| Brown Rustic Sofa (Left) | ph_furn:sofa_rustic_left |
1 | A |
A = Brown Rustic Sofa (Single) |
| Brown Rustic Sofa (Middle) | ph_furn:sofa_rustic_middle |
1 | A |
A = Brown Rustic Sofa (Right) |
| Brown Rustic Sofa (Right) | ph_furn:sofa_rustic_right |
1 | A |
A = Brown Rustic Sofa (Left) |
| Brown Rustic Sofa (Single) | ph_furn:sofa_rustic |
4 | ·A· / BBB / C·C |
A = Tree Sap; B = Wool [data 12]; C = Log |
| Brown Rustic Sofa (Single) | ph_furn:sofa_rustic |
1 | A |
A = Brown Rustic Sofa (Middle) |
| Brown Shelf | ph_furn:shelf_2 |
3 | ·C· / BAB |
A = Tree Sap; B = Oak Slab; C = Brown Dye |
| Brown Shelf (Bracket) | ph_furn:shelf |
1 | B / A |
A = Black Wall Bracket; B = Brown Shelf |
| Brown Shelving (Model 1) | ph_furn:shelving |
2 | CCC / BAB / CCC |
A = Tree Sap; B = Book; C = Oak Planks |
| Brown Shelving (Model 2) | ph_furn:shelving_2 |
2 | CCC / BBA / CCC |
A = Tree Sap; B = Book; C = Oak Planks |
| Brown Shelving (Model 3) | ph_furn:shelving_3 |
2 | CCC / BCB / CAC |
A = Tree Sap; B = Book; C = Oak Planks |
| Brown Shelving (Model 4) | ph_furn:shelving_4 |
2 | CAC / BCB / CCC |
A = Tree Sap; B = Book; C = Oak Planks |
| Brown Shop Facade Column (Bottom) | ph_furn:shopfacade_column_bottom_8 |
8 | BBB / BBB / AAA |
A = Stick; B = Brown Shop Facade Column (Middle) |
| Brown Shop Facade Column (Middle) | ph_furn:shopfacade_column_8 |
8 | BBB / BAB / BBB |
A = Tree Sap; B = Planks |
| Brown Shop Facade Column (Single) | ph_furn:shopfacade_column_single_8 |
3 | AAA / BBB / AAA |
A = Stick; B = Brown Shop Facade Column (Middle) |
| Brown Shop Facade Column (Top) | ph_furn:shopfacade_column_top_8 |
8 | AAA / BBB / BBB |
A = Stick; B = Brown Shop Facade Column (Middle) |
| Brown Shop Facade Halftimber | ph_furn:shopfacade_halftimber_8 |
5 | ABA / BBB / ABA |
A = Stick; B = Brown Shop Facade Column (Middle) |
| Brown Shop Facade Lines | ph_furn:shopfacade_lines_8 |
6 | BBB / AAA / BBB |
A = Stick; B = Brown Shop Facade Column (Middle) |
| Brown Shop Facade Pillar (Bottom) | ph_furn:shopfacade_pillar_bottom_8 |
5 | ABA / ABA / BBB |
A = Stick; B = Brown Shop Facade Column (Middle) |
| Brown Shop Facade Pillar (Middle) | ph_furn:shopfacade_pillar_middle_8 |
3 | ABA / ABA / ABA |
A = Stick; B = Brown Shop Facade Column (Middle) |
| Brown Shop Facade Pillar (Single) | ph_furn:shopfacade_pillar_8 |
4 | ABA / BBB / AAA |
A = Stick; B = Brown Shop Facade Column (Middle) |
| Brown Shop Facade Pillar (Top) | ph_furn:shopfacade_pillar_top_8 |
5 | BBB / ABA / ABA |
A = Stick; B = Brown Shop Facade Column (Middle) |
| Brown Shop Facade Window | ph_furn:shopfacade_window_8 |
3 | AAA / AAA |
A = Brown Window Line |
| Brown Shop Facade Window Arch | ph_furn:shopfacade_arch_8 |
3 | AAA / AAA |
A = Brown Window Half Arch |
| Brown Shop Facade Window Cross | ph_furn:shopfacade_window_cross_8 |
3 | AAA / AAA |
A = Brown Window Classic |
| Brown Shop Facade Window Frame | ph_furn:shopfacade_frame_8 |
3 | AAA / AAA |
A = Brown Window Frame |
| Brown Side Table | ph_furn:side_table |
2 | ·D· / CBC / BAB |
A = Tree Sap; B = Stick; C = Planks; D = Brown Dye |
| Brown Sink | ph_furn:kitchen_sink |
1 | B / A |
A = Brown Cabinet Drawers; B = Water Bucket |
| Brown Sink | ph_furn:kitchen_sink |
1 | B / A |
A = Brown Cabinet Double; B = Water Bucket |
| Brown Sofa (Left) | ph_furn:sofa_left |
1 | A |
A = Brown Sofa (Single) |
| Brown Sofa (Middle) | ph_furn:sofa_middle |
1 | A |
A = Brown Sofa (Right) |
| Brown Sofa (Right) | ph_furn:sofa_right |
1 | A |
A = Brown Sofa (Left) |
| Brown Sofa (Single) | ph_furn:sofa_single |
4 | BBB / CAC |
A = Tree Sap; B = Wool [data 12]; C = Planks |
| Brown Sofa (Single) | ph_furn:sofa_single |
1 | A |
A = Brown Sofa (Middle) |
| Brown Stool | ph_furn:stool |
3 | AD / C· / B· |
A = Tree Sap; B = Stick; C = Planks; D = Brown Dye |
| Brown Table (1x1) | ph_furn:table_1x1 |
2 | AD / BB / CC |
A = Tree Sap; B = Planks; C = Stick; D = Brown Dye |
| Brown Table Lamp | ph_furn:table_lamp_3 |
1 | A / B / B |
A = Brown Roof Lamp; B = Clay Ball |
| Brown Tabletop Frame | ph_furn:tabletop_frame |
3 | C / A / B |
A = Tree Sap; B = Painting; C = Brown Dye |
| Brown Tabletop Frame | ph_furn:tabletop_frame |
1 | A |
A = Wooden Wall Frame |
| Brown Teddybear | ph_furn:teddybear_1 |
3 | ·D· / CAC / BBB |
A = Tree Sap; B = Feather; C = Wool [data 12]; D = String |
| Brown Toilet | ph_furn:toilet |
2 | ·D· / BAB / ·C· |
A = Tree Sap; B = Quartz Block; C = Water Bucket; D = Brown Dye |
| Brown Toothbrush Glass and Soap Dispenser | ph_furn:toothbrush_glass |
1 | ·C· / DAD / ·B· |
A = Tree Sap; B = Flower Pot; C = Brown Dye; D = Stick |
| Brown Top Cabinet | ph_furn:top_cabinet_closed |
4 | BD / CA |
A = Tree Sap; B = Chest; C = Oak Slab; D = Brown Dye |
| Brown Top Cabinet Double | ph_furn:top_cabinet_double |
4 | CD / BA |
A = Tree Sap; B = Chest; C = Oak Slab; D = Brown Dye |
| Brown Top Cabinet Open | ph_furn:top_cabinet_open |
4 | BA / CD |
A = Tree Sap; B = Chest; C = Oak Slab; D = Brown Dye |
| Brown Turntable | ph_furn:turntable |
1 | C· / A / B |
A = Tree Sap; B = Jukebox; C = Brown Dye |
| Brown Tv Table (Left) | ph_furn:tv_table_left |
2 | ·AD / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Brown Dye |
| Brown Tv Table (Middle) | ph_furn:tv_table_middle |
2 | BD· / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Brown Dye |
| Brown Tv Table (Right) | ph_furn:tv_table_right |
2 | AD· / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Brown Dye |
| Brown Tv Table (Single) | ph_furn:tv_table_single |
2 | ·BD / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Brown Dye |
| Brown Vintage Carpet | ph_furn:vintage_carpet_2 |
8 | CBC / BAB / CBC |
A = Tree Sap; B = Wool [data 12]; C = Wool [data 4] |
| Brown Vintage Luggage | ph_furn:vintage_luggage |
2 | DCD / BAB / DBD |
A = Tree Sap; B = Leather; C = Brown Dye; D = Gold Nugget |
| Brown Wall Clock | ph_furn:wall_clock_3 |
1 | C / A / B |
A = Tree Sap; B = Clock; C = Gray Dye |
| Brown Wall Lamp | ph_furn:wall_lamp_3 |
1 | A· / BB |
A = Brown Roof Lamp; B = Stick |
| Brown Window Adorned | ph_furn:window_adorned_8 |
1 | B·B / ·A· / B·B |
A = Brown Window Frame; B = Stick |
| Brown Window Arch | ph_furn:window_arch_8 |
1 | ·B· / BAB / B·B |
A = Brown Window Frame; B = Stick |
| Brown Window Classic | ph_furn:window_classic_8 |
1 | ·B· / BAB / ·B· |
A = Brown Window Frame; B = Stick |
| Brown Window Diamond | ph_furn:window_diamond_8 |
1 | BBB / ·A· / BBB |
A = Brown Window Frame; B = Stick |
| Brown Window Frame | ph_furn:window_frame_8 |
3 | CBC / BAB / CBC |
A = Tree Sap; B = Stick; C = Glass Pane |
| Brown Window Half Arch | ph_furn:window_half_arch_8 |
1 | ·BB / BAB / B·B |
A = Brown Window Frame; B = Stick |
| Brown Window Line | ph_furn:window_line_8 |
1 | BAB |
A = Brown Window Frame; B = Stick |
| Brown Window Lower Arch | ph_furn:window_lower_arch_8 |
1 | B·B / BAB / B·B |
A = Brown Window Frame; B = Stick |
| Brown Window Trim (Lower) | ph_furn:window_trim_lower_3 |
3 | BBB / CAC |
A = Tree Sap; B = Oak Slab; C = Stick |
| Brown Worn Brick | ph_furn:worn_brick_3 |
8 | BBB / BAB / BBB |
A = Brown Dye; B = Orange Worn Brick |
| Brown Worn Slab Brick | ph_furn:worn_slab_brick_3 |
6 | AAA |
A = Brown Worn Brick |
| Burger Meal | ph_furn:burger_meal |
3 | BAC |
A = Strawberry Juice Cup; B = Cooked Beef; C = Bread |
| Bush Block | ph_furn:bush_block |
4 | AB |
A = Tree Sap; B = Leaves |
| Bush Block | ph_furn:bush_block |
1 | A |
A = Flowered Bush Block |
Recipes C (76)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Canela Roll Tray | ph_furn:canela_rolls_tray |
1 | A |
A = Croissant Tray |
| Cardboard Box | ph_furn:cardboard_box |
1 | ·C· / BAB / BBB |
A = Tree Sap; B = Paper; C = Brown Dye |
| Carrot Cake | ph_furn:dessert_3 |
4 | B·D / CAF / ·E· |
A = Tree Sap; B = Carrot; C = Milk Bucket; D = Sugar; E = Wheat; F = Egg |
| Carrot Cake | ph_furn:dessert_3 |
4 | A |
A = Large Carrot Cake |
| Carrot Cake Tray | ph_furn:cake_tray |
1 | AA / AA |
A = Carrot Cake |
| Carrot Wood Barrel | ph_furn:wood_barrel_4 |
8 | AAA / ABA / AAA |
A = Wood Barrel; B = Orange Dye |
| Carrot Wooden Box | ph_furn:wooden_box_4 |
8 | AAA / ABA / AAA |
A = Wooden Box; B = Orange Dye |
| Carrot Wooden Box (Slab) | ph_furn:wooden_box_slab_4 |
8 | AAA |
A = Carrot Wooden Box |
| Cash Register Machine | ph_furn:cash_register_machine |
1 | BEB / DAD / CCC |
A = Tree Sap; B = Iron Nugget; C = Iron Ingot; D = Redstone; E = Piston [data 1] |
| Chain Fence | ph_furn:chain_fence |
6 | BAB / ·B· |
A = Tree Sap; B = Chain |
| Cheesecake | ph_furn:dessert |
4 | B·D / CAF / ·E· |
A = Tree Sap; B = Sweet Berries; C = Milk Bucket; D = Sugar; E = Wheat; F = Egg |
| Cheesecake | ph_furn:dessert |
4 | A |
A = Large Cheesecake |
| Cheesecake Tray | ph_furn:cake_tray_2 |
1 | AA / AA |
A = Cheesecake |
| Cherry Bonsai | ph_furn:bonsai_3 |
1 | C / A / B |
A = Tree Sap; B = Flower Pot; C = Cherry Sapling |
| Cherry Small Tree | ph_furn:small_tree_3 |
2 | B / A |
A = Tree Sap; B = Cherry Sapling |
| Chocolate Cake | ph_furn:dessert_2 |
4 | B·D / CAF / ·E· |
A = Tree Sap; B = Cocoa Beans; C = Milk Bucket; D = Sugar; E = Wheat; F = Egg |
| Chocolate Cake | ph_furn:dessert_2 |
4 | A |
A = Large Chocolate Cake |
| Chocolate Cake Tray | ph_furn:cake_tray_3 |
1 | AA / AA |
A = Chocolate Cake |
| Chocolate Cookie Tray | ph_furn:cookie_tray_2 |
1 | A |
A = Vanilla Cookie Tray |
| Christmas Tree | ph_furn:christmas_tree_2 |
1 | B / A |
A = Oak Small Tree; B = Colorful Light Bulb Garland |
| Christmas Tree | ph_furn:christmas_tree_2 |
1 | B / A |
A = Oak Small Tree; B = Colorful Straight Light Bulb Garland |
| Christmas Tree | ph_furn:christmas_tree_2 |
1 | B / A |
A = Pine Small Tree; B = Colorful Light Bulb Garland |
| Christmas Tree | ph_furn:christmas_tree_2 |
1 | B / A |
A = Pine Small Tree; B = Colorful Straight Light Bulb Garland |
| Climbing Plant | ph_furn:climbing_plant_1 |
1 | A |
A = Small Hanging Roots |
| Clothes Rack | ph_furn:clothes_rack |
2 | ·B· / CAD / B·B |
A = Tree Sap; B = Stick; C = Wool [data 4]; D = Wool [data 6] |
| Clothes Rack | ph_furn:clothes_rack_1 |
2 | ·B· / CAD / B·B |
A = Tree Sap; B = Stick; C = Wool [data 11]; D = Wool [data 14] |
| Clothes Rack | ph_furn:clothes_rack_2 |
2 | ·B· / CAD / B·B |
A = Tree Sap; B = Stick; C = Wool [data 12]; D = Wool |
| Clothes Rack | ph_furn:clothes_rack_3 |
2 | ·B· / CAD / B·B |
A = Tree Sap; B = Stick; C = Wool [data 11]; D = Wool [data 13] |
| Clothes Rack | ph_furn:clothes_rack_4 |
2 | ·B· / CAD / B·B |
A = Tree Sap; B = Stick; C = Wool [data 4]; D = Wool |
| Clothes Rack | ph_furn:clothes_rack_5 |
2 | ·B· / CAD / B·B |
A = Tree Sap; B = Stick; C = Wool [data 11]; D = Wool |
| Clothes Rack | ph_furn:clothes_rack_6 |
2 | ·B· / CAD / B·B |
A = Tree Sap; B = Stick; C = Wool [data 12]; D = Wool [data 4] |
| Clothesline | ph_furn:clothesline |
2 | BCB / BAB / DEF |
A = Tree Sap; B = Stick; C = String; D = Wool [data 6]; E = Wool; F = Wool [data 4] |
| Clothesline | ph_furn:clothesline_1 |
2 | BCB / BAB / DEF |
A = Tree Sap; B = Stick; C = String; D = Wool; E = Wool [data 4]; F = Wool [data 11] |
| Clothesline | ph_furn:clothesline_2 |
2 | BCB / BAB / DEF |
A = Tree Sap; B = Stick; C = String; D = Wool [data 12]; E = Wool [data 11]; F = Wool |
| Clothesline | ph_furn:clothesline_3 |
2 | BCB / BAB / DEF |
A = Tree Sap; B = Stick; C = String; D = Wool [data 11]; E = Wool [data 1]; F = Wool [data 13] |
| Coat Rack | ph_furn:coat_rack |
3 | CBD / ·A· / ·B· |
A = Tree Sap; B = Stick; C = Wool [data 11]; D = Wool [data 12] |
| Coat Rack | ph_furn:coat_rack_2 |
3 | CBD / ·A· / ·B· |
A = Tree Sap; B = Stick; C = Wool; D = Wool [data 12] |
| Cobblestone Path | ph_furn:cobblestone_path |
6 | BBB |
A = Tree Sap; B = Gray Cobblestone Slab [data 3] |
| Coffee Machine | ph_furn:coffee_machine |
1 | DDD / BAC / EEE |
A = Tree Sap; B = Cocoa Beans; C = Water Bucket; D = Iron Nugget; E = Iron Ingot |
| Coffee Shop Plate | ph_furn:decorative_poster |
3 | CCC / BAB / CCC |
A = Tree Sap; B = Red Dye; C = Paper |
| Coffee Shop Poster | ph_furn:decorative_poster_1 |
3 | CCC / BAB / CCC |
A = Tree Sap; B = Brown Dye; C = Paper |
| Coffee Table Double | ph_furn:coffee_table_double |
1 | AA |
A = Brown Coffee Table |
| Coffee Table Double 1 | ph_furn:coffee_table_double_1 |
1 | AA |
A = Tablecloth Coffee Table |
| Coffee Table Double 2 | ph_furn:coffee_table_double_2 |
1 | AA |
A = Green Coffee Table |
| Coffee Table Double 3 | ph_furn:coffee_table_double_3 |
1 | AA |
A = Red Coffee Table |
| Coffee Table Double 4 | ph_furn:coffee_table_double_4 |
1 | AA |
A = Blue Coffee Table |
| Coffee Table Double 5 | ph_furn:coffee_table_double_5 |
1 | AA |
A = Purple Coffee Table |
| Coffee Table Double 6 | ph_furn:coffee_table_double_6 |
1 | AA |
A = Black Coffee Table |
| Coffee Table Double 7 | ph_furn:coffee_table_double_7 |
1 | AA |
A = White Coffee Table |
| Cold Light Bulb Garland | ph_furn:light_bulb_garland_2 |
6 | EDE / BAB / CCC |
A = Tree Sap; B = Glowstone Dust; C = Glass Bottle; D = White Dye; E = String |
| Cold Light Bulb Garland | ph_furn:light_bulb_garland_2 |
1 | A |
A = Cold Straight Light Bulb Garland |
| Cold Straight Light Bulb Garland | ph_furn:light_bulb_garland_5 |
1 | A |
A = Cold Light Bulb Garland |
| Colorful Carpet Motif | ph_furn:retro_motif_2 |
8 | BBC / CAC / CBB |
A = Tree Sap; B = Wool [data 8]; C = Wool [data 14] |
| Colorful Hanging Pennants | ph_furn:pennants |
6 | BAB / CCC / ·D· |
A = Tree Sap; B = String; C = Paper; D = Yellow Dye |
| Colorful Hanging Pennants | ph_furn:pennants |
1 | A |
A = Colorful Pennants |
| Colorful Jars | ph_furn:jars_small |
1 | ·A· / BBB |
A = Tree Sap; B = Glass Bottle |
| Colorful Jars | ph_furn:jars_small |
1 | A |
A = Small Jars |
| Colorful Light Bulb Garland | ph_furn:light_bulb_garland_3 |
6 | EDE / BAB / CCC |
A = Tree Sap; B = Glowstone Dust; C = Glass Bottle; D = Red Dye; E = String |
| Colorful Light Bulb Garland | ph_furn:light_bulb_garland_3 |
1 | A |
A = Colorful Straight Light Bulb Garland |
| Colorful Pennants | ph_furn:pennants_4 |
1 | A |
A = Colorful Hanging Pennants |
| Colorful Retro Carpet | ph_furn:retro_carpet_2 |
8 | BBC / BAB / CBB |
A = Tree Sap; B = Wool [data 8]; C = Wool [data 14] |
| Colorful Straight Light Bulb Garland | ph_furn:light_bulb_garland_6 |
1 | A |
A = Colorful Light Bulb Garland |
| Colorful Tile Mosaic | ph_furn:tile_mosaic_1 |
3 | BCD / AAA |
A = White Tile Mosaic; B = Yellow Dye; C = Red Dye; D = Blue Dye |
| Concrete Barrier | ph_furn:concrete_barrier |
3 | BAB / BBB |
A = Tree Sap; B = Concrete [data 8] |
| Concrete Building Trim | ph_furn:building_trim |
3 | BAB |
A = Tree Sap; B = Concrete [data 7] |
| Concrete Building Trim (Corner Out) | ph_furn:building_trim_corner_out |
3 | B / A / B |
A = Tree Sap; B = Concrete [data 7] |
| Concrete Window Trim (Lower) | ph_furn:window_trim_lower |
3 | ·B· / AAA |
A = Brown Window Trim (Lower); B = Gray Dye |
| Construction Barrier | ph_furn:construction_barrier |
3 | CCC / BAB / BDB |
A = Tree Sap; B = Stick; C = Oak Slab; D = White Dye |
| Contemporary Door Item | ph_furn:contemporary_door_item |
3 | BBC / BBA / BB· |
A = Tree Sap; B = Planks; C = Black Dye |
| Cowboy Hat | ph_furn:hat_2 |
1 | BBB / BAB |
A = Tree Sap; B = Leather |
| Cream Cupcake Tray | ph_furn:cupcakes_tray |
1 | ·B· / CAD / ·E· |
A = Tree Sap; B = White Dye; C = Milk Bucket; D = Sugar; E = Wheat |
| Cream Teddybear | ph_furn:teddybear_2 |
3 | ·D· / CAC / BBB |
A = Tree Sap; B = Feather; C = Wool; D = String |
| Croissant | ph_furn:dessert_4 |
4 | ·B· / CAD / ·E· |
A = Tree Sap; B = Honeycomb; C = Sugar; D = Wheat; E = Egg |
| Croissant Tray | ph_furn:croissant_tray |
1 | A |
A = Chocolate Cookie Tray |
| Cups Pile | ph_furn:cups_pile |
6 | B / A / B |
A = Tree Sap; B = Bucket |
| Cushion | ph_furn:blankets_pile_4 |
2 | B· / CA |
A = Tree Sap; B = Wool [data 7]; C = Wool |
Recipes D (33)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Dark Baguette Basket | ph_furn:baguette_basket |
1 | B / A |
A = Dark Large Basket; B = Bread |
| Dark Brown Retro Tv | ph_furn:vintage_tv_2 |
1 | BCB / DAD / E·E |
A = Tree Sap; B = Redstone; C = Green Stained Glass Pane; D = Planks; E = Stick |
| Dark Cargo Box | ph_furn:cargo_box_1 |
4 | CBC / BAB / CBC |
A = Tree Sap; B = Stick; C = Dark Oak Planks |
| Dark Cutting Board | ph_furn:cutting_board_2 |
1 | CAB |
A = Tree Sap; B = Dark Oak Slab; C = Iron Nugget |
| Dark Fruit Basket | ph_furn:fruit_basket |
1 | B / A |
A = Dark Large Basket; B = Apple |
| Dark Knife Strip | ph_furn:kitchen_rack_7 |
1 | A |
A = Kitchen Rack (Mugs) |
| Dark Large Basket | ph_furn:large_basket |
3 | BBB / CAC / CCC |
A = Tree Sap; B = Dark Oak Slab; C = Sugar Cane |
| Dark Picnic Basket | ph_furn:picnic_basket_1 |
1 | B / A |
A = Dark Large Basket; B = Dark Oak Slab |
| Dark Small Basket | ph_furn:small_basket |
6 | AAA |
A = Dark Large Basket |
| Dark Stairs (Double) | ph_furn:stairs_2 |
1 | BAB |
A = Dark Stairs (Single); B = Stick |
| Dark Stairs (Single) | ph_furn:stairs_single_2 |
3 | ·B· / AAA |
A = Light Stairs (Single); B = Brown Dye |
| Dark Wood Herringbone | ph_furn:wood_herringbone |
4 | CBC / BAB / CBC |
A = Tree Sap; B = Dark Oak Planks; C = Stick |
| Dark Wood Herringbone Slab | ph_furn:wood_herringbone_slab |
6 | AAA |
A = Dark Wood Herringbone |
| Dart Board | ph_furn:dartboard |
1 | CBD / EAE |
A = Tree Sap; B = Wool [data 15]; C = Red Dye; D = Green Dye; E = Iron Nugget |
| Decorative Vessel | ph_furn:decorative_vessel |
3 | ·C· / BAB / BBB |
A = Tree Sap; B = Clay Ball; C = White Dye |
| Desktop Globe | ph_furn:desktop_globe |
1 | ·B· / ·A· / CDC |
A = Tree Sap; B = Pufferfish; C = Stick; D = Blue Dye |
| Dish Rack | ph_furn:dish_rack |
1 | A / B |
A = Dish Set; B = Iron Bars |
| Dish Rack | ph_furn:dish_rack |
1 | A / B |
A = Silver Dish Set; B = Iron Bars |
| Dish Rack | ph_furn:dish_rack |
1 | A / B |
A = Gold Dish Set; B = Iron Bars |
| Dish Set | ph_furn:dish_set |
2 | DA· / CBC |
A = Tree Sap; B = Stone Slab [data 6]; C = Stick; D = Glass Bottle |
| Dish Set | ph_furn:dish_set |
2 | A |
A = Dish Sets |
| Dish Sets | ph_furn:dish_sets |
1 | AA |
A = Dish Set |
| Dishwasher | ph_furn:dishwasher |
1 | CDC / DAD / CBC |
A = Dish Set; B = Water Bucket; C = Iron Ingot; D = Redstone |
| Dishwasher | ph_furn:dishwasher |
1 | CDC / DAD / CBC |
A = Silver Dish Set; B = Water Bucket; C = Iron Ingot; D = Redstone |
| Dishwasher | ph_furn:dishwasher |
1 | CDC / DAD / CBC |
A = Gold Dish Set; B = Water Bucket; C = Iron Ingot; D = Redstone |
| DJ Booth | ph_furn:dj_booth |
1 | ABA |
A = DJ Booth Speaker; B = Jukebox |
| DJ Booth Speaker | ph_furn:dj_booth_speaker |
1 | CB / A· / CB |
A = Tree Sap; B = Noteblock; C = Redstone |
| Dogwood Small Tree | ph_furn:small_tree_4 |
2 | B / A |
A = Tree Sap; B = Dark Oak Sapling |
| Drain Pipe | ph_furn:drain_pipe |
6 | B· / BA / B· |
A = Tree Sap; B = Iron Ingot |
| Drain Pipe | ph_furn:drain_pipe |
1 | A |
A = Drain Pipe (Bottom) |
| Drain Pipe (Bottom) | ph_furn:drain_pipe_bottom |
1 | A |
A = Drain Pipe |
| Dream Catcher | ph_furn:dream_catcher |
3 | ·D· / BAB / CCC |
A = Tree Sap; B = Stick; C = Feather; D = String |
| Dumpster | ph_furn:dumpster |
2 | ·C· / ·A· / BBB |
A = Tree Sap; B = Cauldron; C = Green Dye |
Recipes E (11)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Eiffel Tower Figurine | ph_furn:eiffel_tower_figurine |
1 | ·B· / BAB / BBB |
A = Tree Sap; B = Iron Nugget |
| Elegant Door Item | ph_furn:elegant_door_item |
3 | BBC / BBA / BB· |
A = Tree Sap; B = Planks; C = White Dye |
| Elegant Roof Lamp | ph_furn:elegant_roof_lamp |
3 | BAC |
A = Tree Sap; B = White Stained Glass; C = Glowstone Dust |
| Elegant Table | ph_furn:restaurant_table |
3 | B / A / C |
A = Tree Sap; B = Quartz Block; C = Stick |
| Empty Jar | ph_furn:jar |
3 | CCC / BAB / BBB |
A = Tree Sap; B = Glass; C = Planks |
| Empty Jar | ph_furn:jar |
1 | A |
A = Full Jar |
| Empty Jar | ph_furn:jar |
2 | A |
A = Spice Jars |
| Empty Jar | ph_furn:jar |
3 | A |
A = Tall Jars |
| Empty Jar | ph_furn:jar |
3 | A |
A = Triple Jars |
| Exhaust Hood | ph_furn:exhaust_hood |
1 | A / B |
A = Exhaust Hood Pipe; B = Heavy Weighted Pressure Plate |
| Exhaust Hood Pipe | ph_furn:exhaust_hood_extender |
2 | BA / B· |
A = Tree Sap; B = Iron Ingot |
Recipes F (13)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Fancy Pencil Cup | ph_furn:pencil_cup_1 |
3 | ·D· / CAC / CBC |
A = Tree Sap; B = Bucket; C = Stick; D = Black Dye |
| Fire Hydrant | ph_furn:fire_hydrant |
3 | ·C· / BAB / BDB |
A = Tree Sap; B = Iron Ingot; C = Dispenser [data 3]; D = Red Dye |
| Flamingo Statue | ph_furn:flamingo_statue |
3 | B / A / C |
A = Tree Sap; B = Concrete [data 6]; C = Stick |
| Flowered Bush Block | ph_furn:bush_block_2 |
1 | A |
A = Bush Block |
| Flowered Bush Block | ph_furn:bush_block_3 |
1 | A |
A = Flowered Bush Block |
| Flowered Climbing Plant | ph_furn:climbing_plant_2 |
1 | A |
A = Hanging Flowers |
| For Sale Sign | ph_furn:for_sale_sign |
1 | BA / B· / B· |
A = Red Wall Plate; B = Stick |
| For Sale Wall Sign | ph_furn:openplate_11 |
1 | A |
A = Green Exit Sign |
| Framed Article | ph_furn:wall_frame_9 |
2 | BBB / BAB / BBB |
A = Newspaper; B = Stick |
| Framed Article | ph_furn:wall_frame_9 |
1 | A |
A = Framed Certificate |
| Framed Certificate | ph_furn:framed_certificate |
1 | A |
A = Framed Article |
| Framed Certificate | ph_furn:framed_certificate_2 |
1 | A |
A = Framed Certificate |
| Full Jar | ph_furn:jar_2 |
1 | A |
A = Empty Jar |
Recipes G (160)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Gaming Laptop | ph_furn:laptop_1 |
1 | DCD / BAB / ·E· |
A = Tree Sap; B = Redstone; C = Glass Pane; D = Comparator; E = Black Dye |
| Garland Photos | ph_furn:garland_photo |
3 | ·C· / BAB |
A = Tree Sap; B = Painting; C = Blue Dye |
| Garland Photos | ph_furn:garland_photo_1 |
3 | ·C· / BAB |
A = Tree Sap; B = Painting; C = Yellow Dye |
| Garland Photos | ph_furn:garland_photo_2 |
3 | ·C· / BAB |
A = Tree Sap; B = Painting; C = Green Dye |
| Garland Photos | ph_furn:garland_photo_3 |
3 | ·C· / BAB |
A = Tree Sap; B = Painting; C = Pink Dye |
| Gas Lamp | ph_furn:gas_lamp |
2 | DCD / ·A· / DBD |
A = Tree Sap; B = Coal; C = Glass; D = Gold Nugget |
| Ginkgo Bonsai | ph_furn:bonsai_4 |
1 | C / A / B |
A = Tree Sap; B = Flower Pot; C = Birch Sapling |
| Glass Door Item | ph_furn:glass_door_item |
3 | BB· / BBA / BB· |
A = Tree Sap; B = Glass |
| Gold Ball Lamp | ph_furn:ball_lamp_2 |
2 | ·B· / CAD |
A = Tree Sap; B = Glass Bottle; C = Glowstone Dust; D = Yellow Dye |
| Gold Candle Holder | ph_furn:large_candle_holder_3 |
1 | AA |
A = Small Gold Candle Holder |
| Gold Crystal Chandelier | ph_furn:crystal_chandelier_1 |
1 | ·B· / AAA |
A = Small Gold Candle Holder; B = Iron Ingot |
| Gold Dish Set | ph_furn:dish_set_3 |
2 | DA· / CBC |
A = Tree Sap; B = Stone Slab [data 6]; C = Gold Nugget; D = Glass Bottle |
| Gold Dish Set | ph_furn:dish_set_3 |
2 | A |
A = Gold Dish Sets |
| Gold Dish Sets | ph_furn:dish_sets_3 |
1 | AA |
A = Gold Dish Set |
| Gold Industrial Lamp | ph_furn:industrial_lamp_2 |
1 | B / A |
A = Gold Ball Lamp; B = Iron Ingot |
| Gold Light Post (Base) | ph_furn:light_post_base_2 |
3 | AAA / BBB |
A = Gold Light Post (Middle); B = Iron Ingot |
| Gold Light Post (Middle) | ph_furn:light_post_middle_2 |
3 | ·B / CA / ·B |
A = Tree Sap; B = Iron Ingot; C = Yellow Dye |
| Gold Light Post (Top) | ph_furn:light_post_top_2 |
3 | ·B· / ·C· / AAA |
A = Gold Light Post (Middle); B = Glowstone Dust; C = Yellow Stained Glass |
| Gold Shower | ph_furn:shower |
3 | CBD / CA· / C·· |
A = Tree Sap; B = Hopper; C = Bamboo; D = Yellow Dye |
| Gold Tabletop Mirror | ph_furn:tabletop |
2 | ·B· / ·A· / CDC |
A = Tree Sap; B = Glass Pane; C = Stick; D = Yellow Dye |
| Gold Toilet Paper | ph_furn:toilet_paper |
1 | ·A· / CBC / ·B· |
A = Tree Sap; B = Paper; C = Gold Nugget |
| Gold Urinal | ph_furn:urinal_1 |
2 | ·C· / BAB / ·B· |
A = Tree Sap; B = Quartz Block; C = Gold Nugget |
| Gold Wall Bracket | ph_furn:wall_bracket_2 |
3 | CAB / BBB |
A = Tree Sap; B = Iron Nugget; C = Yellow Dye |
| Gold Wall Bracket | ph_furn:wall_bracket_5 |
3 | BBB / CAB |
A = Tree Sap; B = Iron Nugget; C = Yellow Dye |
| Grape Wood Barrel | ph_furn:wood_barrel_3 |
8 | AAA / ABA / AAA |
A = Wood Barrel; B = Purple Dye |
| Grape Wooden Box | ph_furn:wooden_box_3 |
8 | AAA / ABA / AAA |
A = Wooden Box; B = Purple Dye |
| Grape Wooden Box (Slab) | ph_furn:wooden_box_slab_3 |
8 | AAA |
A = Grape Wooden Box |
| Gravestone | ph_furn:gravestone |
2 | A / B |
A = Tree Sap; B = Concrete [data 8] |
| Gravestone | ph_furn:gravestone |
2 | A |
A = Large Gravestone |
| Gray Carpet Motif | ph_furn:retro_motif_3 |
8 | BBC / CAC / CBB |
A = Tree Sap; B = Wool [data 7]; C = Wool [data 8] |
| Gray Cobblestone | ph_furn:cobblestone_1 |
8 | BBB / BAB / BBB |
A = Tree Sap; B = Cobblestone |
| Gray Cobblestone Slab | ph_furn:cobblestone_slab_1 |
6 | AAA |
A = Gray Cobblestone |
| Gray Old Tv | ph_furn:old_tv |
1 | BCB / DAD |
A = Tree Sap; B = Redstone; C = Green Stained Glass Pane; D = Planks |
| Gray Retro Carpet | ph_furn:retro_carpet_3 |
8 | BBC / BAB / CBB |
A = Tree Sap; B = Wool [data 8]; C = Wool [data 7] |
| Gray Vintage Carpet | ph_furn:vintage_carpet_3 |
8 | CBC / BAB / CBC |
A = Tree Sap; B = Wool [data 15]; C = Wool [data 11] |
| Green Alarm Clock | ph_furn:alarm_clock_1 |
1 | DCD / ·A· / ·B· |
A = Tree Sap; B = Clock; C = Green Dye; D = Iron Ingot |
| Green Arcade | ph_furn:arcade_1 |
1 | DCD / BAG / FEF |
A = Tree Sap; B = Redstone; C = Purple Stained Glass Pane; D = Redstone Torch; E = Green Dye; F = Planks; G = Stone Button |
| Green Barbecue Grill | ph_furn:barbecue_grill |
1 | DAE / BCB |
A = Tree Sap; B = Coal; C = Bucket; D = Iron Bars; E = Green Dye |
| Green Beach Towel | ph_furn:beach_towel |
1 | B / A |
A = White Beach Towel; B = Green Dye |
| Green Bedside Table | ph_furn:bedside_table_1 |
4 | ·D· / CAC / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Green Dye |
| Green Birdhouse | ph_furn:birdhouse_1 |
3 | BD / CA / C· |
A = Tree Sap; B = Planks; C = Stick; D = Green Dye |
| Green Blender | ph_furn:blender |
1 | B / A / C |
A = Empty Jar ; B = Green Dye; C = Iron Ingot |
| Green Book | ph_furn:book_3 |
3 | BBB / CAC / ·D· |
A = Tree Sap; B = Paper; C = Leather; D = Green Dye |
| Green Book | ph_furn:book_3 |
1 | A |
A = Green Open Book |
| Green Cabinet Corner | ph_furn:kitchen_cabinet_corner_2 |
3 | C· / BA / BB |
A = Tree Sap; B = Planks; C = Green Dye |
| Green Cabinet Corner | ph_furn:top_cabinet_corner_2 |
4 | D· / CA / CC |
A = Tree Sap; C = Oak Slab; D = Green Dye |
| Green Cabinet Double | ph_furn:kitchen_cabinet_double_2 |
2 | CD / BA |
A = Tree Sap; B = Chest; C = Planks; D = Green Dye |
| Green Cabinet Drawers | ph_furn:kitchen_cabinet_drawers_2 |
2 | BA / CD |
A = Tree Sap; B = Chest; C = Planks; D = Green Dye |
| Green Carpet Motif | ph_furn:retro_motif_4 |
8 | BBC / CAC / CBB |
A = Tree Sap; B = Wool [data 13]; C = Wool [data 5] |
| Green Chair | ph_furn:chair_2 |
3 | BAB / CCC / BDB |
A = Tree Sap; B = Stick; C = Planks; D = Green Dye |
| Green Coffee Cup | ph_furn:coffee_cup |
2 | ·C· / BAB / ·B· |
A = Tree Sap; B = Brick; C = Green Dye |
| Green Coffee Cup | ph_furn:coffee_cup |
2 | A |
A = Green Coffee Cups |
| Green Coffee Cups | ph_furn:coffee_cups |
1 | AA |
A = Green Coffee Cup |
| Green Coffee Maker | ph_furn:coffee_maker |
1 | ·D· / BAC / EEE |
A = Tree Sap; B = Cocoa Beans; C = Water Bucket; D = Green Dye; E = Iron Ingot |
| Green Coffee Table | ph_furn:coffee_table_single_2 |
2 | ·AD / CBC |
A = Tree Sap; B = Stick; C = Planks; D = Green Dye |
| Green Cooking Pot | ph_furn:cooking_pot |
1 | ·C· / ·A· / BBB |
A = Tree Sap; B = Iron Ingot; C = Green Dye |
| Green Cooler | ph_furn:cooler |
1 | BAC |
A = Tree Sap; B = Powder Snow Bucket; C = Green Dye |
| Green Decoration Pot | ph_furn:decoration_pot |
3 | ·C· / BAB / BBB |
A = Tree Sap; B = Brick; C = Green Dye |
| Green Desk (Left) | ph_furn:desk_left_1 |
1 | A |
A = Green Desk (Middle) |
| Green Desk (Middle) | ph_furn:desk_middle_1 |
1 | A |
A = Green Desk (Right) |
| Green Desk (Right) | ph_furn:desk_right_1 |
3 | ·AD / BCC |
A = Tree Sap; B = Chest; C = Planks; D = Green Dye |
| Green Desk (Right) | ph_furn:desk_right_1 |
1 | A |
A = Green Desk (Left) |
| Green Desktop Lamp | ph_furn:desktop_lamp_6 |
3 | CBD / ·AB / ·B· |
A = Tree Sap; B = Stick; C = Glowstone Dust; D = Green Dye |
| Green Dog House | ph_furn:dog_house_2 |
1 | ·C· / CAC / BBB |
A = Tree Sap; B = Planks; C = Green Dye |
| Green Door Item | ph_furn:green_door_item |
3 | BB· / BBA / BBC |
A = Tree Sap; B = Planks; C = Green Dye |
| Green Door Triple Item | ph_furn:green_door_triple_item |
2 | A / A / A |
A = Green Door Item |
| Green Drawers | ph_furn:drawers_1 |
4 | ·D· / CBC / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Green Dye |
| Green Easel Menu | ph_furn:blackboard_easel_1 |
1 | ·A· / ·B· / B·B |
A = Blackboard Single 2; B = Stick |
| Green Exit Sign | ph_furn:openplate_10 |
1 | A |
A = Bright Open Sign |
| Green Float Lounger | ph_furn:float_lounger_1 |
1 | BA |
A = White Float Lounger; B = Green Dye |
| Green Gnome | ph_furn:gnome_statue |
3 | B / A / C |
A = Tree Sap; B = Concrete [data 14]; C = Concrete [data 13] |
| Green Kettle | ph_furn:kettle |
1 | BCB / BAB / BBB |
A = Tree Sap; B = Iron Nugget; C = Green Dye |
| Green Kitchen Chair | ph_furn:kitchen_chair_2 |
3 | BA· / CCC / BDB |
A = Tree Sap; B = Stick; C = Planks; D = Green Dye |
| Green Mailbox | ph_furn:mailbox |
1 | BA / B· / B· |
A = Green Wall Mailbox; B = Stick |
| Green Mug | ph_furn:mug_1 |
5 | ·A· / BCB / BBB |
A = Tree Sap; B = Brick; C = Green Dye |
| Green Office Chair | ph_furn:office_chair_1 |
3 | ·D· / ·C· / BAB |
A = Tree Sap; B = Iron Nugget; C = Wool [data 13]; D = Stick |
| Green Open Book | ph_furn:open_book_2 |
1 | A |
A = Green Book |
| Green Outdoor Chair | ph_furn:outdoo_chair_2 |
3 | BA· / CCC / BDB |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Green Dye |
| Green Outdoor Coffee Table (Left) | ph_furn:outdoor_coffee_table_left_1 |
2 | AD· / CBC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Green Dye |
| Green Outdoor Coffee Table (Middle) | ph_furn:outdoor_coffee_table_middle_1 |
2 | ·BD / CAC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Green Dye |
| Green Outdoor Coffee Table (Right) | ph_furn:outdoor_coffee_table_right_1 |
2 | ·AD / CBC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Green Dye |
| Green Outdoor Coffee Table (Single) | ph_furn:outdoor_coffee_table_single_1 |
2 | BD· / CAC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Green Dye |
| Green Outdoor Couch (Left) | ph_furn:outdoor_couch_left_1 |
1 | A |
A = Green Outdoor Couch (Single) |
| Green Outdoor Couch (Middle) | ph_furn:outdoor_couch_middle_1 |
1 | A |
A = Green Outdoor Couch (Right) |
| Green Outdoor Couch (Right) | ph_furn:outdoor_couch_right_1 |
1 | A |
A = Green Outdoor Couch (Left) |
| Green Outdoor Couch (Single) | ph_furn:outdoor_couch_single_1 |
4 | BBB / CAC |
A = Tree Sap; B = Wool [data 13]; C = Log |
| Green Outdoor Couch (Single) | ph_furn:outdoor_couch_single_1 |
1 | A |
A = Green Outdoor Couch (Middle) |
| Green Outdoor Table | ph_furn:outdoor_table_1 |
3 | ·AD / CCC / ·B· |
A = Tree Sap; B = Stick; C = Planks; D = Green Dye |
| Green Pattern Antique | ph_furn:pattern_antique_3 |
8 | CCC / BAB / CCC |
A = Tree Sap; B = Wool [data 4]; C = Wool [data 13] |
| Green Retro Carpet | ph_furn:retro_carpet_4 |
8 | BBC / BAB / CBB |
A = Tree Sap; B = Wool [data 8]; C = Wool [data 13] |
| Green Rocking Chair | ph_furn:rocking_chair_2 |
1 | A / B |
A = Green Chair; B = Stick |
| Green Roof (45°) | ph_furn:roof_45_12 |
6 | BBB / AAA |
A = Green Shop Facade Column (Middle); B = Orange Roof Block |
| Green Roof (In) | ph_furn:roof_corner_in_12 |
6 | B·B / ABA / ·A· |
A = Green Shop Facade Column (Middle); B = Orange Roof Block |
| Green Roof (Out) | ph_furn:roof_corner_out_12 |
6 | ·B· / BAB / A·A |
A = Green Shop Facade Column (Middle); B = Orange Roof Block |
| Green Roof Block | ph_furn:roof_block_3 |
6 | ·A· / BBB / BBB |
A = Green Dye; B = Orange Worn Brick |
| Green Roof Plate | ph_furn:roof_plate_3 |
8 | BB / BB |
B = Green Roof Block |
| Green Roof Tip (45°) | ph_furn:roof_45_tip_1 |
6 | BBB |
B = Green Roof Block |
| Green Roof Tip (In) | ph_furn:roof_corner_in_tip_1 |
6 | B·B / ·B· |
B = Green Roof Block |
| Green Roof Tip (Out) | ph_furn:roof_corner_out_tip_1 |
6 | ·B· / B·B |
B = Green Roof Block |
| Green Rustic Sofa (Left) | ph_furn:sofa_rustic_left_2 |
1 | A |
A = Green Rustic Sofa (Single) |
| Green Rustic Sofa (Middle) | ph_furn:sofa_rustic_middle_2 |
1 | A |
A = Green Rustic Sofa (Right) |
| Green Rustic Sofa (Right) | ph_furn:sofa_rustic_right_2 |
1 | A |
A = Green Rustic Sofa (Left) |
| Green Rustic Sofa (Single) | ph_furn:sofa_rustic_2 |
4 | ·A· / BBB / C·C |
A = Tree Sap; B = Wool [data 13]; C = Log |
| Green Rustic Sofa (Single) | ph_furn:sofa_rustic_2 |
1 | A |
A = Green Rustic Sofa (Middle) |
| Green Shop Facade Column (Bottom) | ph_furn:shopfacade_column_bottom_2 |
8 | BBB / BBB / AAA |
A = Stick; B = Green Shop Facade Column (Middle) |
| Green Shop Facade Column (Middle) | ph_furn:shopfacade_column_2 |
8 | BBB / BAB / BBB |
A = Green Dye; B = Brown Shop Facade Column (Middle) |
| Green Shop Facade Column (Single) | ph_furn:shopfacade_column_single_2 |
3 | AAA / BBB / AAA |
A = Stick; B = Green Shop Facade Column (Middle) |
| Green Shop Facade Column (Top) | ph_furn:shopfacade_column_top_2 |
8 | AAA / BBB / BBB |
A = Stick; B = Green Shop Facade Column (Middle) |
| Green Shop Facade Halftimber | ph_furn:shopfacade_halftimber_2 |
5 | ABA / BBB / ABA |
A = Stick; B = Green Shop Facade Column (Middle) |
| Green Shop Facade Lines | ph_furn:shopfacade_lines_2 |
6 | BBB / AAA / BBB |
A = Stick; B = Green Shop Facade Column (Middle) |
| Green Shop Facade Pillar (Bottom) | ph_furn:shopfacade_pillar_bottom_2 |
5 | ABA / ABA / BBB |
A = Stick; B = Green Shop Facade Column (Middle) |
| Green Shop Facade Pillar (Middle) | ph_furn:shopfacade_pillar_middle_2 |
3 | ABA / ABA / ABA |
A = Stick; B = Green Shop Facade Column (Middle) |
| Green Shop Facade Pillar (Single) | ph_furn:shopfacade_pillar_2 |
4 | ABA / BBB / AAA |
A = Stick; B = Green Shop Facade Column (Middle) |
| Green Shop Facade Pillar (Top) | ph_furn:shopfacade_pillar_top_2 |
5 | BBB / ABA / ABA |
A = Stick; B = Green Shop Facade Column (Middle) |
| Green Shop Facade Window | ph_furn:shopfacade_window_2 |
3 | AAA / AAA |
A = Green Window Line |
| Green Shop Facade Window Arch | ph_furn:shopfacade_arch_2 |
3 | AAA / AAA |
A = Green Window Half Arch |
| Green Shop Facade Window Cross | ph_furn:shopfacade_window_cross_2 |
3 | AAA / AAA |
A = Green Window Classic |
| Green Shop Facade Window Frame | ph_furn:shopfacade_frame_2 |
3 | AAA / AAA |
A = Green Window Frame |
| Green Side Table | ph_furn:side_table_2 |
2 | ·D· / CBC / BAB |
A = Tree Sap; B = Stick; C = Planks; D = Green Dye |
| Green Sink | ph_furn:kitchen_sink_2 |
1 | B / A |
A = Green Cabinet Drawers; B = Water Bucket |
| Green Sink | ph_furn:kitchen_sink_2 |
1 | B / A |
A = Green Cabinet Double; B = Water Bucket |
| Green Sofa (Left) | ph_furn:sofa_left_2 |
1 | A |
A = Green Sofa (Single) |
| Green Sofa (Middle) | ph_furn:sofa_middle_2 |
1 | A |
A = Green Sofa (Right) |
| Green Sofa (Right) | ph_furn:sofa_right_2 |
1 | A |
A = Green Sofa (Left) |
| Green Sofa (Single) | ph_furn:sofa_single_2 |
4 | BBB / CAC |
A = Tree Sap; B = Wool [data 13]; C = Planks |
| Green Sofa (Single) | ph_furn:sofa_single_2 |
1 | A |
A = Green Sofa (Middle) |
| Green Stool | ph_furn:stool_2 |
3 | AD / C· / B· |
A = Tree Sap; B = Stick; C = Planks; D = Green Dye |
| Green Striped Awning | ph_furn:striped_awning_1 |
6 | D·D / DAD / BCB |
A = Tree Sap; B = Wool [data 13]; C = Wool; D = Stick |
| Green Sun Chair | ph_furn:sun_chair_1 |
2 | B·B / ·A· / B·B |
A = Green Beach Towel; B = Stick |
| Green Table (1x1) | ph_furn:table_1x1_2 |
2 | AD / BB / CC |
A = Tree Sap; B = Planks; C = Stick; D = Green Dye |
| Green Table Cloth | ph_furn:table_cloth_1 |
1 | B / A |
A = Brown Table (1x1); B = Wool [data 13] |
| Green Tent | ph_furn:tent_1 |
1 | CBC / BAB |
A = Tree Sap; B = Wool [data 13]; C = Stick |
| Green Tile Mosaic | ph_furn:tile_mosaic_3 |
3 | ·B· / AAA |
A = White Tile Mosaic; B = Green Dye |
| Green Toaster | ph_furn:toaster |
1 | ·E· / CAC / BDB |
A = Tree Sap; B = Iron Ingot; C = Redstone; D = Piston [data 1]; E = Green Dye |
| Green Top Cabinet | ph_furn:top_cabinet_closed_2 |
4 | BD / CA |
A = Tree Sap; B = Chest; C = Oak Slab; D = Green Dye |
| Green Top Cabinet Double | ph_furn:top_cabinet_double_2 |
4 | CD / BA |
A = Tree Sap; B = Chest; C = Oak Slab; D = Green Dye |
| Green Top Cabinet Open | ph_furn:top_cabinet_open_2 |
4 | BA / CD |
A = Tree Sap; B = Chest; C = Oak Slab; D = Green Dye |
| Green Towel Bar | ph_furn:towel_bar_1 |
3 | B / A |
A = Green Towels Pile; B = Stick |
| Green Towels Pile | ph_furn:towels_pile_2 |
3 | ·B· / AAA |
A = White Towels Pile; B = Green Dye |
| Green Trash Can | ph_furn:trash_can |
2 | C / A / B |
A = Tree Sap; B = Cauldron; C = Green Dye |
| Green Tv Table (Left) | ph_furn:tv_table_left_2 |
2 | ·AD / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Green Dye |
| Green Tv Table (Middle) | ph_furn:tv_table_middle_2 |
2 | BD· / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Green Dye |
| Green Tv Table (Right) | ph_furn:tv_table_right_2 |
2 | AD· / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Green Dye |
| Green Tv Table (Single) | ph_furn:tv_table_single_2 |
2 | ·BD / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Green Dye |
| Green Vending Machine | ph_furn:vending_machine_2 |
1 | FCG / BAB / DED |
A = Tree Sap; B = Iron Ingot; C = Glass Pane; D = Redstone; E = Green Dye; F = Comparator; G = Dispenser [data 3] |
| Green Vintage Carpet | ph_furn:vintage_carpet_7 |
8 | CBC / BAB / CBC |
A = Tree Sap; B = Wool [data 13]; C = Wool [data 4] |
| Green Vintage Telephone | ph_furn:retro_telephone |
1 | ECE / BAD / ·E· |
A = Tree Sap; B = Hopper; C = Green Dye; D = Stone Button; E = Redstone |
| Green Wall Mailbox | ph_furn:wall_mailbox |
3 | ·B· / CAC / CCC |
A = Tree Sap; B = Green Dye; C = Iron Nugget |
| Green Wall Plate | ph_furn:plate_1 |
3 | ·B· / CAC / ·D· |
A = Tree Sap; B = Green Dye; C = Iron Nugget; D = Oak Sign |
| Green Window Adorned | ph_furn:window_adorned_3 |
3 | ·B· / AAA |
A = Brown Window Adorned; B = Green Dye |
| Green Window Arch | ph_furn:window_arch_3 |
3 | ·B· / AAA |
A = Brown Window Arch; B = Green Dye |
| Green Window Classic | ph_furn:window_classic_3 |
3 | ·B· / AAA |
A = Brown Window Classic; B = Green Dye |
| Green Window Diamond | ph_furn:window_diamond_3 |
3 | ·B· / AAA |
A = Brown Window Diamond; B = Green Dye |
| Green Window Frame | ph_furn:window_frame_3 |
3 | ·B· / AAA |
A = Brown Window Frame; B = Green Dye |
| Green Window Half Arch | ph_furn:window_half_arch_2 |
3 | ·B· / AAA |
A = Brown Window Half Arch; B = Green Dye |
| Green Window Line | ph_furn:window_line_3 |
3 | ·B· / AAA |
A = Brown Window Line; B = Green Dye |
| Green Window Lower Arch | ph_furn:window_lower_arch_3 |
3 | ·B· / AAA |
A = Brown Window Lower Arch; B = Green Dye |
| Grill | ph_furn:grill |
1 | AA |
A = Black Barbecue Grill |
| Grilled Meat | ph_furn:grill_meat |
3 | ·B· / CAC / ·B· |
A = Tree Sap; B = Cooked Beef; C = Cooked Porkchop |
| Grilled Vegetables | ph_furn:grill_meat_1 |
3 | ·B· / CAC / ·B· |
A = Tree Sap; B = Baked Potato; C = Carrot |
Recipes H (19)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Hanging Flowers | ph_furn:hanging_flowers |
4 | A· / BC |
A = Tree Sap; B = Vine; C = Yellow Flower |
| Hanging Flowers | ph_furn:hanging_flowers |
1 | A |
A = Flowered Climbing Plant |
| Hanging Lantern | ph_furn:hanging_lantern |
3 | BAC |
A = Tree Sap; B = Yellow Stained Glass; C = Glowstone Dust |
| Hanging Pink Flowers Plant | ph_furn:hanging_fern_4 |
1 | A |
A = Hanging Yellow Flowers Plant |
| Hanging Pink Flowers Plant | ph_furn:hanging_fern_4 |
1 | A / B |
A = Hanging Rope; B = Basket Plant (Flowered) |
| Hanging Plant (Bush) | ph_furn:hanging_fern_2 |
1 | A |
A = Hanging Plant (Fern) |
| Hanging Plant (Bush) | ph_furn:hanging_fern_2 |
1 | A / B |
A = Hanging Rope; B = Basket Plant (Flowered) |
| Hanging Plant (Fern) | ph_furn:hanging_fern |
3 | ·A· / BCB / BBB |
A = Hanging Rope; B = Sugar Cane; C = Yellow Flower |
| Hanging Plant (Fern) | ph_furn:hanging_fern |
1 | A / B |
A = Hanging Rope; B = Basket Plant (Fern) |
| Hanging Plant (Fern) | ph_furn:hanging_fern |
1 | A |
A = Hanging Pink Flowers Plant |
| Hanging Rail Lamps | ph_furn:hanging_rail_lamps |
2 | BAB / DDD / CCC |
A = Tree Sap; B = Stick; C = Glowstone Dust; D = String |
| Hanging Rope | ph_furn:hanging_rope |
6 | B / A |
A = Tree Sap; B = String |
| Hanging Vine | ph_furn:hanging_vine |
1 | A / A |
A = Small Hanging Roots |
| Hanging Vine | ph_furn:hanging_vine |
1 | A / B |
A = Small Hanging Roots; B = Hanging Flowers |
| Hanging Vine | ph_furn:hanging_vine |
1 | A / A |
A = Hanging Flowers |
| Hanging Vine | ph_furn:hanging_vine |
1 | B / A |
A = Small Hanging Roots; B = Hanging Flowers |
| Hanging Yellow Flowers Plant | ph_furn:hanging_fern_3 |
1 | A |
A = Hanging Plant (Bush) |
| Hanging Yellow Flowers Plant | ph_furn:hanging_fern_3 |
1 | A / B |
A = Hanging Rope; B = Basket Plant (Bush) |
| Hotdog Meal | ph_furn:hot_dog_meal |
3 | BAC |
A = Strawberry Juice Cup; B = Cooked Porkchop; C = Bread |
Recipes K (18)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Kitchen Rack (Brush) | ph_furn:kitchen_rack |
3 | BBB / ·A· |
A = Tree Sap; B = Stick |
| Kitchen Rack (Brush) | ph_furn:kitchen_rack |
1 | A |
A = Light Knife Strip |
| Kitchen Rack (Mugs) | ph_furn:kitchen_rack_6 |
1 | A |
A = Kitchen Rack (Towel) |
| Kitchen Rack (Pans) | ph_furn:kitchen_rack_3 |
1 | A |
A = Kitchen Rack (Rag) |
| Kitchen Rack (Rag) | ph_furn:kitchen_rack_2 |
1 | A |
A = Kitchen Rack (Brush) |
| Kitchen Rack (Spatula) | ph_furn:kitchen_rack_4 |
1 | A |
A = Kitchen Rack (Pans) |
| Kitchen Rack (Towel) | ph_furn:kitchen_rack_5 |
1 | A |
A = Kitchen Rack (Spatula) |
| Kitchen Shelf (Bottles) | ph_furn:kitchen_shelf_11 |
1 | A |
A = Kitchen Shelf (Kettle) |
| Kitchen Shelf (Bowls) | ph_furn:kitchen_shelf_8 |
1 | A |
A = Kitchen Shelf (Colorful Jars) |
| Kitchen Shelf (Colorful Jars) | ph_furn:kitchen_shelf_6 |
1 | A |
A = Kitchen Shelf (Jars) |
| Kitchen Shelf (Crystal Glasses) | ph_furn:kitchen_shelf |
3 | ·A· / BBB |
A = Tree Sap; B = Stick |
| Kitchen Shelf (Crystal Glasses) | ph_furn:kitchen_shelf |
1 | A |
A = Kitchen Shelf (Deco) |
| Kitchen Shelf (Deco) | ph_furn:kitchen_shelf_12 |
1 | A |
A = Kitchen Shelf (Bottles) |
| Kitchen Shelf (Dishes) | ph_furn:kitchen_shelf_9 |
1 | A |
A = Kitchen Shelf (Bowls) |
| Kitchen Shelf (Jars) | ph_furn:kitchen_shelf_5 |
1 | A |
A = Kitchen Shelf (Mugs) |
| Kitchen Shelf (Kettle) | ph_furn:kitchen_shelf_10 |
1 | A |
A = Kitchen Shelf (Dishes) |
| Kitchen Shelf (Mugs) | ph_furn:kitchen_shelf_4 |
1 | A |
A = Kitchen Shelf (Spices) |
| Kitchen Shelf (Spices) | ph_furn:kitchen_shelf_2 |
1 | A |
A = Kitchen Shelf (Crystal Glasses) |
Recipes L (39)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Laptop | ph_furn:laptop |
1 | DCD / BAB / ·E· |
A = Tree Sap; B = Redstone; C = Glass Pane; D = Comparator; E = Light Gray Dye |
| Large Carrot Cake | ph_furn:cake_2 |
1 | A |
A = Carrot Cake Tray |
| Large Cheesecake | ph_furn:cake_3 |
1 | A |
A = Cheesecake Tray |
| Large Chocolate Cake | ph_furn:cake |
1 | A |
A = Chocolate Cake Tray |
| Large Curtain Black Item | ph_furn:large_curtain_black_item |
4 | B· / BA / B· |
A = Tree Sap; B = Wool [data 15] |
| Large Curtain Blue Item | ph_furn:large_curtain_blue_item |
4 | B· / BA / B· |
A = Tree Sap; B = Wool [data 11] |
| Large Curtain Green Item | ph_furn:large_curtain_green_item |
4 | B· / BA / B· |
A = Tree Sap; B = Wool [data 13] |
| Large Curtain Purple Item | ph_furn:large_curtain_purple_item |
4 | B· / BA / B· |
A = Tree Sap; B = Wool [data 10] |
| Large Curtain Red Item | ph_furn:large_curtain_red_item |
4 | B· / BA / B· |
A = Tree Sap; B = Wool [data 14] |
| Large Curtain White Item | ph_furn:large_curtain_white_item |
4 | B· / BA / B· |
A = Tree Sap; B = Wool |
| Large Curtain Yellow Item | ph_furn:large_curtain_yellow_item |
4 | B· / BA / B· |
A = Tree Sap; B = Wool [data 4] |
| Large Gravestone | ph_furn:large_gravestone |
1 | AA |
A = Gravestone |
| Large Trash Can | ph_furn:large_trash_can |
2 | A / B / B |
A = Tree Sap; B = Cauldron |
| Leafy Cobblestone | ph_furn:cobblestone_2 |
8 | BBB / BAB / BBB |
A = Green Dye; B = Gray Cobblestone |
| Leafy Cobblestone Slab | ph_furn:cobblestone_slab_2 |
6 | AAA |
A = Leafy Cobblestone |
| Led Tv | ph_furn:led_tv |
1 | BBB / CAC |
A = Tree Sap; B = Glass Pane; C = Redstone |
| Led Tv | ph_furn:led_tv |
1 | A |
A = Tabletop Led Tv |
| Lemon Cupcake Tray | ph_furn:cupcakes_tray_3 |
1 | ·B· / CAD / ·E· |
A = Tree Sap; B = Lime Dye; C = Milk Bucket; D = Sugar; E = Wheat |
| Lemon Pie Cupcake Tray | ph_furn:cupcakes_tray_2 |
1 | ·B· / CAD / ·E· |
A = Tree Sap; B = Brown Dye; C = Milk Bucket; D = Sugar; E = Wheat |
| Lettuce Wood Barrel | ph_furn:wood_barrel_1 |
8 | AAA / ABA / AAA |
A = Wood Barrel; B = Green Dye |
| Lettuce Wooden Box | ph_furn:wooden_box_1 |
8 | AAA / ABA / AAA |
A = Wooden Box; B = Green Dye |
| Lettuce Wooden Box (Slab) | ph_furn:wooden_box_slab_1 |
8 | AAA |
A = Lettuce Wooden Box |
| Light Baguette Basket | ph_furn:baguette_basket_2 |
1 | B / A |
A = Light Large Basket; B = Bread |
| Light Brown Divider Panel | ph_furn:oriental_panels |
3 | BCB / BAB / BCB |
A = Tree Sap; B = Paper; C = Stick |
| Light Cargo Box | ph_furn:cargo_box |
4 | CBC / BAB / CBC |
A = Tree Sap; B = Stick; C = Oak Planks |
| Light Cutting Board | ph_furn:cutting_board |
1 | CAB |
A = Tree Sap; B = Oak Slab; C = Iron Nugget |
| Light Fruit Basket | ph_furn:fruit_basket_2 |
1 | B / A |
A = Light Large Basket; B = Apple |
| Light Gray Vintage Carpet | ph_furn:vintage_carpet_6 |
8 | CBC / BAB / CBC |
A = Tree Sap; B = Wool; C = Wool [data 15] |
| Light Knife Strip | ph_furn:kitchen_rack_8 |
1 | A |
A = Dark Knife Strip |
| Light Large Basket | ph_furn:large_basket_2 |
3 | BBB / CAC / CCC |
A = Tree Sap; B = Oak Slab; C = Sugar Cane |
| Light Picnic Basket | ph_furn:picnic_basket |
1 | B / A |
A = Light Large Basket; B = Oak Slab |
| Light Small Basket | ph_furn:small_basket_2 |
6 | AAA |
A = Light Large Basket |
| Light Stairs (Double) | ph_furn:stairs_1 |
1 | BAB |
A = Light Stairs (Single); B = Stick |
| Light Stairs (Single) | ph_furn:stairs_single_1 |
3 | BBB / CAC / BBB |
A = Tree Sap; B = Oak Slab; C = Stick |
| Light Wood Herringbone | ph_furn:wood_herringbone_1 |
4 | CBC / BAB / CBC |
A = Tree Sap; B = Oak Planks; C = Stick |
| Light Wood Herringbone Slab | ph_furn:wood_herringbone_slab_1 |
6 | AAA |
A = Light Wood Herringbone |
| Lime Juice Dispenser | ph_furn:juice_dispenser_3 |
3 | ·B· / AAA |
A = Water Dispenser; B = Yellow Dye |
| Log Stool | ph_furn:log_stool |
2 | A / B |
A = Tree Sap; B = Log |
| Lotions | ph_furn:lotions_2 |
2 | ·E· / CAD / ·B· |
A = Tree Sap; B = Brick; C = Red Dye; D = Green Dye; E = Iron Nugget |
Recipes M (32)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Magazine | ph_furn:paper_1 |
8 | BCB / BAB / BBB |
A = Tree Sap; B = Paper; C = Green Dye |
| Magazine Pile | ph_furn:magazine_pile |
1 | A / A |
A = Magazine |
| Magazine Pile | ph_furn:magazine_pile |
1 | A |
A = Magazine Pile |
| Magazine Pile | ph_furn:magazine_pile_2 |
1 | A |
A = Magazine Pile |
| Magenta Pattern Antique | ph_furn:pattern_antique_6 |
8 | CCC / BAB / CCC |
A = Tree Sap; B = Wool [data 4]; C = Wool [data 10] |
| Magenta Vintage Carpet | ph_furn:vintage_carpet_4 |
8 | CBC / BAB / CBC |
A = Tree Sap; B = Wool [data 2]; C = Wool [data 6] |
| Mannequin Stand (Yellow Dress) | ph_furn:mannequin_stand |
3 | CBC / AAA |
A = Mannequin Torso (Empty); B = Wool [data 4]; C = String |
| Mannequin Torso (Blue Dress) | ph_furn:mannequin_stand_3 |
3 | CBC / AAA |
A = Mannequin Torso (Empty); B = Wool [data 11]; C = String |
| Mannequin Torso (Cream Dress) | ph_furn:mannequin_stand_1 |
3 | CBC / AAA |
A = Mannequin Torso (Empty); B = Wool; C = String |
| Mannequin Torso (Empty) | ph_furn:mannequin_stand_6 |
3 | DCD / CAC / ·B· |
A = Tree Sap; B = Stick; C = Wool; D = String |
| Mannequin Torso (Light Pink Dress) | ph_furn:mannequin_stand_4 |
3 | CBC / AAA |
A = Mannequin Torso (Empty); B = Wool [data 10]; C = String |
| Mannequin Torso (Red Dress) | ph_furn:mannequin_stand_5 |
3 | CBC / AAA |
A = Mannequin Torso (Empty); B = Wool [data 14]; C = String |
| Mannequin Torso (Salmon Dress) | ph_furn:mannequin_stand_2 |
3 | CBC / AAA |
A = Mannequin Torso (Empty); B = Wool [data 6]; C = String |
| Margherita Pizza | ph_furn:pizza_tray_2 |
1 | ·B· / CAD |
A = Tree Sap; B = Red Dye; C = Water Bucket; D = Wheat |
| Medium Pot Black | ph_furn:medium_pot_black |
3 | ·CD / BAB / BBB |
A = Tree Sap; B = Clay Ball; C = Yellow Flower; D = Black Dye |
| Medium Pot Black | ph_furn:medium_pot_black |
1 | A |
A = Medium Pot Black 3 |
| Medium Pot Black 2 | ph_furn:medium_pot_black_2 |
1 | A |
A = Medium Pot Black |
| Medium Pot Black 3 | ph_furn:medium_pot_black_3 |
1 | A |
A = Medium Pot Black 2 |
| Medium Pot Brick (Aloe) | ph_furn:medium_pot_brick_3 |
1 | A |
A = Medium Pot Brick (Sunflower) |
| Medium Pot Brick (Lavender) | ph_furn:medium_pot_brick |
3 | ·CD / BAB / BBB |
A = Tree Sap; B = Clay Ball; C = Yellow Flower; D = Brown Dye |
| Medium Pot Brick (Lavender) | ph_furn:medium_pot_brick |
1 | A |
A = Medium Pot Brick (Aloe) |
| Medium Pot Brick (Sunflower) | ph_furn:medium_pot_brick_2 |
1 | A |
A = Medium Pot Brick (Lavender) |
| Medium Pot White | ph_furn:medium_pot_white |
3 | ·CD / BAB / BBB |
A = Tree Sap; B = Clay Ball; C = Yellow Flower; D = White Dye |
| Medium Pot White | ph_furn:medium_pot_white |
1 | A |
A = Medium Pot White 3 |
| Medium Pot White 2 | ph_furn:medium_pot_white_2 |
1 | A |
A = Medium Pot White |
| Medium Pot White 3 | ph_furn:medium_pot_white_3 |
1 | A |
A = Medium Pot White 2 |
| Metal Fence | ph_furn:window_line_10 |
6 | ·C· / CAC / BBB |
A = Tree Sap; B = Iron Ingot; C = Iron Bars |
| Metal Fence | ph_furn:window_line_9 |
6 | ·B· / CAC / BBB |
A = Tree Sap; B = Iron Ingot; C = Iron Bars |
| Microphone and Camera | ph_furn:microphone_camera |
1 | CAB / DDD |
A = Tree Sap; B = Hopper; C = Spider Eye; D = Redstone |
| Microwave Oven | ph_furn:microwave_oven |
1 | ·A· / CBC |
A = Tree Sap; B = Furnace; C = Redstone |
| Mini Cactus | ph_furn:basket_plant_4 |
1 | A |
A = Basket Plant (Flowered) |
| Money | ph_furn:money |
8 | BBB / BAB / BBB |
A = Tree Sap; B = Gold Nugget |
Recipes N (8)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Neon Plate (Cloud) | ph_furn:neon_plate_4 |
3 | ·B· / CAD / ·B· |
A = Tree Sap; B = Glowstone Dust; C = Blue Dye; D = Yellow Dye |
| Neon Plate (Creeper) | ph_furn:neon_plate |
3 | ·B· / CAD / ·B· |
A = Tree Sap; B = Glowstone Dust; C = Green Dye; D = Green Dye |
| Neon Plate (Heart) | ph_furn:neon_plate_5 |
3 | ·B· / CAD / ·B· |
A = Tree Sap; B = Glowstone Dust; C = Red Dye; D = Red Dye |
| Neon Plate (Lightning) | ph_furn:neon_plate_6 |
3 | ·B· / CAD / ·B· |
A = Tree Sap; B = Glowstone Dust; C = Yellow Dye; D = Yellow Dye |
| Neon Plate (Ovni) | ph_furn:neon_plate_3 |
3 | ·B· / CAD / ·B· |
A = Tree Sap; B = Glowstone Dust; C = Green Dye; D = Purple Dye |
| Neon Plate (Saturn) | ph_furn:neon_plate_2 |
3 | ·B· / CAD / ·B· |
A = Tree Sap; B = Glowstone Dust; C = Blue Dye; D = Pink Dye |
| Neon Plate (Watermelon) | ph_furn:neon_plate_1 |
3 | ·B· / CAD / ·B· |
A = Tree Sap; B = Glowstone Dust; C = Green Dye; D = Pink Dye |
| Newspaper | ph_furn:paper_2 |
8 | BCB / BAB / BBB |
A = Tree Sap; B = Paper; C = Black Dye |
Recipes O (28)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Oak Bonsai | ph_furn:bonsai_2 |
1 | C / A / B |
A = Tree Sap; B = Flower Pot; C = Spruce Sapling |
| Oak Small Tree | ph_furn:small_tree_1 |
2 | B / A |
A = Tree Sap; B = Oak Sapling |
| Open Plate | ph_furn:openplate_2 |
1 | A |
A = Open Sign |
| Open Sign | ph_furn:openplate_1 |
2 | BAC |
A = Tree Sap; B = Oak Sign; C = Brown Dye |
| Open Sign | ph_furn:openplate_1 |
1 | A |
A = For Sale Wall Sign |
| Orange and Black Roof (45°) | ph_furn:roof_45_3 |
6 | BBB / AAA |
A = Orange Worn Brick; B = Black Roof Block |
| Orange and Black Roof (In) | ph_furn:roof_corner_in_3 |
6 | B·B / ABA / ·A· |
A = Orange Worn Brick; B = Black Roof Block |
| Orange and Black Roof (Out) | ph_furn:roof_corner_out_3 |
6 | ·B· / BAB / A·A |
A = Orange Worn Brick; B = Black Roof Block |
| Orange and Green Roof (45°) | ph_furn:roof_45 |
6 | BBB / AAA |
A = Orange Worn Brick; B = Green Roof Block |
| Orange and Green Roof (In) | ph_furn:roof_corner_in |
6 | B·B / ABA / ·A· |
A = Orange Worn Brick; B = Green Roof Block |
| Orange and Green Roof (Out) | ph_furn:roof_corner_out |
6 | ·B· / BAB / A·A |
A = Orange Worn Brick; B = Green Roof Block |
| Orange Carpet Motif | ph_furn:retro_motif_5 |
8 | BBC / CAC / CBB |
A = Tree Sap; B = Wool [data 14]; C = Wool [data 1] |
| Orange Flowers Bouquet | ph_furn:bouquet_8 |
1 | A |
A = Pink Flowers Bouquet |
| Orange Juice Dispenser | ph_furn:juice_dispenser_1 |
3 | ·B· / AAA |
A = Water Dispenser; B = Orange Dye |
| Orange Pie | ph_furn:dessert_6 |
4 | ·B· / CAD / ·E· |
A = Tree Sap; B = Orange Dye; C = Sugar; D = Wheat; E = Egg |
| Orange Retro Carpet | ph_furn:retro_carpet_5 |
8 | BBC / BAB / CBB |
A = Tree Sap; B = Wool [data 8]; C = Wool [data 1] |
| Orange Roof (45°) | ph_furn:roof_45_6 |
6 | BBB / AAA |
A = Orange Worn Brick; B = Orange Roof Block |
| Orange Roof (In) | ph_furn:roof_corner_in_6 |
6 | B·B / ABA / ·A· |
A = Orange Worn Brick; B = Orange Roof Block |
| Orange Roof (Out) | ph_furn:roof_corner_out_6 |
6 | ·B· / BAB / A·A |
A = Orange Worn Brick; B = Orange Roof Block |
| Orange Roof Block | ph_furn:roof_block_1 |
6 | BBB / BBB |
B = Orange Worn Brick |
| Orange Roof Plate | ph_furn:roof_plate_1 |
8 | BB / BB |
B = Orange Roof Block |
| Orange Roof Tip (45°) | ph_furn:roof_45_tip_3 |
6 | BBB |
B = Orange Roof Block |
| Orange Roof Tip (In) | ph_furn:roof_corner_in_tip_3 |
6 | B·B / ·B· |
B = Orange Roof Block |
| Orange Roof Tip (Out) | ph_furn:roof_corner_out_tip_3 |
6 | ·B· / B·B |
B = Orange Roof Block |
| Orange Tart Tray | ph_furn:tart_tray_2 |
1 | A |
A = Strawberry Tart Tray |
| Orange Worn Brick | ph_furn:worn_brick_2 |
4 | BBB / BAB / BBB |
A = Tree Sap; B = Brick |
| Orange Worn Slab Brick | ph_furn:worn_slab_brick_2 |
6 | AAA |
A = Orange Worn Brick |
| Outdoor Trash Can | ph_furn:outdoor_trash_can |
3 | ·B· / AAA |
A = Large Trash Can; B = Red Dye |
Recipes P (146)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Panel Door Item | ph_furn:panel_door_item |
3 | BBC / BBA / BB· |
A = Tree Sap; B = Planks; C = Paper |
| Paper Stack | ph_furn:paper_stack |
1 | A / A / A |
A = Newspaper |
| PC | ph_furn:pc |
1 | DCD / EAE / BFB |
A = Tree Sap; B = Redstone; C = Glass Pane; D = Repeater; E = Redstone Torch; F = White Dye |
| PC Gamer (Blue) | ph_furn:pc_gaming_5 |
1 | DCD / EAE / BFB |
A = Tree Sap; B = Redstone; C = Glass Pane; D = Comparator; E = Redstone Torch; F = Blue Dye |
| PC Gamer (Green) | ph_furn:pc_gaming_3 |
1 | DCD / EAE / BFB |
A = Tree Sap; B = Redstone; C = Glass Pane; D = Comparator; E = Redstone Torch; F = Green Dye |
| PC Gamer (Magenta) | ph_furn:pc_gaming_4 |
1 | DCD / EAE / BFB |
A = Tree Sap; B = Redstone; C = Glass Pane; D = Comparator; E = Redstone Torch; F = Magenta Dye |
| PC Gamer (Pink) | ph_furn:pc_gaming_1 |
1 | DCD / EAE / BFB |
A = Tree Sap; B = Redstone; C = Glass Pane; D = Comparator; E = Redstone Torch; F = Pink Dye |
| PC Gamer (Red) | ph_furn:pc_gaming |
1 | DCD / EAE / BFB |
A = Tree Sap; B = Redstone; C = Glass Pane; D = Comparator; E = Redstone Torch; F = Red Dye |
| PC Gamer (Yellow) | ph_furn:pc_gaming_2 |
1 | DCD / EAE / BFB |
A = Tree Sap; B = Redstone; C = Glass Pane; D = Comparator; E = Redstone Torch; F = Yellow Dye |
| Pencil Cup | ph_furn:pencil_cup |
3 | ·D· / CAC / CBC |
A = Tree Sap; B = Bucket; C = Stick; D = Yellow Dye |
| Pepperoni Pizza | ph_furn:pizza_tray_3 |
1 | ·B· / CAD |
A = Tree Sap; B = Magenta Dye; C = Water Bucket; D = Wheat |
| Picnic Blanket | ph_furn:picnic_blanket |
9 | CBC / BAB / CBC |
A = Tree Sap; B = Red Wool; C = White Wool |
| Picnic Table (Half) | ph_furn:picnic_table_half |
3 | BBB / CAC / BBB |
A = Tree Sap; B = Dark Oak Slab; C = Stick |
| Pine Small Tree | ph_furn:small_tree_2 |
2 | B / A |
A = Tree Sap; B = Spruce Sapling |
| Pink Blanket Pile | ph_furn:blankets_pile_1 |
3 | B· / CA / D· |
A = Tree Sap; B = Wool [data 2]; C = Wool; D = Wool [data 6] |
| Pink Carpet Motif | ph_furn:retro_motif_6 |
8 | BBC / CAC / CBB |
A = Tree Sap; B = Wool [data 2]; C = Wool [data 6] |
| Pink Desktop Lamp | ph_furn:desktop_lamp_7 |
3 | CBD / ·AB / ·B· |
A = Tree Sap; B = Stick; C = Glowstone Dust; D = Pink Dye |
| Pink Flowers Bouquet | ph_furn:bouquet_7 |
1 | A |
A = Yellow Flowers Bouquet |
| Pink Hanging Pennants | ph_furn:pennants_2 |
6 | BAB / CCC / ·D· |
A = Tree Sap; B = String; C = Paper; D = Pink Dye |
| Pink Hanging Pennants | ph_furn:pennants_2 |
1 | A |
A = Pink Pennants |
| Pink Lotions | ph_furn:lotions |
2 | ·E· / CAD / ·B· |
A = Tree Sap; B = Brick; C = Purple Dye; D = Pink Dye; E = Gold Nugget |
| Pink Pennants | ph_furn:pennants_6 |
1 | A |
A = Pink Hanging Pennants |
| Pink Retro Carpet | ph_furn:retro_carpet_6 |
8 | BBC / BAB / CBB |
A = Tree Sap; B = Wool [data 8]; C = Wool [data 10] |
| Pink Roses Bouquet | ph_furn:bouquet_9 |
1 | A |
A = Orange Flowers Bouquet |
| Pink Teddybear | ph_furn:teddybear_3 |
3 | ·D· / CAC / BBB |
A = Tree Sap; B = Feather; C = Wool [data 6]; D = String |
| Planks Roof | ph_furn:planks_roof |
6 | B·B / ·A· / B·B |
A = Tree Sap; B = Oak Slab |
| Plant (Aloe) | ph_furn:plant_3 |
1 | A |
A = Plant (Flowered Bush) |
| Plant (Bush) | ph_furn:plant_8 |
1 | A |
A = Plant (Roses) |
| Plant (Dracaena) | ph_furn:plant |
3 | B / A |
A = Tree Sap; B = Yellow Flower |
| Plant (Dracaena) | ph_furn:plant |
1 | A |
A = Plant (Lavender) |
| Plant (Fern) | ph_furn:plant_6 |
1 | A |
A = Plant (Rubber) |
| Plant (Flowered Bush) | ph_furn:plant_2 |
1 | A |
A = Plant (Dracaena) |
| Plant (Lavender) | ph_furn:plant_9 |
1 | A |
A = Plant (Bush) |
| Plant (Roses) | ph_furn:plant_7 |
1 | A |
A = Plant (Fern) |
| Plant (Rubber) | ph_furn:plant_5 |
1 | A |
A = Plant (Sunflower) |
| Plant (Sunflower) | ph_furn:plant_4 |
1 | A |
A = Plant (Aloe) |
| Postal Mailbox | ph_furn:postal_mailbox |
1 | A / A |
A = Blue Wall Mailbox |
| Purple Alarm Clock | ph_furn:alarm_clock_4 |
1 | DCD / ·A· / ·B· |
A = Tree Sap; B = Clock; C = Purple Dye; D = Iron Ingot |
| Purple Arcade | ph_furn:arcade_4 |
1 | DCD / BAG / FEF |
A = Tree Sap; B = Redstone; C = Green Stained Glass Pane; D = Redstone Torch; E = Purple Dye; F = Planks; G = Stone Button |
| Purple Barbecue Grill | ph_furn:barbecue_grill_4 |
1 | DAE / BCB |
A = Tree Sap; B = Coal; C = Bucket; D = Iron Bars; E = Purple Dye |
| Purple Beach Towel | ph_furn:beach_towel_4 |
1 | B / A |
A = White Beach Towel; B = Purple Dye |
| Purple Bedside Table | ph_furn:bedside_table_4 |
4 | ·D· / CAC / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Purple Dye |
| Purple Birdhouse | ph_furn:birdhouse_4 |
3 | BD / CA / C· |
A = Tree Sap; B = Planks; C = Stick; D = Purple Dye |
| Purple Blender | ph_furn:blender_4 |
1 | B / A / C |
A = Empty Jar ; B = Purple Dye; C = Iron Ingot |
| Purple Cabinet Corner | ph_furn:kitchen_cabinet_corner_5 |
3 | C· / BA / BB |
A = Tree Sap; B = Planks; C = Purple Dye |
| Purple Cabinet Corner | ph_furn:top_cabinet_corner_5 |
4 | D· / CA / CC |
A = Tree Sap; C = Oak Slab; D = Purple Dye |
| Purple Cabinet Double | ph_furn:kitchen_cabinet_double_5 |
2 | CD / BA |
A = Tree Sap; B = Chest; C = Planks; D = Purple Dye |
| Purple Cabinet Drawers | ph_furn:kitchen_cabinet_drawers_5 |
2 | BA / CD |
A = Tree Sap; B = Chest; C = Planks; D = Purple Dye |
| Purple Chair | ph_furn:chair_5 |
3 | BAB / CCC / BDB |
A = Tree Sap; B = Stick; C = Planks; D = Purple Dye |
| Purple Coffee Cup | ph_furn:coffee_cup_4 |
2 | ·C· / BAB / ·B· |
A = Tree Sap; B = Brick; C = Purple Dye |
| Purple Coffee Cup | ph_furn:coffee_cup_4 |
2 | A |
A = Purple Coffee Cups |
| Purple Coffee Cups | ph_furn:coffee_cups_4 |
1 | AA |
A = Purple Coffee Cup |
| Purple Coffee Maker | ph_furn:coffee_maker_4 |
1 | ·D· / BAC / EEE |
A = Tree Sap; B = Cocoa Beans; C = Water Bucket; D = Purple Dye; E = Iron Ingot |
| Purple Coffee Table | ph_furn:coffee_table_single_5 |
2 | ·AD / CBC |
A = Tree Sap; B = Stick; C = Planks; D = Purple Dye |
| Purple Cooking Pot | ph_furn:cooking_pot_4 |
1 | ·C· / ·A· / BBB |
A = Tree Sap; B = Iron Ingot; C = Purple Dye |
| Purple Cooler | ph_furn:cooler_4 |
1 | BAC |
A = Tree Sap; B = Powder Snow Bucket; C = Purple Dye |
| Purple Decoration Pot | ph_furn:decoration_pot_4 |
3 | ·C· / BAB / BBB |
A = Tree Sap; B = Brick; C = Purple Dye |
| Purple Desk (Left) | ph_furn:desk_left_4 |
1 | A |
A = Purple Desk (Middle) |
| Purple Desk (Middle) | ph_furn:desk_middle_4 |
1 | A |
A = Purple Desk (Right) |
| Purple Desk (Right) | ph_furn:desk_right_4 |
3 | ·AD / BCC |
A = Tree Sap; B = Chest; C = Planks; D = Purple Dye |
| Purple Desk (Right) | ph_furn:desk_right_4 |
1 | A |
A = Purple Desk (Left) |
| Purple Dog House | ph_furn:dog_house_5 |
1 | ·C· / CAC / BBB |
A = Tree Sap; B = Planks; C = Purple Dye |
| Purple Door Item | ph_furn:purple_door_item |
3 | BB· / BBA / BBC |
A = Tree Sap; B = Planks; C = Purple Dye |
| Purple Door Triple Item | ph_furn:purple_door_triple_item |
2 | A / A / A |
A = Purple Door Item |
| Purple Drawers | ph_furn:drawers_4 |
4 | ·D· / CBC / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Purple Dye |
| Purple Float Lounger | ph_furn:float_lounger_4 |
1 | BA |
A = White Float Lounger; B = Purple Dye |
| Purple Kettle | ph_furn:kettle_4 |
1 | BCB / BAB / BBB |
A = Tree Sap; B = Iron Nugget; C = Purple Dye |
| Purple Kitchen Chair | ph_furn:kitchen_chair_5 |
3 | BA· / CCC / BDB |
A = Tree Sap; B = Stick; C = Planks; D = Purple Dye |
| Purple Mailbox | ph_furn:mailbox_3 |
1 | BA / B· / B· |
A = Purple Wall Mailbox; B = Stick |
| Purple Mug | ph_furn:mug_4 |
5 | ·A· / BCB / BBB |
A = Tree Sap; B = Brick; C = Purple Dye |
| Purple Office Chair | ph_furn:office_chair_4 |
3 | ·D· / ·C· / BAB |
A = Tree Sap; B = Iron Nugget; C = Wool [data 10]; D = Stick |
| Purple Outdoor Chair | ph_furn:outdoo_chair_5 |
3 | BA· / CCC / BDB |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Purple Dye |
| Purple Outdoor Coffee Table (Left) | ph_furn:outdoor_coffee_table_left_4 |
2 | AD· / CBC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Purple Dye |
| Purple Outdoor Coffee Table (Middle) | ph_furn:outdoor_coffee_table_middle_4 |
2 | ·BD / CAC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Purple Dye |
| Purple Outdoor Coffee Table (Right) | ph_furn:outdoor_coffee_table_right_4 |
2 | ·AD / CBC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Purple Dye |
| Purple Outdoor Coffee Table (Single) | ph_furn:outdoor_coffee_table_single_4 |
2 | BD· / CAC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Purple Dye |
| Purple Outdoor Couch (Left) | ph_furn:outdoor_couch_left_4 |
1 | A |
A = Purple Outdoor Couch (Single) |
| Purple Outdoor Couch (Middle) | ph_furn:outdoor_couch_middle_4 |
1 | A |
A = Purple Outdoor Couch (Right) |
| Purple Outdoor Couch (Right) | ph_furn:outdoor_couch_right_4 |
1 | A |
A = Purple Outdoor Couch (Left) |
| Purple Outdoor Couch (Single) | ph_furn:outdoor_couch_single_4 |
4 | BBB / CAC |
A = Tree Sap; B = Wool [data 10]; C = Log |
| Purple Outdoor Couch (Single) | ph_furn:outdoor_couch_single_4 |
1 | A |
A = Purple Outdoor Couch (Middle) |
| Purple Outdoor Table | ph_furn:outdoor_table_4 |
3 | ·AD / CCC / ·B· |
A = Tree Sap; B = Stick; C = Planks; D = Purple Dye |
| Purple Present | ph_furn:big_present_2 |
1 | AA |
A = Purple Small Present |
| Purple Rocking Chair | ph_furn:rocking_chair_5 |
1 | A / B |
A = Purple Chair; B = Stick |
| Purple Roof (45°) | ph_furn:roof_45_11 |
6 | BBB / AAA |
A = Purple Shop Facade Column (Middle); B = Green Roof Block |
| Purple Roof (In) | ph_furn:roof_corner_in_11 |
6 | B·B / ABA / ·A· |
A = Purple Shop Facade Column (Middle); B = Green Roof Block |
| Purple Roof (Out) | ph_furn:roof_corner_out_11 |
6 | ·B· / BAB / A·A |
A = Purple Shop Facade Column (Middle); B = Green Roof Block |
| Purple Roses Bouquet | ph_furn:bouquet_5 |
1 | A |
A = Red Roses Bouquet |
| Purple Roses Vase | ph_furn:flower_vase_5 |
1 | A |
A = Red Flowers Vase |
| Purple Rustic Sofa (Left) | ph_furn:sofa_rustic_left_5 |
1 | A |
A = Purple Rustic Sofa (Single) |
| Purple Rustic Sofa (Middle) | ph_furn:sofa_rustic_middle_5 |
1 | A |
A = Purple Rustic Sofa (Right) |
| Purple Rustic Sofa (Right) | ph_furn:sofa_rustic_right_5 |
1 | A |
A = Purple Rustic Sofa (Left) |
| Purple Rustic Sofa (Single) | ph_furn:sofa_rustic_5 |
4 | ·A· / BBB / C·C |
A = Tree Sap; B = Wool [data 10]; C = Log |
| Purple Rustic Sofa (Single) | ph_furn:sofa_rustic_5 |
1 | A |
A = Purple Rustic Sofa (Middle) |
| Purple Shop Facade Column (Bottom) | ph_furn:shopfacade_column_bottom_5 |
8 | BBB / BBB / AAA |
A = Stick; B = Purple Shop Facade Column (Middle) |
| Purple Shop Facade Column (Middle) | ph_furn:shopfacade_column_5 |
8 | BBB / BAB / BBB |
A = Purple Dye; B = Brown Shop Facade Column (Middle) |
| Purple Shop Facade Column (Single) | ph_furn:shopfacade_column_single_5 |
3 | AAA / BBB / AAA |
A = Stick; B = Purple Shop Facade Column (Middle) |
| Purple Shop Facade Column (Top) | ph_furn:shopfacade_column_top_5 |
8 | AAA / BBB / BBB |
A = Stick; B = Purple Shop Facade Column (Middle) |
| Purple Shop Facade Halftimber | ph_furn:shopfacade_halftimber_5 |
5 | ABA / BBB / ABA |
A = Stick; B = Purple Shop Facade Column (Middle) |
| Purple Shop Facade Lines | ph_furn:shopfacade_lines_5 |
6 | BBB / AAA / BBB |
A = Stick; B = Purple Shop Facade Column (Middle) |
| Purple Shop Facade Pillar (Bottom) | ph_furn:shopfacade_pillar_bottom_5 |
5 | ABA / ABA / BBB |
A = Stick; B = Purple Shop Facade Column (Middle) |
| Purple Shop Facade Pillar (Middle) | ph_furn:shopfacade_pillar_middle_5 |
3 | ABA / ABA / ABA |
A = Stick; B = Purple Shop Facade Column (Middle) |
| Purple Shop Facade Pillar (Single) | ph_furn:shopfacade_pillar_5 |
4 | ABA / BBB / AAA |
A = Stick; B = Purple Shop Facade Column (Middle) |
| Purple Shop Facade Pillar (Top) | ph_furn:shopfacade_pillar_top_5 |
5 | BBB / ABA / ABA |
A = Stick; B = Purple Shop Facade Column (Middle) |
| Purple Shop Facade Window | ph_furn:shopfacade_window_5 |
3 | AAA / AAA |
A = Purple Window Line |
| Purple Shop Facade Window Arch | ph_furn:shopfacade_arch_5 |
3 | AAA / AAA |
A = Purple Window Half Arch |
| Purple Shop Facade Window Cross | ph_furn:shopfacade_window_cross_5 |
3 | AAA / AAA |
A = Purple Window Classic |
| Purple Shop Facade Window Frame | ph_furn:shopfacade_frame_5 |
3 | AAA / AAA |
A = Purple Window Frame |
| Purple Side Table | ph_furn:side_table_5 |
2 | ·D· / CBC / BAB |
A = Tree Sap; B = Stick; C = Planks; D = Purple Dye |
| Purple Sink | ph_furn:kitchen_sink_5 |
1 | B / A |
A = Purple Cabinet Drawers; B = Water Bucket |
| Purple Sink | ph_furn:kitchen_sink_5 |
1 | B / A |
A = Purple Cabinet Double; B = Water Bucket |
| Purple Small Present | ph_furn:small_present_2 |
2 | B / A |
A = Cardboard Box; B = Purple Dye |
| Purple Sofa (Left) | ph_furn:sofa_left_5 |
1 | A |
A = Purple Sofa (Single) |
| Purple Sofa (Middle) | ph_furn:sofa_middle_5 |
1 | A |
A = Purple Sofa (Right) |
| Purple Sofa (Right) | ph_furn:sofa_right_5 |
1 | A |
A = Purple Sofa (Left) |
| Purple Sofa (Single) | ph_furn:sofa_single_5 |
4 | BBB / CAC |
A = Tree Sap; B = Wool [data 10]; C = Planks |
| Purple Sofa (Single) | ph_furn:sofa_single_5 |
1 | A |
A = Purple Sofa (Middle) |
| Purple Stool | ph_furn:stool_5 |
3 | AD / C· / B· |
A = Tree Sap; B = Stick; C = Planks; D = Purple Dye |
| Purple Striped Awning | ph_furn:striped_awning_4 |
6 | D·D / DAD / BCB |
A = Tree Sap; B = Wool [data 10]; C = Wool; D = Stick |
| Purple Sun Chair | ph_furn:sun_chair_4 |
2 | B·B / ·A· / B·B |
A = Purple Beach Towel; B = Stick |
| Purple Table (1x1) | ph_furn:table_1x1_5 |
2 | AD / BB / CC |
A = Tree Sap; B = Planks; C = Stick; D = Purple Dye |
| Purple Table Cloth | ph_furn:table_cloth_4 |
1 | B / A |
A = Brown Table (1x1); B = Wool [data 10] |
| Purple Tent | ph_furn:tent_4 |
1 | CBC / BAB |
A = Tree Sap; B = Wool [data 10]; C = Stick |
| Purple Tile Mosaic | ph_furn:tile_mosaic_6 |
3 | ·B· / AAA |
A = White Tile Mosaic; B = Purple Dye |
| Purple Toaster | ph_furn:toaster_4 |
1 | ·E· / CAC / BDB |
A = Tree Sap; B = Iron Ingot; C = Redstone; D = Piston [data 1]; E = Purple Dye |
| Purple Top Cabinet | ph_furn:top_cabinet_closed_5 |
4 | BD / CA |
A = Tree Sap; B = Chest; C = Oak Slab; D = Purple Dye |
| Purple Top Cabinet Double | ph_furn:top_cabinet_double_5 |
4 | CD / BA |
A = Tree Sap; B = Chest; C = Oak Slab; D = Purple Dye |
| Purple Top Cabinet Open | ph_furn:top_cabinet_open_5 |
4 | BA / CD |
A = Tree Sap; B = Chest; C = Oak Slab; D = Purple Dye |
| Purple Towel Bar | ph_furn:towel_bar_3 |
3 | B / A |
A = Purple Towels Pile; B = Stick |
| Purple Towels Pile | ph_furn:towels_pile_3 |
3 | ·B· / AAA |
A = White Towels Pile; B = Purple Dye |
| Purple Trash Can | ph_furn:trash_can_4 |
2 | C / A / B |
A = Tree Sap; B = Cauldron; C = Purple Dye |
| Purple Tv Table (Left) | ph_furn:tv_table_left_5 |
2 | ·AD / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Purple Dye |
| Purple Tv Table (Middle) | ph_furn:tv_table_middle_5 |
2 | BD· / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Purple Dye |
| Purple Tv Table (Right) | ph_furn:tv_table_right_5 |
2 | AD· / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Purple Dye |
| Purple Tv Table (Single) | ph_furn:tv_table_single_5 |
2 | ·BD / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Purple Dye |
| Purple Vending Machine | ph_furn:vending_machine |
1 | FCG / BAB / DED |
A = Tree Sap; B = Iron Ingot; C = Glass Pane; D = Redstone; E = Purple Dye; F = Comparator; G = Dispenser [data 3] |
| Purple Vintage Telephone | ph_furn:retro_telephone_4 |
1 | ECE / BAD / ·E· |
A = Tree Sap; B = Hopper; C = Purple Dye; D = Stone Button; E = Redstone |
| Purple Wall Mailbox | ph_furn:wall_mailbox_3 |
3 | ·B· / CAC / CCC |
A = Tree Sap; B = Purple Dye; C = Iron Nugget |
| Purple Window Adorned | ph_furn:window_adorned_5 |
3 | ·B· / AAA |
A = Brown Window Adorned; B = Purple Dye |
| Purple Window Arch | ph_furn:window_arch_5 |
3 | ·B· / AAA |
A = Brown Window Arch; B = Purple Dye |
| Purple Window Classic | ph_furn:window_classic_5 |
3 | ·B· / AAA |
A = Brown Window Classic; B = Purple Dye |
| Purple Window Diamond | ph_furn:window_diamond_5 |
3 | ·B· / AAA |
A = Brown Window Diamond; B = Purple Dye |
| Purple Window Frame | ph_furn:window_frame_5 |
3 | ·B· / AAA |
A = Brown Window Frame; B = Purple Dye |
| Purple Window Half Arch | ph_furn:window_half_arch_5 |
3 | ·B· / AAA |
A = Brown Window Half Arch; B = Purple Dye |
| Purple Window Line | ph_furn:window_line_5 |
3 | ·B· / AAA |
A = Brown Window Line; B = Purple Dye |
| Purple Window Lower Arch | ph_furn:window_lower_arch_5 |
3 | ·B· / AAA |
A = Brown Window Lower Arch; B = Purple Dye |
Recipes Q (1)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Quill and Paper | ph_furn:quill_paper |
1 | ABC |
A = Newspaper; B = Ink Sac; C = Feather |
Recipes R (141)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Radio | ph_furn:radio |
2 | BAC |
A = Tree Sap; B = Noteblock; C = Light Blue Dye |
| Rail Lamps | ph_furn:rail_lamps |
2 | BAB / CCC |
A = Tree Sap; B = Stick; C = Glowstone Dust |
| Railing (Corner) | ph_furn:railing_left_corner |
3 | B·B / AAA |
A = Railing Floor; B = Iron Bars |
| Railing (Middle) | ph_furn:railing_middle |
3 | ·B· / AAA |
A = Railing Floor; B = Iron Bars |
| Railing Floor | ph_furn:railing_floor |
3 | ·A· / BBB |
A = Tree Sap; B = Iron Ingot |
| Railing Stairs | ph_furn:railing_stairs |
3 | A·· / ·A· / ··A |
A = Railing (Middle) |
| Railing Stairs (Left) | ph_furn:railing_left_stairs |
3 | ··A / ·A· / A·· |
A = Railing Stairs (Right) |
| Railing Stairs (Right) | ph_furn:railing_right_stairs |
3 | ··A / ·A· / A·· |
A = Railing Stairs |
| Ramen Bowl | ph_furn:ramen |
3 | BEF / DAD / ·C· |
A = Tree Sap; B = Wheat; C = Bowl; D = Stick; E = Egg; F = Cooked Porkchop |
| Red Alarm Clock | ph_furn:alarm_clock_2 |
1 | DCD / ·A· / ·B· |
A = Tree Sap; B = Clock; C = Red Dye; D = Iron Ingot |
| Red Arcade | ph_furn:arcade_2 |
1 | DCD / BAG / FEF |
A = Tree Sap; B = Redstone; C = Purple Stained Glass Pane; D = Redstone Torch; E = Red Dye; F = Planks; G = Stone Button |
| Red Barbecue Grill | ph_furn:barbecue_grill_2 |
1 | DAE / BCB |
A = Tree Sap; B = Coal; C = Bucket; D = Iron Bars; E = Red Dye |
| Red Beach Towel | ph_furn:beach_towel_2 |
1 | B / A |
A = White Beach Towel; B = Red Dye |
| Red Bedside Lamp | ph_furn:bedside_lamp |
1 | A / B |
A = Red Roof Lamp; B = Stick |
| Red Bedside Table | ph_furn:bedside_table_2 |
4 | ·D· / CAC / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Red Dye |
| Red Birdhouse | ph_furn:birdhouse_2 |
3 | BD / CA / C· |
A = Tree Sap; B = Planks; C = Stick; D = Red Dye |
| Red Blender | ph_furn:blender_2 |
1 | B / A / C |
A = Empty Jar ; B = Red Dye; C = Iron Ingot |
| Red Book | ph_furn:book_4 |
3 | BBB / CAC / ·D· |
A = Tree Sap; B = Paper; C = Leather; D = Red Dye |
| Red Book | ph_furn:book_4 |
1 | A |
A = Red Open Book |
| Red Cabinet Corner | ph_furn:kitchen_cabinet_corner_3 |
3 | C· / BA / BB |
A = Tree Sap; B = Planks; C = Red Dye |
| Red Cabinet Corner | ph_furn:top_cabinet_corner_3 |
4 | D· / CA / CC |
A = Tree Sap; C = Oak Slab; D = Red Dye |
| Red Cabinet Double | ph_furn:kitchen_cabinet_double_3 |
2 | CD / BA |
A = Tree Sap; B = Chest; C = Planks; D = Red Dye |
| Red Cabinet Drawers | ph_furn:kitchen_cabinet_drawers_3 |
2 | BA / CD |
A = Tree Sap; B = Chest; C = Planks; D = Red Dye |
| Red Chair | ph_furn:chair_3 |
3 | BAB / CCC / BDB |
A = Tree Sap; B = Stick; C = Planks; D = Red Dye |
| Red Cobblestone | ph_furn:cobblestone_3 |
8 | BBB / BAB / BBB |
A = Red Dye; B = Gray Cobblestone |
| Red Cobblestone Slab | ph_furn:cobblestone_slab_3 |
6 | AAA |
A = Red Cobblestone |
| Red Coffee Cup | ph_furn:coffee_cup_2 |
2 | ·C· / BAB / ·B· |
A = Tree Sap; B = Brick; C = Red Dye |
| Red Coffee Cup | ph_furn:coffee_cup_2 |
2 | A |
A = Red Coffee Cups |
| Red Coffee Cups | ph_furn:coffee_cups_2 |
1 | AA |
A = Red Coffee Cup |
| Red Coffee Maker | ph_furn:coffee_maker_2 |
1 | ·D· / BAC / EEE |
A = Tree Sap; B = Cocoa Beans; C = Water Bucket; D = Red Dye; E = Iron Ingot |
| Red Coffee Table | ph_furn:coffee_table_single_3 |
2 | ·AD / CBC |
A = Tree Sap; B = Stick; C = Planks; D = Red Dye |
| Red Cooking Pot | ph_furn:cooking_pot_2 |
1 | ·C· / ·A· / BBB |
A = Tree Sap; B = Iron Ingot; C = Red Dye |
| Red Cooler | ph_furn:cooler_2 |
1 | BAC |
A = Tree Sap; B = Powder Snow Bucket; C = Red Dye |
| Red Decoration Pot | ph_furn:decoration_pot_2 |
3 | ·C· / BAB / BBB |
A = Tree Sap; B = Brick; C = Red Dye |
| Red Decorative Curtain | ph_furn:noren_3 |
3 | ·B· / AAA |
A = White Decorative Curtain; B = Red Dye |
| Red Desk (Left) | ph_furn:desk_left_2 |
1 | A |
A = Red Desk (Middle) |
| Red Desk (Middle) | ph_furn:desk_middle_2 |
1 | A |
A = Red Desk (Right) |
| Red Desk (Right) | ph_furn:desk_right_2 |
3 | ·AD / BCC |
A = Tree Sap; B = Chest; C = Planks; D = Red Dye |
| Red Desk (Right) | ph_furn:desk_right_2 |
1 | A |
A = Red Desk (Left) |
| Red Desktop Lamp | ph_furn:desktop_lamp_5 |
3 | CBD / ·AB / ·B· |
A = Tree Sap; B = Stick; C = Glowstone Dust; D = Red Dye |
| Red Dog House | ph_furn:dog_house_3 |
1 | ·C· / CAC / BBB |
A = Tree Sap; B = Planks; C = Red Dye |
| Red Door Item | ph_furn:red_door_item |
3 | BB· / BBA / BBC |
A = Tree Sap; B = Planks; C = Red Dye |
| Red Door Triple Item | ph_furn:red_door_triple_item |
2 | A / A / A |
A = Red Door Item |
| Red Drawers | ph_furn:drawers_2 |
4 | ·D· / CBC / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Red Dye |
| Red Float Lounger | ph_furn:float_lounger_2 |
1 | BA |
A = White Float Lounger; B = Red Dye |
| Red Floor Lamp | ph_furn:floor_lamp |
1 | A / B / B |
A = Red Roof Lamp; B = Stick |
| Red Flowers Bouquet | ph_furn:bouquet |
3 | B / A |
A = Tree Sap; B = Red Flower |
| Red Flowers Bouquet | ph_furn:bouquet |
1 | A |
A = Pink Roses Bouquet |
| Red Flowers Vase | ph_furn:flower_vase_4 |
1 | A |
A = White and Pink Flowers Vase |
| Red Gnome | ph_furn:gnome_statue_3 |
3 | B / A / C |
A = Tree Sap; B = Concrete [data 4]; C = Concrete [data 14] |
| Red Kettle | ph_furn:kettle_2 |
1 | BCB / BAB / BBB |
A = Tree Sap; B = Iron Nugget; C = Red Dye |
| Red Kitchen Chair | ph_furn:kitchen_chair_3 |
3 | BA· / CCC / BDB |
A = Tree Sap; B = Stick; C = Planks; D = Red Dye |
| Red Mailbox | ph_furn:mailbox_1 |
1 | BA / B· / B· |
A = Red Wall Mailbox; B = Stick |
| Red Mug | ph_furn:mug_2 |
5 | ·A· / BCB / BBB |
A = Tree Sap; B = Brick; C = Red Dye |
| Red Office Chair | ph_furn:office_chair_2 |
3 | ·D· / ·C· / BAB |
A = Tree Sap; B = Iron Nugget; C = Wool [data 14]; D = Stick |
| Red Open Book | ph_furn:open_book_3 |
1 | A |
A = Red Book |
| Red Outdoor Chair | ph_furn:outdoo_chair_3 |
3 | BA· / CCC / BDB |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Red Dye |
| Red Outdoor Coffee Table (Left) | ph_furn:outdoor_coffee_table_left_2 |
2 | AD· / CBC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Red Dye |
| Red Outdoor Coffee Table (Middle) | ph_furn:outdoor_coffee_table_middle_2 |
2 | ·BD / CAC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Red Dye |
| Red Outdoor Coffee Table (Right) | ph_furn:outdoor_coffee_table_right_2 |
2 | ·AD / CBC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Red Dye |
| Red Outdoor Coffee Table (Single) | ph_furn:outdoor_coffee_table_single_2 |
2 | BD· / CAC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = Red Dye |
| Red Outdoor Couch (Left) | ph_furn:outdoor_couch_left_2 |
1 | A |
A = Red Outdoor Couch (Single) |
| Red Outdoor Couch (Middle) | ph_furn:outdoor_couch_middle_2 |
1 | A |
A = Red Outdoor Couch (Right) |
| Red Outdoor Couch (Right) | ph_furn:outdoor_couch_right_2 |
1 | A |
A = Red Outdoor Couch (Left) |
| Red Outdoor Couch (Single) | ph_furn:outdoor_couch_single_2 |
4 | BBB / CAC |
A = Tree Sap; B = Wool [data 14]; C = Log |
| Red Outdoor Couch (Single) | ph_furn:outdoor_couch_single_2 |
1 | A |
A = Red Outdoor Couch (Middle) |
| Red Outdoor Table | ph_furn:outdoor_table_2 |
3 | ·AD / CCC / ·B· |
A = Tree Sap; B = Stick; C = Planks; D = Red Dye |
| Red Pattern Antique | ph_furn:pattern_antique_4 |
8 | CCC / BAB / CCC |
A = Tree Sap; B = Wool [data 4]; C = Wool [data 14] |
| Red Present | ph_furn:big_present |
1 | AA |
A = Red Small Present |
| Red Rocking Chair | ph_furn:rocking_chair_3 |
1 | A / B |
A = Red Chair; B = Stick |
| Red Roof Lamp | ph_furn:large_roof_lamp_1 |
3 | CBC / CAC / ·D· |
A = Tree Sap; B = Glowstone Dust; C = Paper; D = Red Dye |
| Red Roses Bouquet | ph_furn:bouquet_4 |
1 | A |
A = Yellow Roses Bouquet |
| Red Roses Vase | ph_furn:flower_vase_2 |
1 | A |
A = Yellow Flowers Vase |
| Red Rustic Sofa (Left) | ph_furn:sofa_rustic_left_3 |
1 | A |
A = Red Rustic Sofa (Single) |
| Red Rustic Sofa (Middle) | ph_furn:sofa_rustic_middle_3 |
1 | A |
A = Red Rustic Sofa (Right) |
| Red Rustic Sofa (Right) | ph_furn:sofa_rustic_right_3 |
1 | A |
A = Red Rustic Sofa (Left) |
| Red Rustic Sofa (Single) | ph_furn:sofa_rustic_3 |
4 | ·A· / BBB / C·C |
A = Tree Sap; B = Wool [data 14]; C = Log |
| Red Rustic Sofa (Single) | ph_furn:sofa_rustic_3 |
1 | A |
A = Red Rustic Sofa (Middle) |
| Red Shop Facade Column (Bottom) | ph_furn:shopfacade_column_bottom_3 |
8 | BBB / BBB / AAA |
A = Stick; B = Red Shop Facade Column (Middle) |
| Red Shop Facade Column (Middle) | ph_furn:shopfacade_column_3 |
8 | BBB / BAB / BBB |
A = Red Dye; B = Brown Shop Facade Column (Middle) |
| Red Shop Facade Column (Single) | ph_furn:shopfacade_column_single_3 |
3 | AAA / BBB / AAA |
A = Stick; B = Red Shop Facade Column (Middle) |
| Red Shop Facade Column (Top) | ph_furn:shopfacade_column_top_3 |
8 | AAA / BBB / BBB |
A = Stick; B = Red Shop Facade Column (Middle) |
| Red Shop Facade Halftimber | ph_furn:shopfacade_halftimber_3 |
5 | ABA / BBB / ABA |
A = Stick; B = Red Shop Facade Column (Middle) |
| Red Shop Facade Lines | ph_furn:shopfacade_lines_3 |
6 | BBB / AAA / BBB |
A = Stick; B = Red Shop Facade Column (Middle) |
| Red Shop Facade Pillar (Bottom) | ph_furn:shopfacade_pillar_bottom_3 |
5 | ABA / ABA / BBB |
A = Stick; B = Red Shop Facade Column (Middle) |
| Red Shop Facade Pillar (Middle) | ph_furn:shopfacade_pillar_middle_3 |
3 | ABA / ABA / ABA |
A = Stick; B = Red Shop Facade Column (Middle) |
| Red Shop Facade Pillar (Single) | ph_furn:shopfacade_pillar_3 |
4 | ABA / BBB / AAA |
A = Stick; B = Red Shop Facade Column (Middle) |
| Red Shop Facade Pillar (Top) | ph_furn:shopfacade_pillar_top_3 |
5 | BBB / ABA / ABA |
A = Stick; B = Red Shop Facade Column (Middle) |
| Red Shop Facade Window | ph_furn:shopfacade_window_3 |
3 | AAA / AAA |
A = Red Window Line |
| Red Shop Facade Window Arch | ph_furn:shopfacade_arch_3 |
3 | AAA / AAA |
A = Red Window Half Arch |
| Red Shop Facade Window Cross | ph_furn:shopfacade_window_cross_3 |
3 | AAA / AAA |
A = Red Window Classic |
| Red Shop Facade Window Frame | ph_furn:shopfacade_frame_3 |
3 | AAA / AAA |
A = Red Window Frame |
| Red Side Table | ph_furn:side_table_3 |
2 | ·D· / CBC / BAB |
A = Tree Sap; B = Stick; C = Planks; D = Red Dye |
| Red Sink | ph_furn:kitchen_sink_3 |
1 | B / A |
A = Red Cabinet Drawers; B = Water Bucket |
| Red Sink | ph_furn:kitchen_sink_3 |
1 | B / A |
A = Red Cabinet Double; B = Water Bucket |
| Red Small Present | ph_furn:small_present |
2 | B / A |
A = Cardboard Box; B = Red Dye |
| Red Sofa (Left) | ph_furn:sofa_left_3 |
1 | A |
A = Red Sofa (Single) |
| Red Sofa (Middle) | ph_furn:sofa_middle_3 |
1 | A |
A = Red Sofa (Right) |
| Red Sofa (Right) | ph_furn:sofa_right_3 |
1 | A |
A = Red Sofa (Left) |
| Red Sofa (Single) | ph_furn:sofa_single_3 |
4 | BBB / CAC |
A = Tree Sap; B = Wool [data 14]; C = Planks |
| Red Sofa (Single) | ph_furn:sofa_single_3 |
1 | A |
A = Red Sofa (Middle) |
| Red Stool | ph_furn:stool_3 |
3 | AD / C· / B· |
A = Tree Sap; B = Stick; C = Planks; D = Red Dye |
| Red Striped Awning | ph_furn:striped_awning_2 |
6 | D·D / DAD / BCB |
A = Tree Sap; B = Wool [data 14]; C = Wool; D = Stick |
| Red Sun Chair | ph_furn:sun_chair_2 |
2 | B·B / ·A· / B·B |
A = Red Beach Towel; B = Stick |
| Red Table (1x1) | ph_furn:table_1x1_3 |
2 | AD / BB / CC |
A = Tree Sap; B = Planks; C = Stick; D = Red Dye |
| Red Table Cloth | ph_furn:table_cloth_2 |
1 | B / A |
A = Brown Table (1x1); B = Wool [data 14] |
| Red Table Lamp | ph_furn:table_lamp |
1 | A / B / B |
A = Red Roof Lamp; B = Clay Ball |
| Red Tent | ph_furn:tent_2 |
1 | CBC / BAB |
A = Tree Sap; B = Wool [data 14]; C = Stick |
| Red Tile Mosaic | ph_furn:tile_mosaic_4 |
3 | ·B· / AAA |
A = White Tile Mosaic; B = Red Dye |
| Red Toaster | ph_furn:toaster_2 |
1 | ·E· / CAC / BDB |
A = Tree Sap; B = Iron Ingot; C = Redstone; D = Piston [data 1]; E = Red Dye |
| Red Top Cabinet | ph_furn:top_cabinet_closed_3 |
4 | BD / CA |
A = Tree Sap; B = Chest; C = Oak Slab; D = Red Dye |
| Red Top Cabinet Double | ph_furn:top_cabinet_double_3 |
4 | CD / BA |
A = Tree Sap; B = Chest; C = Oak Slab; D = Red Dye |
| Red Top Cabinet Open | ph_furn:top_cabinet_open_3 |
4 | BA / CD |
A = Tree Sap; B = Chest; C = Oak Slab; D = Red Dye |
| Red Trash Can | ph_furn:trash_can_2 |
2 | C / A / B |
A = Tree Sap; B = Cauldron; C = Red Dye |
| Red Tv Table (Left) | ph_furn:tv_table_left_3 |
2 | ·AD / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Red Dye |
| Red Tv Table (Middle) | ph_furn:tv_table_middle_3 |
2 | BD· / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Red Dye |
| Red Tv Table (Right) | ph_furn:tv_table_right_3 |
2 | AD· / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Red Dye |
| Red Tv Table (Single) | ph_furn:tv_table_single_3 |
2 | ·BD / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Red Dye |
| Red Vintage Carpet | ph_furn:vintage_carpet_5 |
8 | CBC / BAB / CBC |
A = Tree Sap; B = Wool [data 14]; C = Wool [data 4] |
| Red Vintage Telephone | ph_furn:retro_telephone_2 |
1 | ECE / BAD / ·E· |
A = Tree Sap; B = Hopper; C = Red Dye; D = Stone Button; E = Redstone |
| Red Vinyl Crate | ph_furn:vinyl_crate |
2 | BAC |
A = Tree Sap; B = Coal; C = Red Dye |
| Red Wall Lamp | ph_furn:wall_lamp_4 |
1 | A· / BB |
A = Red Roof Lamp; B = Stick |
| Red Wall Mailbox | ph_furn:wall_mailbox_1 |
3 | ·B· / CAC / CCC |
A = Tree Sap; B = Red Dye; C = Iron Nugget |
| Red Wall Plate | ph_furn:plate_2 |
3 | ·B· / CAC / ·D· |
A = Tree Sap; B = Red Dye; C = Iron Nugget; D = Oak Sign |
| Red Window Adorned | ph_furn:window_adorned_2 |
3 | ·B· / AAA |
A = Brown Window Adorned; B = Red Dye |
| Red Window Arch | ph_furn:window_arch_2 |
3 | ·B· / AAA |
A = Brown Window Arch; B = Red Dye |
| Red Window Classic | ph_furn:window_classic_2 |
3 | ·B· / AAA |
A = Brown Window Classic; B = Red Dye |
| Red Window Diamond | ph_furn:window_diamond_2 |
3 | ·B· / AAA |
A = Brown Window Diamond; B = Red Dye |
| Red Window Frame | ph_furn:window_frame_2 |
3 | ·B· / AAA |
A = Brown Window Frame; B = Red Dye |
| Red Window Half Arch | ph_furn:window_half_arch_3 |
3 | ·B· / AAA |
A = Brown Window Half Arch; B = Red Dye |
| Red Window Line | ph_furn:window_line_2 |
3 | ·B· / AAA |
A = Brown Window Line; B = Red Dye |
| Red Window Lower Arch | ph_furn:window_lower_arch_2 |
3 | ·B· / AAA |
A = Brown Window Lower Arch; B = Red Dye |
| Refrigerator | ph_furn:refrigerator |
1 | DCD / DAD / DBD |
A = Tree Sap; B = Powder Snow Bucket; C = Green Dye; D = Iron Ingot |
| Refrigerator 2 | ph_furn:refrigerator_2 |
1 | DCD / DAD / DBD |
A = Tree Sap; B = Powder Snow Bucket; C = Red Dye; D = Iron Ingot |
| Refrigerator 3 | ph_furn:refrigerator_3 |
1 | DCD / DAD / DBD |
A = Tree Sap; B = Powder Snow Bucket; C = Blue Dye; D = Iron Ingot |
| Refrigerator 4 | ph_furn:refrigerator_4 |
1 | DCD / DAD / DBD |
A = Tree Sap; B = Powder Snow Bucket; C = Purple Dye; D = Iron Ingot |
| Refrigerator 5 | ph_furn:refrigerator_5 |
1 | DCD / DAD / DBD |
A = Tree Sap; B = Powder Snow Bucket; C = Gray Dye; D = Iron Ingot |
| Refrigerator 6 | ph_furn:refrigerator_6 |
1 | DCD / DAD / DBD |
A = Tree Sap; B = Powder Snow Bucket; C = White Dye; D = Iron Ingot |
| Refrigerator 7 | ph_furn:refrigerator_7 |
1 | DCD / DAD / DBD |
A = Tree Sap; B = Powder Snow Bucket; C = Yellow Dye; D = Iron Ingot |
| Reinforced Door Item | ph_furn:reinforced_door_item |
3 | BB· / BBA / BB· |
A = Tree Sap; B = Iron Ingot |
| Rustic Door Item | ph_furn:rustic_door_item |
3 | BBC / BBA / BB· |
A = Tree Sap; B = Planks; C = Brown Dye |
Recipes S (73)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Sailboat Decor | ph_furn:sailboat_model_1 |
3 | DED / BAB / CCC |
A = Tree Sap; B = Paper; C = Stick; D = String; E = Brown Dye |
| Sand Castle | ph_furn:sand_castle |
1 | BAC |
A = Tree Sap; B = Wooden Shovel; C = Sand |
| Scarecrow | ph_furn:scarecrow |
1 | ·B· / CAC / ·D· |
A = Tree Sap; B = Carved Pumpkin; C = Wheat; D = Stick |
| Security Camera | ph_furn:security_camera |
3 | BBB / CAC / EDE |
A = Tree Sap; B = Spider Eye; C = Redstone; D = White Dye; E = Iron Ingot |
| Sepia Blanket Pile | ph_furn:blankets_pile_2 |
3 | B· / CA / D· |
A = Tree Sap; B = Wool [data 12]; C = Wool; D = Wool [data 13] |
| Sepia Desktop Globe | ph_furn:desktop_globe_1 |
1 | ·B· / ·A· / CDC |
A = Tree Sap; B = Pufferfish; C = Stick; D = Brown Dye |
| Sepia Vintage Luggage | ph_furn:vintage_luggage_1 |
2 | DCD / BAB / DBD |
A = Tree Sap; B = Leather; C = Green Dye; D = Iron Nugget |
| Shop Window | ph_furn:shop_window |
9 | BBB / BAB / BBB |
A = Tree Sap; B = Glass Pane |
| Short Curtain Black Item | ph_furn:short_curtain_black_item |
4 | B· / BA |
A = Tree Sap; B = Wool [data 15] |
| Short Curtain Blue Item | ph_furn:short_curtain_blue_item |
4 | B· / BA |
A = Tree Sap; B = Wool [data 11] |
| Short Curtain Green Item | ph_furn:short_curtain_green_item |
4 | B· / BA |
A = Tree Sap; B = Wool [data 13] |
| Short Curtain Purple Item | ph_furn:short_curtain_purple_item |
4 | B· / BA |
A = Tree Sap; B = Wool [data 10] |
| Short Curtain Red Item | ph_furn:short_curtain_red_item |
4 | B· / BA |
A = Tree Sap; B = Wool [data 14] |
| Short Curtain White Item | ph_furn:short_curtain_white_item |
4 | B· / BA |
A = Tree Sap; B = Wool |
| Short Curtain Yellow Item | ph_furn:short_curtain_yellow_item |
4 | B· / BA |
A = Tree Sap; B = Wool [data 4] |
| Silver Ball Lamp | ph_furn:ball_lamp_1 |
2 | ·B· / CAD |
A = Tree Sap; B = Glass Bottle; C = Glowstone Dust; D = Gray Dye |
| Silver Candle Holder | ph_furn:large_candle_holder |
1 | AA |
A = Small Silver Candle Holder |
| Silver Crystal Chandelier | ph_furn:crystal_chandelier |
1 | ·B· / AAA |
A = Small Silver Candle Holder; B = Iron Ingot |
| Silver Dish Set | ph_furn:dish_set_2 |
2 | DA· / CBC |
A = Tree Sap; B = Stone Slab [data 6]; C = Iron Nugget; D = Glass Bottle |
| Silver Dish Set | ph_furn:dish_set_2 |
2 | A |
A = Silver Dish Sets |
| Silver Dish Sets | ph_furn:dish_sets_2 |
1 | AA |
A = Silver Dish Set |
| Silver Industrial Lamp | ph_furn:industrial_lamp |
1 | B / A |
A = Silver Ball Lamp; B = Iron Ingot |
| Silver Light Post (Base) | ph_furn:light_post_base_1 |
3 | AAA / BBB |
A = Silver Light Post (Middle); B = Iron Ingot |
| Silver Light Post (Middle) | ph_furn:light_post_middle_1 |
3 | ·B / CA / ·B |
A = Tree Sap; B = Iron Ingot; C = Gray Dye |
| Silver Light Post (Top) | ph_furn:light_post_top_1 |
3 | ·B· / ·C· / AAA |
A = Silver Light Post (Middle); B = Glowstone Dust; C = Yellow Stained Glass |
| Silver Shower | ph_furn:shower_1 |
3 | CBD / CA· / C·· |
A = Tree Sap; B = Hopper; C = Bamboo; D = Gray Dye |
| Silver Tabletop Mirror | ph_furn:tabletop_1 |
2 | ·B· / ·A· / CDC |
A = Tree Sap; B = Glass Pane; C = Stick; D = Gray Dye |
| Silver Toilet Paper | ph_furn:toilet_paper_1 |
1 | ·A· / CBC / ·B· |
A = Tree Sap; B = Paper; C = Iron Nugget |
| Silver Urinal | ph_furn:urinal |
2 | ·C· / BAB / ·B· |
A = Tree Sap; B = Quartz Block; C = Iron Nugget |
| Silver Wall Bracket | ph_furn:wall_bracket_3 |
3 | CAB / BBB |
A = Tree Sap; B = Iron Nugget; C = Gray Dye |
| Silver Wall Bracket | ph_furn:wall_bracket_6 |
3 | BBB / CAB |
A = Tree Sap; B = Iron Nugget; C = Gray Dye |
| Small Black Candle Holder | ph_furn:small_candle_holder_2 |
3 | ·C· / BAB / ·D· |
A = Tree Sap; B = Stick; C = Candle; D = Black Dye |
| Small Blackboard | ph_furn:small_blackboard |
2 | A / B |
A = Blackboard Single; B = Stick |
| Small Blackboard 2 | ph_furn:small_blackboard_2 |
2 | A / B |
A = Blackboard Single 2; B = Stick |
| Small Gold Candle Holder | ph_furn:small_candle_holder_3 |
3 | ·C· / BAB / ·D· |
A = Tree Sap; B = Stick; C = Candle; D = Yellow Dye |
| Small Hanging Roots | ph_furn:hanging_flowers_1 |
4 | A / B |
A = Tree Sap; B = Vine |
| Small Hanging Roots | ph_furn:hanging_flowers_1 |
1 | A |
A = Climbing Plant |
| Small Jars | ph_furn:jars_small_2 |
1 | A |
A = Colorful Jars |
| Small Silver Candle Holder | ph_furn:small_candle_holder |
3 | ·C· / BAB / ·D· |
A = Tree Sap; B = Stick; C = Candle; D = Gray Dye |
| Small Speaker | ph_furn:small_speaker |
2 | BAC |
A = Tree Sap; B = Noteblock; C = Planks |
| Snowy Christmas Tree | ph_furn:christmas_tree |
1 | B· / AC |
A = Oak Small Tree; B = Colorful Light Bulb Garland; C = Powder Snow Bucket |
| Snowy Christmas Tree | ph_furn:christmas_tree |
1 | B· / AC |
A = Oak Small Tree; B = Colorful Straight Light Bulb Garland; C = Powder Snow Bucket |
| Snowy Christmas Tree | ph_furn:christmas_tree |
1 | B· / AC |
A = Pine Small Tree; B = Colorful Light Bulb Garland; C = Powder Snow Bucket |
| Snowy Christmas Tree | ph_furn:christmas_tree |
1 | B· / AC |
A = Pine Small Tree; B = Colorful Straight Light Bulb Garland; C = Powder Snow Bucket |
| Soda Bottle | ph_furn:orange_soda |
3 | C / A / B |
A = Tree Sap; B = Glass Bottle; C = Orange Dye |
| Soda Bottle | ph_furn:orange_soda |
1 | A |
A = Soda Bottle |
| Soda Bottle | ph_furn:orange_soda_2 |
1 | A |
A = Soda Bottle |
| Soda Bottle | ph_furn:orange_soda_3 |
1 | A |
A = Soda Bottle |
| Soda Bottle | ph_furn:orange_soda_4 |
1 | A |
A = Soda Bottle |
| Soda Bottle | ph_furn:orange_soda_5 |
1 | A |
A = Soda Bottle |
| Soda Bottle | ph_furn:orange_soda_6 |
1 | A |
A = Soda Bottle |
| Soda Bottle Double | ph_furn:orange_soda_doble_1 |
1 | AB |
A = Soda Bottle; B = Soda Bottle |
| Soda Bottle Double | ph_furn:orange_soda_doble_2 |
1 | AB |
A = Soda Bottle; B = Soda Bottle |
| Spice Jars | ph_furn:spice_jars |
1 | AA |
A = Empty Jar |
| Stair Fence | ph_furn:stair_fence |
6 | B·· / ·A· / ··B |
A = Tree Sap; B = Brown Stained Glass Pane |
| Stair Fence | ph_furn:stair_fence_1 |
6 | B·· / ·A· / ··B |
A = Tree Sap; B = Cyan Stained Glass Pane |
| Statue | ph_furn:statue |
1 | C / A / B |
A = Tree Sap; B = Quartz Block [data 2]; C = Quartz Block [data 1] |
| Statue | ph_furn:statue_1 |
1 | B / A / C |
A = Tree Sap; B = Quartz Block [data 2]; C = Quartz Block [data 1] |
| Statue Base | ph_furn:statue_base |
2 | ·A· / BCB |
A = Tree Sap; B = Quartz Block [data 2]; C = Quartz Block [data 1] |
| Stereo | ph_furn:stereo |
1 | ABA |
A = Small Speaker; B = Jukebox |
| Stove | ph_furn:stove |
1 | CAC / ·B· |
A = Tree Sap; B = Furnace; C = Iron Ingot |
| Straw Hat | ph_furn:hat |
1 | BBB / BAB |
A = Tree Sap; B = Wheat |
| Strawberry Juice Dispenser | ph_furn:juice_dispenser_2 |
3 | ·B· / AAA |
A = Water Dispenser; B = Pink Dye |
| Strawberry Pie | ph_furn:dessert_5 |
4 | ·B· / CAD / ·E· |
A = Tree Sap; B = Red Dye; C = Sugar; D = Wheat; E = Egg |
| Strawberry Tart Tray | ph_furn:tart_tray |
3 | B / A / C |
A = Tree Sap; B = Pumpkin Pie; C = Oak Slab |
| Strawberry Tart Tray | ph_furn:tart_tray |
1 | A |
A = Blueberry Tart Tray |
| Stuffed Bunny | ph_furn:teddybear |
3 | ·D· / CAC / BBB |
A = Tree Sap; B = Feather; C = Wool [data 8]; D = String |
| Sun Lounger | ph_furn:sun_lounger |
1 | BCB / BAB / B·B |
A = Tree Sap; B = Stick; C = Yellow Dye |
| Sun Lounger 1 | ph_furn:sun_lounger_1 |
1 | BCB / BAB / B·B |
A = Tree Sap; B = Stick; C = Brown Dye |
| Sun Lounger 2 | ph_furn:sun_lounger_2 |
1 | BCB / BAB / B·B |
A = Tree Sap; B = Stick; C = Black Dye |
| Sun Lounger 3 | ph_furn:sun_lounger_3 |
1 | BCB / BAB / B·B |
A = Tree Sap; B = Stick; C = White Dye |
| Sushi Table | ph_furn:sushi_table |
1 | BAC / E·E |
A = Tree Sap; B = Salmon; C = Bowl; E = Stick |
| Symbol Decorative Curtain | ph_furn:noren_1 |
3 | ·B· / AAA |
A = White Decorative Curtain; B = Black Dye |
Recipes T (38)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Table 2X1 | ph_furn:table_2x1 |
1 | AA |
A = Brown Table (1x1) |
| Table 2X1 1 | ph_furn:table_2x1_1 |
1 | AA |
A = Tablecloth Table (1x1) |
| Table 2X1 2 | ph_furn:table_2x1_2 |
1 | AA |
A = Green Table (1x1) |
| Table 2X1 3 | ph_furn:table_2x1_3 |
1 | AA |
A = Red Table (1x1) |
| Table 2X1 4 | ph_furn:table_2x1_4 |
1 | AA |
A = Blue Table (1x1) |
| Table 2X1 5 | ph_furn:table_2x1_5 |
1 | AA |
A = Purple Table (1x1) |
| Table 2X1 6 | ph_furn:table_2x1_6 |
1 | AA |
A = Black Table (1x1) |
| Table 2X1 7 | ph_furn:table_2x1_7 |
1 | AA |
A = White Table (1x1) |
| Table 2X2 1 | ph_furn:table_2x2_1 |
1 | AA / AA |
A = Brown Table (1x1) |
| Table 2X2 2 | ph_furn:table_2x2_2 |
1 | AA / AA |
A = Tablecloth Table (1x1) |
| Table 2X2 3 | ph_furn:table_2x2_3 |
1 | AA / AA |
A = Green Table (1x1) |
| Table 2X2 4 | ph_furn:table_2x2_4 |
1 | AA / AA |
A = Red Table (1x1) |
| Table 2X2 5 | ph_furn:table_2x2_5 |
1 | AA / AA |
A = Blue Table (1x1) |
| Table 2X2 6 | ph_furn:table_2x2_6 |
1 | AA / AA |
A = Purple Table (1x1) |
| Table 2X2 7 | ph_furn:table_2x2_7 |
1 | AA / AA |
A = Black Table (1x1) |
| Table 2X2 8 | ph_furn:table_2x2_8 |
1 | AA / AA |
A = White Table (1x1) |
| Tablecloth Chair | ph_furn:chair_1 |
3 | BAB / CCC / B·B |
A = Tree Sap; B = Stick; C = Planks |
| Tablecloth Coffee Table | ph_furn:coffee_table_single_1 |
2 | ·AD / CBC |
A = Tree Sap; B = Stick; C = Planks; D = Wool |
| Tablecloth Side Table | ph_furn:side_table_1 |
1 | ·D· / CBC / BAB |
A = Tree Sap; B = Stick; C = Planks; D = Wool |
| Tablecloth Table (1x1) | ph_furn:table_1x1_1 |
2 | AD / BB / CC |
A = Tree Sap; B = Planks; C = Stick; D = Wool |
| Tablecloth Tv Table (Left) | ph_furn:tv_table_left_1 |
2 | ·AD / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Wool |
| Tablecloth Tv Table (Middle) | ph_furn:tv_table_middle_1 |
2 | BD· / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Wool |
| Tablecloth Tv Table (Right) | ph_furn:tv_table_right_1 |
2 | AD· / CBC |
A = Tree Sap; B = Chest; C = Planks; D = Wool |
| Tablecloth Tv Table (Single) | ph_furn:tv_table_single_1 |
2 | ·BD / CAC |
A = Tree Sap; B = Chest; C = Planks; D = Wool |
| Tabletop Led Tv | ph_furn:led_tv_2 |
1 | A |
A = Led Tv |
| Tall Jars | ph_furn:tall_jars |
1 | AAA |
A = Empty Jar |
| Teapot | ph_furn:teapot |
1 | CCC / BAB / BBB |
A = Tree Sap; B = Clay Ball; C = Gold Nugget |
| Telephone | ph_furn:telephone |
1 | ·C· / BAD / EEE |
A = Tree Sap; B = Hopper; C = Black Dye; D = Stone Button; E = Redstone |
| Tomato Wood Barrel | ph_furn:wood_barrel_2 |
8 | AAA / ABA / AAA |
A = Wood Barrel; B = Red Dye |
| Tomato Wooden Box | ph_furn:wooden_box_2 |
8 | AAA / ABA / AAA |
A = Wooden Box; B = Red Dye |
| Tomato Wooden Box (Slab) | ph_furn:wooden_box_slab_2 |
8 | AAA |
A = Tomato Wooden Box |
| Traffic Cone | ph_furn:traffic_cone |
4 | ·B· / ·C· / BAB |
A = Tree Sap; B = Wool [data 1]; C = Wool |
| Traffic Light | ph_furn:traffic_light |
1 | FEB / AEC / FED |
A = Tree Sap; B = Stained Glass Pane [data 14]; C = Stained Glass Pane [data 4]; D = Stained Glass Pane [data 13]; E = Glowstone Dust; F = Redstone |
| Tree 1 | ph_furn:tree_1 |
1 | A / A |
A = Oak Small Tree |
| Tree 2 | ph_furn:tree_2 |
1 | A / A |
A = Pine Small Tree |
| Tree 3 | ph_furn:tree_3 |
1 | A / A |
A = Cherry Small Tree |
| Tree 4 | ph_furn:tree_4 |
1 | A / A |
A = Dogwood Small Tree |
| Triple Jars | ph_furn:triple_jar |
1 | AA / A· |
A = Empty Jar |
Recipes V (7)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Vanilla Cookie Tray | ph_furn:cookie_tray |
3 | B / A / C |
A = Tree Sap; B = Cookie; C = Oak Slab |
| Vanilla Cookie Tray | ph_furn:cookie_tray |
1 | A |
A = Canela Roll Tray |
| Vanilla Cupcake Tray | ph_furn:cupcakes_tray_4 |
1 | ·B· / CAD / ·E· |
A = Tree Sap; B = Yellow Dye; C = Milk Bucket; D = Sugar; E = Wheat |
| Veggie Pizza | ph_furn:pizza_tray |
1 | ·B· / CAD |
A = Tree Sap; B = Green Dye; C = Water Bucket; D = Wheat |
| Vintage Camera | ph_furn:camera_vintage |
1 | BAC |
A = Tree Sap; B = Spider Eye; C = Iron Ingot |
| Vintage PC | ph_furn:old_pc |
1 | DCD / BAB / BEB |
A = Tree Sap; B = Redstone; C = Green Stained Glass Pane; D = Redstone Torch; E = White Dye |
| Vintage Wall Clock | ph_furn:wall_clock_5 |
1 | C / A / B |
A = Tree Sap; B = Clock; C = Yellow Dye |
Recipes W (213)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Waffles | ph_furn:dessert_8 |
4 | B·D / CAF / ·E· |
A = Tree Sap; B = Honeycomb; C = Milk Bucket; D = Sugar; E = Wheat; F = Egg |
| Wall Clother Rack | ph_furn:wall_clother_rack |
2 | ·B· / CAD |
A = Tree Sap; B = Stick; C = Wool [data 12]; D = Wool [data 9] |
| Wall Clother Rack | ph_furn:wall_clother_rack_1 |
2 | ·B· / CAD |
A = Tree Sap; B = Stick; C = Wool [data 12]; D = Wool |
| Wall Clother Rack | ph_furn:wall_clother_rack_2 |
2 | ·B· / CAD |
A = Tree Sap; B = Stick; C = Wool [data 14]; D = Wool [data 13] |
| Wall Clother Rack | ph_furn:wall_clother_rack_3 |
2 | ·B· / CAD |
A = Tree Sap; B = Stick; C = Wool [data 4]; D = Wool [data 11] |
| Wall Clother Rack | ph_furn:wall_clother_rack_4 |
2 | ·B· / CAD |
A = Tree Sap; B = Stick; C = Wool [data 4]; D = Wool [data 13] |
| Wall Notes | ph_furn:wall_notes |
1 | ·C· / BAB / ·B· |
A = Tree Sap; B = Paper; C = Black Dye |
| Wall Oven | ph_furn:wall_oven |
1 | ·A· / CBC |
A = Tree Sap; B = Furnace; C = Iron Ingot |
| Wall Photos | ph_furn:wall_photos |
2 | AAA |
A = Garland Photos |
| Wall Photos | ph_furn:wall_photos_1 |
2 | AAA |
A = Garland Photos |
| Wall Photos | ph_furn:wall_photos_2 |
2 | AAA |
A = Garland Photos |
| Wall Photos | ph_furn:wall_photos_3 |
2 | AAA |
A = Garland Photos |
| Warm Light Bulb Garland | ph_furn:light_bulb_garland_1 |
6 | EDE / BAB / CCC |
A = Tree Sap; B = Glowstone Dust; C = Glass Bottle; D = Yellow Dye; E = String |
| Warm Light Bulb Garland | ph_furn:light_bulb_garland_1 |
1 | A |
A = Warm Straight Light Bulb Garland |
| Warm Straight Light Bulb Garland | ph_furn:light_bulb_garland_4 |
1 | A |
A = Warm Light Bulb Garland |
| Washing Machine | ph_furn:washing_machine |
1 | CDC / EAE / CBC |
A = Tree Sap; B = Grindstone; C = Iron Ingot; D = Glass Pane; E = Redstone |
| Water Dispenser | ph_furn:juice_dispenser_4 |
3 | CCC / CAC / CBC |
A = Tree Sap; B = Water Bucket; C = Glass Pane |
| Water Fountain | ph_furn:water_fountain |
1 | ·B· / CAC / ·C· |
A = Tree Sap; B = Water Bucket; C = Quartz Block [data 2] |
| Water Fountain (Top) | ph_furn:water_fountain_top |
1 | B / A / C |
A = Tree Sap; B = Water Bucket; C = Quartz Block [data 2] |
| Water Lily | ph_furn:water_lily |
6 | ·B· / BAB / ·B· |
A = Tree Sap; B = Waterlily |
| Weather Rooster | ph_furn:weather_rooster |
1 | BBB / ·A· / ·B· |
A = Tree Sap; B = Copper Ingot |
| Weather Rooster 1 | ph_furn:weather_rooster_1 |
1 | BBB / ·A· / ·B· |
A = Tree Sap; B = Iron Ingot |
| White Alarm Clock | ph_furn:alarm_clock_6 |
1 | DCD / ·A· / ·B· |
A = Tree Sap; B = Clock; C = White Dye; D = Iron Ingot |
| White and Black Roof (45°) | ph_furn:roof_45_9 |
6 | BBB / AAA |
A = White Brick; B = Black Roof Block |
| White and Black Roof (In) | ph_furn:roof_corner_in_9 |
6 | B·B / ABA / ·A· |
A = White Brick; B = Black Roof Block |
| White and Black Roof (Out) | ph_furn:roof_corner_out_9 |
6 | ·B· / BAB / A·A |
A = White Brick; B = Black Roof Block |
| White and Pink Flowers Vase | ph_furn:flower_vase_3 |
1 | A |
A = Red Roses Vase |
| White Antique Sign | ph_furn:coffeeplate_5 |
1 | A |
A = White Bakery Sign |
| White Arcade Sign | ph_furn:coffeeplate_9 |
1 | A |
A = White Grocery Sign |
| White Awning | ph_furn:striped_awning_6 |
6 | D·D / DAD / BCB |
A = Tree Sap; B = Wool; C = Wool; D = Stick |
| White Bakery Sign | ph_furn:coffeeplate_3 |
1 | A |
A = White Coffee Sign |
| White Barbecue Grill | ph_furn:barbecue_grill_6 |
1 | DAE / BCB |
A = Tree Sap; B = Coal; C = Bucket; D = Iron Bars; E = White Dye |
| White Bathroom Sink | ph_furn:bathroom_sink |
2 | D· / BA / C· |
A = Tree Sap; B = Planks; C = Quartz Block; D = White Dye |
| White Bathroom Worktop | ph_furn:bathroom_worktop_sink_5 |
2 | CA / BD |
A = Tree Sap; B = Chest; C = Planks; D = White Dye |
| White Bathroom Worktop Sink | ph_furn:bathroom_worktop_sink_2 |
1 | B / A |
A = White Bathroom Worktop; B = Water Bucket |
| White Beach Towel | ph_furn:beach_towel_6 |
3 | A |
A = White Towels Pile |
| White Bedside Lamp | ph_furn:bedside_lamp_2 |
1 | A / B |
A = White Roof Lamp; B = Stick |
| White Bedside Table | ph_furn:bedside_table_6 |
4 | ·D· / CAC / CBC |
A = Tree Sap; B = Chest; C = Planks; D = White Dye |
| White Birdhouse | ph_furn:birdhouse_6 |
3 | BD / CA / C· |
A = Tree Sap; B = Planks; C = Stick; D = White Dye |
| White Blender | ph_furn:blender_6 |
1 | B / A / C |
A = Empty Jar ; B = White Dye; C = Iron Ingot |
| White Book | ph_furn:book_2 |
3 | BBB / CAC / ·D· |
A = Tree Sap; B = Paper; C = Leather; D = White Dye |
| White Book | ph_furn:book_2 |
1 | A |
A = White Open Book |
| White Brick | ph_furn:worn_brick_4 |
8 | BBB / BAB / BBB |
A = White Dye; B = Orange Worn Brick |
| White Building Trim | ph_furn:building_trim_1 |
3 | BAB |
A = Tree Sap; B = Concrete |
| White Building Trim (Corner Out) | ph_furn:building_trim_corner_out_1 |
3 | B / A / B |
A = Tree Sap; B = Concrete |
| White Cabinet Corner | ph_furn:kitchen_cabinet_corner_7 |
3 | C· / BA / BB |
A = Tree Sap; B = Planks; C = White Dye |
| White Cabinet Corner | ph_furn:top_cabinet_corner_7 |
4 | D· / CA / CC |
A = Tree Sap; C = Oak Slab; D = White Dye |
| White Cabinet Double | ph_furn:kitchen_cabinet_double_7 |
2 | CD / BA |
A = Tree Sap; B = Chest; C = Planks; D = White Dye |
| White Cabinet Drawers | ph_furn:kitchen_cabinet_drawers_7 |
2 | BA / CD |
A = Tree Sap; B = Chest; C = Planks; D = White Dye |
| White Chair | ph_furn:chair_7 |
3 | BAB / CCC / BDB |
A = Tree Sap; B = Stick; C = Planks; D = White Dye |
| White Chalkboard Menu | ph_furn:easel_menu_1 |
1 | ABA |
A = Blackboard Single 2; B = Chain |
| White Classic Yard Fence | ph_furn:classic_yard_fence |
3 | AB / AB / A· |
A = White Classic Yard Fence (Post); B = Stick |
| White Classic Yard Fence (Middle) | ph_furn:classic_yard_fence_middle |
3 | BAB / BAB / ·A· |
A = White Classic Yard Fence (Post); B = Stick |
| White Classic Yard Fence (Post) | ph_furn:classic_yard_fence_post |
3 | ·B· / AAA |
A = Brown Classic Yard Fence (Post); B = White Dye |
| White Coffee Cup | ph_furn:coffee_cup_6 |
2 | ·C· / BAB / ·B· |
A = Tree Sap; B = Brick; C = White Dye |
| White Coffee Cup | ph_furn:coffee_cup_6 |
2 | A |
A = White Coffee Cups |
| White Coffee Cups | ph_furn:coffee_cups_6 |
1 | AA |
A = White Coffee Cup |
| White Coffee Maker | ph_furn:coffee_maker_6 |
1 | ·D· / BAC / EEE |
A = Tree Sap; B = Cocoa Beans; C = Water Bucket; D = White Dye; E = Iron Ingot |
| White Coffee Sign | ph_furn:coffeeplate_1 |
2 | BAC |
A = Tree Sap; B = Oak Sign; C = White Dye |
| White Coffee Sign | ph_furn:coffeeplate_1 |
1 | A |
A = White Exit Sign |
| White Coffee Table | ph_furn:coffee_table_single_7 |
2 | ·AD / CBC |
A = Tree Sap; B = Stick; C = Planks; D = White Dye |
| White Cooking Pot | ph_furn:cooking_pot_6 |
1 | ·C· / ·A· / BBB |
A = Tree Sap; B = Iron Ingot; C = White Dye |
| White Cooler | ph_furn:cooler_6 |
1 | BAC |
A = Tree Sap; B = Powder Snow Bucket; C = White Dye |
| White Decoration Pot | ph_furn:decoration_pot_6 |
3 | ·C· / BAB / BBB |
A = Tree Sap; B = Brick; C = White Dye |
| White Decorative Curtain | ph_furn:noren_2 |
3 | BCB / CAC / CCC |
A = Tree Sap; B = Stick; C = Paper |
| White Desk (Left) | ph_furn:desk_left_6 |
1 | A |
A = White Desk (Middle) |
| White Desk (Middle) | ph_furn:desk_middle_6 |
1 | A |
A = White Desk (Right) |
| White Desk (Right) | ph_furn:desk_right_6 |
3 | ·AD / BCC |
A = Tree Sap; B = Chest; C = Planks; D = White Dye |
| White Desk (Right) | ph_furn:desk_right_6 |
1 | A |
A = White Desk (Left) |
| White Desktop Lamp | ph_furn:desktop_lamp_2 |
3 | CBD / ·AB / ·B· |
A = Tree Sap; B = Stick; C = Glowstone Dust; D = White Dye |
| White Divider Panel | ph_furn:oriental_panels_4 |
1 | ·B· / AAA |
A = Light Brown Divider Panel; B = White Dye |
| White Dog House | ph_furn:dog_house_7 |
1 | ·C· / CAC / BBB |
A = Tree Sap; B = Planks; C = White Dye |
| White Door Item | ph_furn:white_door_item |
3 | BB· / BBA / BBC |
A = Tree Sap; B = Planks; C = White Dye |
| White Door Triple Item | ph_furn:white_door_triple_item |
2 | A / A / A |
A = White Door Item |
| White Drawers | ph_furn:drawers_6 |
4 | ·D· / CBC / CAC |
A = Tree Sap; B = Chest; C = Planks; D = White Dye |
| White Exit Sign | ph_furn:openplate_8 |
1 | A |
A = White Shop Sign |
| White File Cabinet | ph_furn:file_cabinet |
4 | DCD / DAD / DBD |
A = Tree Sap; B = Chest; C = White Dye; D = Iron Ingot |
| White Fireplace | ph_furn:fireplace |
1 | BBB / BAB / BCB |
A = Tree Sap; B = Birch Planks; C = Coal |
| White Float Lounger | ph_furn:float_lounger_6 |
2 | BAC |
A = Tree Sap; B = Pufferfish; C = White Dye |
| White Floor Lamp | ph_furn:floor_lamp_2 |
1 | A / B / B |
A = White Roof Lamp; B = Stick |
| White Flowers Bouquet | ph_furn:bouquet_2 |
1 | A |
A = Red Flowers Bouquet |
| White Food Sign | ph_furn:openplate_5 |
1 | A |
A = White Arcade Sign |
| White Game Console | ph_furn:game_console |
1 | CBC / DAD / BEB |
A = Tree Sap; B = Redstone; C = Comparator; D = Redstone Torch; E = White Dye |
| White Glass Door Item | ph_furn:white_glass_door_item |
3 | BBC / BBA / BB· |
A = Tree Sap; B = Glass; C = White Dye |
| White Grocery Sign | ph_furn:coffeeplate_7 |
1 | A |
A = White Antique Sign |
| White Hanging Pennants | ph_furn:pennants_1 |
6 | BAB / CCC / ·D· |
A = Tree Sap; B = String; C = Paper; D = White Dye |
| White Hanging Pennants | ph_furn:pennants_1 |
1 | A |
A = White Pennants |
| White Kettle | ph_furn:kettle_6 |
1 | BCB / BAB / BBB |
A = Tree Sap; B = Iron Nugget; C = White Dye |
| White Kitchen Chair | ph_furn:kitchen_chair_7 |
3 | BA· / CCC / BDB |
A = Tree Sap; B = Stick; C = Planks; D = White Dye |
| White Large Mirror | ph_furn:large_mirror_2 |
2 | A / A / A |
A = White Mirror |
| White Large Pot | ph_furn:flower_pot_big_3 |
3 | BCB / BAB / BBB |
A = Tree Sap; B = Clay Ball; C = White Dye |
| White Mailbox | ph_furn:mailbox_5 |
1 | BA / B· / B· |
A = White Wall Mailbox; B = Stick |
| White Mirror | ph_furn:wall_mirror_1 |
3 | ·B· / AAA |
A = Brown Mirror; B = White Dye |
| White Mug | ph_furn:mug_6 |
5 | ·A· / BCB / BBB |
A = Tree Sap; B = Brick; C = White Dye |
| White Office Chair | ph_furn:office_chair_6 |
3 | ·D· / ·C· / BAB |
A = Tree Sap; B = Iron Nugget; C = Wool; D = Stick |
| White Open Book | ph_furn:open_book_1 |
1 | A |
A = White Book |
| White Outdoor Chair | ph_furn:outdoo_chair_7 |
3 | BA· / CCC / BDB |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = White Dye |
| White Outdoor Coffee Table (Left) | ph_furn:outdoor_coffee_table_left_6 |
2 | AD· / CBC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = White Dye |
| White Outdoor Coffee Table (Middle) | ph_furn:outdoor_coffee_table_middle_6 |
2 | ·BD / CAC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = White Dye |
| White Outdoor Coffee Table (Right) | ph_furn:outdoor_coffee_table_right_6 |
2 | ·AD / CBC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = White Dye |
| White Outdoor Coffee Table (Single) | ph_furn:outdoor_coffee_table_single_6 |
2 | BD· / CAC |
A = Tree Sap; B = Stick; C = Stripped Oak Log; D = White Dye |
| White Outdoor Couch (Left) | ph_furn:outdoor_couch_left_6 |
1 | A |
A = White Outdoor Couch (Single) |
| White Outdoor Couch (Middle) | ph_furn:outdoor_couch_middle_6 |
1 | A |
A = White Outdoor Couch (Right) |
| White Outdoor Couch (Right) | ph_furn:outdoor_couch_right_6 |
1 | A |
A = White Outdoor Couch (Left) |
| White Outdoor Couch (Single) | ph_furn:outdoor_couch_single_6 |
4 | BBB / CAC |
A = Tree Sap; B = Wool; C = Log |
| White Outdoor Couch (Single) | ph_furn:outdoor_couch_single_6 |
1 | A |
A = White Outdoor Couch (Middle) |
| White Outdoor Table | ph_furn:outdoor_table_6 |
3 | ·AD / CCC / ·B· |
A = Tree Sap; B = Stick; C = Planks; D = White Dye |
| White Pattern Antique | ph_furn:pattern_antique_2 |
8 | CCC / BAB / CCC |
A = Tree Sap; B = Wool [data 4]; C = Wool |
| White Pennants | ph_furn:pennants_5 |
1 | A |
A = White Hanging Pennants |
| White Piano | ph_furn:piano_3 |
1 | CCC / DAD / CBC |
A = Tree Sap; B = Noteblock; C = Birch Planks; D = String |
| White Piano Stool | ph_furn:piano_stool_3 |
3 | C / A / B |
A = Tree Sap; B = Birch Planks; C = Wool [data 14] |
| White Rocking Chair | ph_furn:rocking_chair_7 |
1 | A / B |
A = White Chair; B = Stick |
| White Roof Lamp | ph_furn:large_roof_lamp_3 |
3 | CBC / CAC / ·D· |
A = Tree Sap; B = Glowstone Dust; C = Paper; D = White Dye |
| White Rustic Sofa (Left) | ph_furn:sofa_rustic_left_7 |
1 | A |
A = White Rustic Sofa (Single) |
| White Rustic Sofa (Middle) | ph_furn:sofa_rustic_middle_7 |
1 | A |
A = White Rustic Sofa (Right) |
| White Rustic Sofa (Right) | ph_furn:sofa_rustic_right_7 |
1 | A |
A = White Rustic Sofa (Left) |
| White Rustic Sofa (Single) | ph_furn:sofa_rustic_7 |
4 | ·A· / BBB / C·C |
A = Tree Sap; B = Wool; C = Log |
| White Rustic Sofa (Single) | ph_furn:sofa_rustic_7 |
1 | A |
A = White Rustic Sofa (Middle) |
| White Shelf | ph_furn:shelf_6 |
3 | ·C· / BAB |
A = Tree Sap; B = Oak Slab; C = White Dye |
| White Shelf (Bracket) | ph_furn:shelf_5 |
1 | B / A |
A = Black Wall Bracket; B = White Shelf |
| White Shelving (Model 1) | ph_furn:shelving_5 |
2 | CCC / BAB / CCC |
A = Tree Sap; B = Book; C = Birch Planks |
| White Shelving (Model 2) | ph_furn:shelving_6 |
2 | CCC / BBA / CCC |
A = Tree Sap; B = Book; C = Birch Planks |
| White Shelving (Model 3) | ph_furn:shelving_7 |
2 | CCC / BCB / CAC |
A = Tree Sap; B = Book; C = Birch Planks |
| White Shelving (Model 4) | ph_furn:shelving_8 |
2 | CAC / BCB / CCC |
A = Tree Sap; B = Book; C = Birch Planks |
| White Shop Facade Column (Bottom) | ph_furn:shopfacade_column_bottom_7 |
8 | BBB / BBB / AAA |
A = Stick; B = White Shop Facade Column (Middle) |
| White Shop Facade Column (Middle) | ph_furn:shopfacade_column_7 |
8 | BBB / BAB / BBB |
A = White Dye; B = Brown Shop Facade Column (Middle) |
| White Shop Facade Column (Single) | ph_furn:shopfacade_column_single_7 |
3 | AAA / BBB / AAA |
A = Stick; B = White Shop Facade Column (Middle) |
| White Shop Facade Column (Top) | ph_furn:shopfacade_column_top_7 |
8 | AAA / BBB / BBB |
A = Stick; B = White Shop Facade Column (Middle) |
| White Shop Facade Halftimber | ph_furn:shopfacade_halftimber_7 |
5 | ABA / BBB / ABA |
A = Stick; B = White Shop Facade Column (Middle) |
| White Shop Facade Lines | ph_furn:shopfacade_lines_7 |
6 | BBB / AAA / BBB |
A = Stick; B = White Shop Facade Column (Middle) |
| White Shop Facade Pillar (Bottom) | ph_furn:shopfacade_pillar_bottom_7 |
5 | ABA / ABA / BBB |
A = Stick; B = White Shop Facade Column (Middle) |
| White Shop Facade Pillar (Middle) | ph_furn:shopfacade_pillar_middle_7 |
3 | ABA / ABA / ABA |
A = Stick; B = White Shop Facade Column (Middle) |
| White Shop Facade Pillar (Single) | ph_furn:shopfacade_pillar_7 |
4 | ABA / BBB / AAA |
A = Stick; B = White Shop Facade Column (Middle) |
| White Shop Facade Pillar (Top) | ph_furn:shopfacade_pillar_top_7 |
5 | BBB / ABA / ABA |
A = Stick; B = White Shop Facade Column (Middle) |
| White Shop Facade Window | ph_furn:shopfacade_window_7 |
3 | AAA / AAA |
A = White Window Line |
| White Shop Facade Window Arch | ph_furn:shopfacade_arch_7 |
3 | AAA / AAA |
A = White Window Half Arch |
| White Shop Facade Window Cross | ph_furn:shopfacade_window_cross_7 |
3 | AAA / AAA |
A = White Window Classic |
| White Shop Facade Window Frame | ph_furn:shopfacade_frame_7 |
3 | AAA / AAA |
A = White Window Frame |
| White Shop Sign | ph_furn:openplate_6 |
1 | A |
A = White Food Sign |
| White Side Table | ph_furn:side_table_7 |
2 | ·D· / CBC / BAB |
A = Tree Sap; B = Stick; C = Planks; D = White Dye |
| White Sink | ph_furn:kitchen_sink_7 |
1 | B / A |
A = White Cabinet Drawers; B = Water Bucket |
| White Sink | ph_furn:kitchen_sink_7 |
1 | B / A |
A = White Cabinet Double; B = Water Bucket |
| White Slab Brick | ph_furn:worn_slab_brick_4 |
6 | AAA |
A = White Brick |
| White Sofa (Left) | ph_furn:sofa_left_7 |
1 | A |
A = White Sofa (Single) |
| White Sofa (Middle) | ph_furn:sofa_middle_7 |
1 | A |
A = White Sofa (Right) |
| White Sofa (Right) | ph_furn:sofa_right_7 |
1 | A |
A = White Sofa (Left) |
| White Sofa (Single) | ph_furn:sofa_single_7 |
4 | BBB / CAC |
A = Tree Sap; B = Wool; C = Planks |
| White Sofa (Single) | ph_furn:sofa_single_7 |
1 | A |
A = White Sofa (Middle) |
| White Stairs (Double) | ph_furn:stairs_3 |
1 | BAB |
A = White Stairs (Single); B = Stick |
| White Stairs (Single) | ph_furn:stairs_single_3 |
3 | ·B· / AAA |
A = Light Stairs (Single); B = White Dye |
| White Stool | ph_furn:stool_7 |
3 | AD / C· / B· |
A = Tree Sap; B = Stick; C = Planks; D = White Dye |
| White Sun Chair | ph_furn:sun_chair_6 |
2 | B·B / ·A· / B·B |
A = White Beach Towel; B = Stick |
| White Table (1x1) | ph_furn:table_1x1_7 |
2 | AD / BB / CC |
A = Tree Sap; B = Planks; C = Stick; D = White Dye |
| White Table Cloth | ph_furn:table_cloth_6 |
1 | B / A |
A = Brown Table (1x1); B = Wool |
| White Table Lamp | ph_furn:table_lamp_2 |
1 | A / B / B |
A = White Roof Lamp; B = Clay Ball |
| White Tabletop Frame | ph_furn:tabletop_frame_3 |
3 | C / A / B |
A = Tree Sap; B = Painting; C = White Dye |
| White Tent | ph_furn:tent_6 |
1 | CBC / BAB |
A = Tree Sap; B = Wool; C = Stick |
| White Tile Mosaic | ph_furn:tile_mosaic_8 |
3 | ·C· / CAC / BBB |
A = Tree Sap; B = Quartz Bricks; C = Clay Ball |
| White Toaster | ph_furn:toaster_6 |
1 | ·E· / CAC / BDB |
A = Tree Sap; B = Iron Ingot; C = Redstone; D = Piston [data 1]; E = White Dye |
| White Toilet | ph_furn:toilet_2 |
2 | ·D· / BAB / ·C· |
A = Tree Sap; B = Quartz Block; C = Water Bucket; D = White Dye |
| White Toothbrush Glass and Soap Dispenser | ph_furn:toothbrush_glass_2 |
1 | ·C· / DAD / ·B· |
A = Tree Sap; B = Flower Pot; C = White Dye; D = Stick |
| White Top Cabinet | ph_furn:top_cabinet_closed_7 |
4 | BD / CA |
A = Tree Sap; B = Chest; C = Oak Slab; D = White Dye |
| White Top Cabinet Double | ph_furn:top_cabinet_double_7 |
4 | CD / BA |
A = Tree Sap; B = Chest; C = Oak Slab; D = White Dye |
| White Top Cabinet Open | ph_furn:top_cabinet_open_7 |
4 | BA / CD |
A = Tree Sap; B = Chest; C = Oak Slab; D = White Dye |
| White Towel Bar | ph_furn:towel_bar_2 |
3 | B / A |
A = White Towels Pile; B = Stick |
| White Towels Pile | ph_furn:towels_pile |
3 | CAC / BBB |
A = Tree Sap; B = Wool; C = String |
| White Trash Can | ph_furn:trash_can_6 |
2 | C / A / B |
A = Tree Sap; B = Cauldron; C = White Dye |
| White Turntable | ph_furn:turntable_3 |
1 | C· / A / B |
A = Tree Sap; B = Jukebox; C = White Dye |
| White Tv Table (Left) | ph_furn:tv_table_left_7 |
2 | ·AD / CBC |
A = Tree Sap; B = Chest; C = Planks; D = White Dye |
| White Tv Table (Middle) | ph_furn:tv_table_middle_7 |
2 | BD· / CAC |
A = Tree Sap; B = Chest; C = Planks; D = White Dye |
| White Tv Table (Right) | ph_furn:tv_table_right_7 |
2 | AD· / CBC |
A = Tree Sap; B = Chest; C = Planks; D = White Dye |
| White Tv Table (Single) | ph_furn:tv_table_single_7 |
2 | ·BD / CAC |
A = Tree Sap; B = Chest; C = Planks; D = White Dye |
| White Vending Machine | ph_furn:vending_machine_3 |
1 | FCG / BAB / DED |
A = Tree Sap; B = Iron Ingot; C = Glass Pane; D = Redstone; E = White Dye; F = Comparator; G = Dispenser [data 3] |
| White Vintage Telephone | ph_furn:retro_telephone_6 |
1 | ECE / BAD / ·E· |
A = Tree Sap; B = Hopper; C = White Dye; D = Stone Button; E = Redstone |
| White Wall Clock | ph_furn:wall_clock_2 |
1 | C / A / B |
A = Tree Sap; B = Clock; C = White Dye |
| White Wall Lamp | ph_furn:wall_lamp_1 |
1 | A· / BB |
A = White Roof Lamp; B = Stick |
| White Wall Mailbox | ph_furn:wall_mailbox_5 |
3 | ·B· / CAC / CCC |
A = Tree Sap; B = White Dye; C = Iron Nugget |
| White Window Adorned | ph_furn:window_adorned_7 |
3 | ·B· / AAA |
A = Brown Window Adorned; B = White Dye |
| White Window Arch | ph_furn:window_arch_7 |
3 | ·B· / AAA |
A = Brown Window Arch; B = White Dye |
| White Window Classic | ph_furn:window_classic_7 |
3 | ·B· / AAA |
A = Brown Window Classic; B = White Dye |
| White Window Diamond | ph_furn:window_diamond_7 |
3 | ·B· / AAA |
A = Brown Window Diamond; B = White Dye |
| White Window Frame | ph_furn:window_frame_7 |
3 | ·B· / AAA |
A = Brown Window Frame; B = White Dye |
| White Window Half Arch | ph_furn:window_half_arch_7 |
3 | ·B· / AAA |
A = Brown Window Half Arch; B = White Dye |
| White Window Line | ph_furn:window_line_7 |
3 | ·B· / AAA |
A = Brown Window Line; B = White Dye |
| White Window Lower Arch | ph_furn:window_lower_arch_7 |
3 | ·B· / AAA |
A = Brown Window Lower Arch; B = White Dye |
| White Window Trim (Lower) | ph_furn:window_trim_lower_1 |
3 | ·B· / AAA |
A = Brown Window Trim (Lower); B = White Dye |
| Wicker Chair | ph_furn:restaurant_chair |
3 | C / BA / C |
A = Tree Sap; B = Sugar Cane; C = Stick |
| Wicker Rocking Chair | ph_furn:rocking_chair_1 |
1 | A / B |
A = Tablecloth Chair; B = Stick |
| Wicker Stool | ph_furn:restaurant_stool |
3 | BA / C |
A = Tree Sap; B = Sugar Cane; C = Stick |
| Wood Barrel | ph_furn:wood_barrel |
2 | CBC / CAC / CBC |
A = Tree Sap; B = Dark Oak Slab; C = Stick |
| Wooden Box | ph_furn:wooden_box |
6 | BBB / CAC / BBB |
A = Tree Sap; B = Planks; C = Stick |
| Wooden Box (Slab) | ph_furn:wooden_box_slab |
6 | AAA |
A = Wooden Box |
| Wooden Large Wall Frame | ph_furn:large_wall_frame_3 |
1 | A |
A = Wooden Large Wall Frames |
| Wooden Large Wall Frame | ph_furn:large_wall_frame_5 |
1 | A |
A = Wooden Large Wall Frame |
| Wooden Large Wall Frames | ph_furn:large_wall_frame |
1 | AAA |
A = Brown Tabletop Frame |
| Wooden Large Wall Frames | ph_furn:large_wall_frame |
1 | A |
A = Wooden Large Wall Frame |
| Wooden Planks | ph_furn:wooden_planks |
4 | ·B· / CAC / ·B· |
A = Tree Sap; B = Oak Planks; C = Stick |
| Wooden Planks | ph_furn:wooden_planks |
1 | A |
A = Wooden Planks |
| Wooden Planks | ph_furn:wooden_planks_1 |
4 | ·B· / CAC / ·B· |
A = Tree Sap; B = Dark Oak Planks; C = Stick |
| Wooden Planks | ph_furn:wooden_planks_1 |
1 | A |
A = Wooden Planks |
| Wooden Planks | ph_furn:wooden_planks_2 |
1 | A |
A = Wooden Planks |
| Wooden Planks | ph_furn:wooden_planks_3 |
1 | A |
A = Wooden Planks |
| Wooden Roof Lamp | ph_furn:large_roof_lamp |
3 | CBC / CAC / ·D· |
A = Tree Sap; B = Glowstone Dust; C = Paper; D = Brown Dye |
| Wooden Wall Clock | ph_furn:wall_clock_4 |
1 | C / A / B |
A = Tree Sap; B = Clock; C = Brown Dye |
| Wooden Wall Frame | ph_furn:wall_frame_10 |
1 | AA |
A = Brown Tabletop Frame |
| Wooden Wall Frame | ph_furn:wall_frame_13 |
1 | A |
A = Wooden Wall Frame |
| Wooden Wall Frame | ph_furn:wall_frame_7 |
1 | A |
A = Brown Tabletop Frame |
| Wooden Wall Frame | ph_furn:wall_painting |
1 | A |
A = Wooden Wall Frame |
| Wooden Wall Frame | ph_furn:wall_painting_3 |
1 | A |
A = Wooden Wall Frame |
| Wooden Wall Frames | ph_furn:wall_frame |
1 | AA / AA |
A = Brown Tabletop Frame |
| Wooden Wall Frames | ph_furn:wall_frame |
1 | A |
A = Wooden Wall Frames |
| Wooden Wall Frames | ph_furn:wall_frame_3 |
1 | A |
A = Wooden Wall Frames |
| Wooden Wall Frames | ph_furn:wall_frame_5 |
1 | AA / A |
A = Brown Tabletop Frame |
Recipes Y (68)
| Furniture | Result ID | Output Qty | Pattern (top to bottom) | Ingredient Key |
|---|---|---|---|---|
| Yellow Alarm Clock | ph_furn:alarm_clock |
1 | DCD / ·A· / ·B· |
A = Tree Sap; B = Clock; C = Yellow Dye; D = Iron Ingot |
| Yellow Arcade | ph_furn:arcade |
1 | DCD / BAG / FEF |
A = Tree Sap; B = Redstone; C = Purple Stained Glass Pane; D = Redstone Torch; E = Yellow Dye; F = Planks; G = Stone Button |
| Yellow Beach Towel | ph_furn:beach_towel_1 |
1 | B / A |
A = White Beach Towel; B = Yellow Dye |
| Yellow Blender | ph_furn:blender_7 |
1 | B / A / C |
A = Empty Jar ; B = Yellow Dye; C = Iron Ingot |
| Yellow Carpet Motif | ph_furn:retro_motif_7 |
8 | BBC / CAC / CBB |
A = Tree Sap; B = Wool [data 7]; C = Wool [data 4] |
| Yellow Cobblestone | ph_furn:cobblestone_4 |
8 | BBB / BAB / BBB |
A = Yellow Dye; B = Gray Cobblestone |
| Yellow Cobblestone Slab | ph_furn:cobblestone_slab_4 |
6 | AAA |
A = Yellow Cobblestone |
| Yellow Coffee Cup | ph_furn:coffee_cup_7 |
2 | ·C· / BAB / ·B· |
A = Tree Sap; B = Brick; C = Yellow Dye |
| Yellow Coffee Cup | ph_furn:coffee_cup_7 |
2 | A |
A = Yellow Coffee Cups |
| Yellow Coffee Cups | ph_furn:coffee_cups_7 |
1 | AA |
A = Yellow Coffee Cup |
| Yellow Coffee Maker | ph_furn:coffee_maker_7 |
1 | ·D· / BAC / EEE |
A = Tree Sap; B = Cocoa Beans; C = Water Bucket; D = Yellow Dye; E = Iron Ingot |
| Yellow Cooking Pot | ph_furn:cooking_pot_7 |
1 | ·C· / ·A· / BBB |
A = Tree Sap; B = Iron Ingot; C = Yellow Dye |
| Yellow Decoration Pot | ph_furn:decoration_pot_5 |
3 | ·C· / BAB / BBB |
A = Tree Sap; B = Brick; C = Yellow Dye |
| Yellow Desktop Lamp | ph_furn:desktop_lamp_3 |
3 | CBD / ·AB / ·B· |
A = Tree Sap; B = Stick; C = Glowstone Dust; D = Yellow Dye |
| Yellow Door Item | ph_furn:yellow_door_item |
3 | BB· / BBA / BBC |
A = Tree Sap; B = Planks; C = Yellow Dye |
| Yellow Door Triple Item | ph_furn:yellow_door_triple_item |
2 | A / A / A |
A = Yellow Door Item |
| Yellow Float Lounger | ph_furn:float_lounger |
1 | BA |
A = White Float Lounger; B = Yellow Dye |
| Yellow Flowers Bouquet | ph_furn:bouquet_6 |
1 | A |
A = Purple Roses Bouquet |
| Yellow Flowers Vase | ph_furn:flower_vase |
3 | C / A / B |
A = Tree Sap; B = Flower Pot; C = Yellow Flower |
| Yellow Flowers Vase | ph_furn:flower_vase |
1 | A |
A = Purple Roses Vase |
| Yellow Gnome | ph_furn:gnome_statue_2 |
3 | B / A / C |
A = Tree Sap; B = Concrete [data 11]; C = Concrete [data 1] |
| Yellow Kettle | ph_furn:kettle_7 |
1 | BCB / BAB / BBB |
A = Tree Sap; B = Iron Nugget; C = Yellow Dye |
| Yellow Mailbox | ph_furn:mailbox_6 |
1 | BA / B· / B· |
A = Yellow Wall Mailbox; B = Stick |
| Yellow Mug | ph_furn:mug |
5 | ·A· / BCB / BBB |
A = Tree Sap; B = Brick; C = Yellow Dye |
| Yellow Office Chair | ph_furn:office_chair |
3 | ·D· / ·C· / BAB |
A = Tree Sap; B = Iron Nugget; C = Wool [data 4]; D = Stick |
| Yellow Retro Carpet | ph_furn:retro_carpet_7 |
8 | BBC / BAB / CBB |
A = Tree Sap; B = Wool [data 7]; C = Wool [data 4] |
| Yellow Roses Bouquet | ph_furn:bouquet_3 |
1 | A |
A = White Flowers Bouquet |
| Yellow Rustic Sofa (Left) | ph_furn:sofa_rustic_left_1 |
1 | A |
A = Yellow Rustic Sofa (Single) |
| Yellow Rustic Sofa (Middle) | ph_furn:sofa_rustic_middle_1 |
1 | A |
A = Yellow Rustic Sofa (Right) |
| Yellow Rustic Sofa (Right) | ph_furn:sofa_rustic_right_1 |
1 | A |
A = Yellow Rustic Sofa (Left) |
| Yellow Rustic Sofa (Single) | ph_furn:sofa_rustic_1 |
4 | ·A· / BBB / C·C |
A = Tree Sap; B = Wool [data 4]; C = Log |
| Yellow Rustic Sofa (Single) | ph_furn:sofa_rustic_1 |
1 | A |
A = Yellow Rustic Sofa (Middle) |
| Yellow Shop Facade Column (Bottom) | ph_furn:shopfacade_column_bottom_1 |
6 | BBB / BBB / AAA |
A = Stick; B = Yellow Shop Facade Column (Middle) |
| Yellow Shop Facade Column (Middle) | ph_furn:shopfacade_column_1 |
8 | BBB / BAB / BBB |
A = Yellow Dye; B = Brown Shop Facade Column (Middle) |
| Yellow Shop Facade Column (Single) | ph_furn:shopfacade_column_single_1 |
3 | AAA / BBB / AAA |
A = Stick; B = Yellow Shop Facade Column (Middle) |
| Yellow Shop Facade Column (Top) | ph_furn:shopfacade_column_top_1 |
6 | AAA / BBB / BBB |
A = Stick; B = Yellow Shop Facade Column (Middle) |
| Yellow Shop Facade Halftimber | ph_furn:shopfacade_halftimber_1 |
5 | ABA / BBB / ABA |
A = Stick; B = Yellow Shop Facade Column (Middle) |
| Yellow Shop Facade Lines | ph_furn:shopfacade_lines_1 |
6 | BBB / AAA / BBB |
A = Stick; B = Yellow Shop Facade Column (Middle) |
| Yellow Shop Facade Pillar (Bottom) | ph_furn:shopfacade_pillar_bottom_1 |
5 | ABA / ABA / BBB |
A = Stick; B = Yellow Shop Facade Column (Middle) |
| Yellow Shop Facade Pillar (Middle) | ph_furn:shopfacade_pillar_middle_1 |
3 | ABA / ABA / ABA |
A = Stick; B = Yellow Shop Facade Column (Middle) |
| Yellow Shop Facade Pillar (Single) | ph_furn:shopfacade_pillar_1 |
4 | ABA / BBB / AAA |
A = Stick; B = Yellow Shop Facade Column (Middle) |
| Yellow Shop Facade Pillar (Top) | ph_furn:shopfacade_pillar_top_1 |
5 | BBB / ABA / ABA |
A = Stick; B = Yellow Shop Facade Column (Middle) |
| Yellow Shop Facade Window | ph_furn:shopfacade_window_1 |
3 | AAA / AAA |
A = Yellow Window Line |
| Yellow Shop Facade Window Arch | ph_furn:shopfacade_arch_1 |
3 | AAA / AAA |
A = Yellow Window Half Arch |
| Yellow Shop Facade Window Cross | ph_furn:shopfacade_window_cross_1 |
3 | AAA / AAA |
A = Yellow Window Classic |
| Yellow Shop Facade Window Frame | ph_furn:shopfacade_frame_1 |
3 | AAA / AAA |
A = Yellow Window Frame |
| Yellow Sofa (Left) | ph_furn:sofa_left_1 |
1 | A |
A = Yellow Sofa (Single) |
| Yellow Sofa (Middle) | ph_furn:sofa_middle_1 |
1 | A |
A = Yellow Sofa (Right) |
| Yellow Sofa (Right) | ph_furn:sofa_right_1 |
1 | A |
A = Yellow Sofa (Left) |
| Yellow Sofa (Single) | ph_furn:sofa_single_1 |
4 | BBB / CAC |
A = Tree Sap; B = Wool [data 4]; C = Planks |
| Yellow Sofa (Single) | ph_furn:sofa_single_1 |
1 | A |
A = Yellow Sofa (Middle) |
| Yellow Striped Awning | ph_furn:striped_awning |
6 | D·D / DAD / BCB |
A = Tree Sap; B = Wool [data 4]; C = Wool; D = Stick |
| Yellow Sun Chair | ph_furn:sun_chair |
2 | B·B / ·A· / B·B |
A = Yellow Beach Towel; B = Stick |
| Yellow Table Cloth | ph_furn:table_cloth_0 |
1 | B / A |
A = Brown Table (1x1); B = Wool [data 4] |
| Yellow Tent | ph_furn:tent |
1 | CBC / BAB |
A = Tree Sap; B = Wool [data 4]; C = Stick |
| Yellow Tile Mosaic | ph_furn:tile_mosaic_2 |
3 | ·B· / AAA |
A = White Tile Mosaic; B = Yellow Dye |
| Yellow Toaster | ph_furn:toaster_7 |
1 | ·E· / CAC / BDB |
A = Tree Sap; B = Iron Ingot; C = Redstone; D = Piston [data 1]; E = Yellow Dye |
| Yellow Trash Can | ph_furn:trash_can_7 |
2 | C / A / B |
A = Tree Sap; B = Cauldron; C = Yellow Dye |
| Yellow Wall Mailbox | ph_furn:wall_mailbox_6 |
3 | ·B· / CAC / CCC |
A = Tree Sap; B = Yellow Dye; C = Iron Nugget |
| Yellow Wall Notes | ph_furn:wall_notes_1 |
1 | ·C· / BAB / ·B· |
A = Tree Sap; B = Paper; C = Yellow Dye |
| Yellow Window Adorned | ph_furn:window_adorned_1 |
3 | ·B· / AAA |
A = Brown Window Adorned; B = Yellow Dye |
| Yellow Window Arch | ph_furn:window_arch_1 |
3 | ·B· / AAA |
A = Brown Window Arch; B = Yellow Dye |
| Yellow Window Classic | ph_furn:window_classic_1 |
3 | ·B· / AAA |
A = Brown Window Classic; B = Yellow Dye |
| Yellow Window Diamond | ph_furn:window_diamond_1 |
3 | ·B· / AAA |
A = Brown Window Diamond; B = Yellow Dye |
| Yellow Window Frame | ph_furn:window_frame_1 |
3 | ·B· / AAA |
A = Brown Window Frame; B = Yellow Dye |
| Yellow Window Half Arch | ph_furn:window_half_arch_1 |
3 | ·B· / AAA |
A = Brown Window Half Arch; B = Yellow Dye |
| Yellow Window Line | ph_furn:window_line_1 |
3 | ·B· / AAA |
A = Brown Window Line; B = Yellow Dye |
| Yellow Window Lower Arch | ph_furn:window_lower_arch_1 |
3 | ·B· / AAA |
A = Brown Window Lower Arch; B = Yellow Dye |
minecraft:planks) instead of specific modern block IDs. The table preserves the original ingredient identifiers and does not invent substitutions. If a recipe refuses to craft on a newer game build, check the exact recipe and compatibility section rather than assuming every old ingredient alias still works.
6. Special Furniture Functions, Equipment Effects and Food
This is primarily a furniture addon, not an armor-and-weapons addon. The inspected item definitions do not establish a new armor set, weapon buffs, flight equipment or special combat enchantments. Supported features instead focus on interaction, roleplay, NPC control and consumable foods.| Feature | Observed Implementation | Player Benefit |
|---|---|---|
| Lamps and certain powered decorations | Block script toggles a custom open/on state; supported lamps use light-oriented interaction logic. | Turn lights or decorative effects on and off. |
| Candles and birthday decorations | Scripted interaction and candle-flame particles on supported objects. | Animated-looking room and event details. |
| Doors and curtains | Custom block components control opening and multi-block placement or removal. | More realistic room layouts and functional entryways. |
| Vehicle paint | Interaction events select different skin colors when an accepted dye is held. | Customize vehicle appearance. |
| Vehicle audio | Vehicle sound definitions include engine, idle, driving, horn and door effects for applicable models. | More immersive road scenes. |
| Citizen controls | Action form offers stay, wander, follow and sit actions. | Populate houses, shops and streets with roleplay NPCs. |
| Food restoration | 24 custom food-item files define nutrition values and saturation modifiers. | Eat food items in Survival mode; no custom potion effects were found in those item definitions. |
Food Nutrition Examples from Item Definitions
| Food | Nutrition Value | Saturation Modifier |
|---|---|---|
| Sushi Table | 10 | 0.5 |
| Birthday Cake | 8 | 0.4 |
| Pizza Tray variants | 8 | 0.5 |
| Grilled Meat variants | 8 | 0.5 |
| Burger Meal | 7 | 0.5 |
| Hot Dog Meal | 7 | 0.4 |
| Desserts and juice variants | 4 | 0.2 |
7. Useful Minecraft Commands
Enable cheats and use the commands below in a test world. The IDs in this table were verified against the addon's item or entity definitions. Some commands require operator privileges.| Command | Purpose |
|---|---|
/give @s ph_furn:furniture_book 1 |
Get the placeable Furniture Book. |
/give @s ph_furn:tree_sap 16 |
Get 16 Tree Sap items for recipes. |
/give @s ph_furn:money 15 |
Get 15 Coins for trading. |
/give @s ph_furn:air_conditioning 1 |
Get an Air Conditioning block or item, subject to the game recognizing this block identifier. |
/summon ph_furn:seller_npc |
Summon a merchant NPC. |
/summon ph_furn:npc.spawn_npc |
Spawn the citizen generator that transforms into a random male or female citizen. |
/summon ph_furn:npc.male_npc |
Summon a male citizen directly. |
/summon ph_furn:npc.female_npc |
Summon a female citizen directly. |
/summon ph_furn:vehicles.vintage_bike |
Summon a vintage bicycle. |
/summon ph_furn:vehicles.scooter_motorcycle |
Summon a scooter motorcycle. |
/summon ph_furn:vehicles.touring_motorcycle |
Summon a touring motorcycle. |
/summon ph_furn:vehicles.car |
Summon a car. |
/summon ph_furn:vehicles.old_truck |
Summon an old truck. |
/summon ph_furn:vehicles.sports_coupe |
Summon a sports coupe. |
8. Step-by-Step Installation and Correct Load Order
Installing the Provided ZIP Archive
- Download the English addon ZIP and extract it with a file manager. This archive is a container holding two separate pack directories; it is not a single ready-to-import
.mcaddonarchive. - Inside the top-level folder, locate the Behavior Pack and Resource Pack directories. Each is nested inside a similarly named directory. Continue opening folders until you find the actual
manifest.jsonat the top level of the pack you will install. - Copy the complete inner BP directory, including its
manifest.json, into Minecraft Bedrock'sbehavior_packslocation; copy the complete inner RP directory intoresource_packs. Paths vary by Android, Windows and other devices. Do not copy a wrapper directory whose root has no manifest. - Alternatively, create a separate ZIP from the contents of each inner pack directory with
manifest.jsonat the archive root, rename them to.mcpack, and open both files with Minecraft. Do not just rename the original double-pack wrapper ZIP. - Create a new world. In the world's Behavior Packs section, activate Furniture Life V2 Behavior Pack. In Resource Packs, activate Furniture Life V2 Resource Pack.
- If Minecraft prompts you to add the linked dependency, accept it and verify both packs are shown as active. The two packs reference each other by UUID.
- For load order, keep Furniture Life V2 Behavior Pack at the top of the active Behavior Pack priority list and Furniture Life V2 Resource Pack at the top of the active Resource Pack priority list if using other addons or overriding packs. Each section has its own priority list; BP and RP cannot occupy one single shared list.
- Load the world, confirm you can see Furniture Book and Coins on the appropriate first spawn, test the furniture recipes, place a lamp and summon a trader.
- If any feature fails, try running Furniture Life by itself before adding other large furniture, animation, NPC or script packs. Back up valuable worlds first.
9. Minecraft Bedrock / MCPE Version Compatibility
These statuses are based on the package manifest, module dependencies and Microsoft's published Minecraft scripting version map. They are not the results of in-game testing on each release. The pack declares engine 1.20.30 but requires@minecraft/server 1.13.0, which Microsoft maps to Minecraft Bedrock 1.21.20. Newer releases need testing because the addon uses older API and entity definitions.
| MCPE / Bedrock Version | Compatibility Assessment | Reason |
|---|---|---|
| 1.19.x and earlier | Not Supported | Earlier than the declared minimum engine, and missing required behavior and script features. |
| 1.20.0–1.20.20 | Not Supported | Below the declared minimum engine version 1.20.30. |
| 1.20.30–1.20.80 | Not Supported as Packaged | Engine minimum may pass, but this release line does not provide the declared stable @minecraft/server 1.13.0 module. |
| 1.21.0–1.21.10 | Not Supported as Packaged | Older than the release associated with @minecraft/server 1.13.0. |
| 1.21.20–1.21.30 | Best-Matched Target | Manifest script dependency first maps to this version range. No direct game-launch verification was performed. |
| 1.21.40–1.21.132 | Potentially Compatible; Untested | Newer Bedrock versions may support the pack, but functions and old recipes need live validation. |
| 1.26.0–1.26.30 | Unverified; Test First | The 2026 version series changed editor and creator systems; no official Furniture Life compatibility update is included. |
| 1.26.40–1.26.60 | Unverified; Higher Risk | Later versions introduce stricter entity validation and newer scripting APIs; no runtime test or migration is included in this pack. |
| Later than 1.26.60 | Unknown | Future-version compatibility cannot be established from this archive. |
10. Troubleshooting Common Problems
| Problem | Possible Cause | What to Do |
|---|---|---|
| Furniture is invisible or appears as a missing texture | RP is missing, disabled or below an overriding resource pack. | Activate the corresponding RP and put it above conflicting resource packs; re-enter the world. |
| Furniture looks correct but does not interact | BP is not active or the JavaScript module did not load. | Activate the BP, check script dependencies and test on 1.21.20+ before treating the behavior as a bug. |
| Furniture Book or starting Coins are missing | Player already has the persistent starter tag, or the player-spawn script did not execute. | Use /give with cheats; check whether scripts are running. The gift is not meant to repeat every login. |
| Tree Sap never drops | Breaking unsupported blocks, or BP sap script missing. | Break qualifying tree log blocks rather than leaves or planks; test multiple logs and check the BP. |
| Crafting table shows no result | Incorrect 3×3 pattern, wrong ingredient type or compatibility difference. | Use the exact pattern in Section 5; check the output identifier and vanilla ingredient names. |
| No NPCs are visible | Insufficient spawn conditions or the entity logic is not active. | Try a grass-covered Plains biome in daylight, or summon the Trader in a Creative test world. |
| A citizen does not follow | Interaction requires NPC scripts and the menu labels follow as Survival-only. | Use the NPC menu in Survival and verify the BP script is functioning. |
| Vehicle cannot be driven or recolored | Using a non-vehicle item, incorrect controls, or a dye not recognized by its interaction data. | Spawn a verified vehicle ID, try riding on open ground, then hold an ordinary dye and interact. |
| World freezes or lags on a mobile device | Many decorative blocks and entity models create a heavy scene. | Test a small area, reduce active NPCs/vehicles and lower game settings as appropriate. |
| Pack fails to import | Original ZIP uses nested wrapper folders or a pack was renamed incorrectly. | Ensure each .mcpack contains its manifest.json at the ZIP root, or manually install the innermost folders. |
| Newer Bedrock version reports entity errors | Changes to parsing and validation can expose old entity definitions. | Read the content log; confirm the installed release, and use a compatible updated addon build if available. |
11. Frequently Asked Questions
Does Furniture Life V2 add over 2,000 different pieces?
The archive is labeled "2000+", but inspection directly confirms 1,618 recipe files and 1,503 unique recipe output identifiers, alongside many block variants. A precise independent count of distinct placeable furniture designs is not established by the title alone.Can I play Furniture Life V2 in Survival mode?
Yes, the behavior pack defines shaped recipes, Tree Sap drops, starter Coins, merchant trades and food; verify scripts are working before committing to a long-term Survival world.How do I get Tree Sap?
Break Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Mangrove or Cherry logs. The script assigns an 80% chance to drop one Tree Sap for each qualifying break.How do I make money?
Trade certain vanilla materials, including coal, iron, quartz, gold, amethyst, emeralds or diamonds, to the appropriate trader. First-time players also receive 15 Coins from the script.Does this addon include dragons or hatchable eggs?
No. Its spawn eggs summon NPCs or vehicles; there is no dragon incubation, feeding, breeding or taming system in the inspected pack.Can human NPCs follow me?
The NPC menu provides a Follow me action labeled as Survival-only; other actions include stay, wander and sit. This is an interaction mode, not animal taming.Can I drive cars and motorcycles?
Yes. The archive defines six vehicle entities with rideable behavior. Spawn or purchase the relevant vehicle and use its riding controls.Are there combat armor sets or potion-style equipment buffs?
No new special armor set or equipment buff is confirmed by the inspected item files. The main interactions are furniture, NPCs, food and vehicles.Why is Furniture Book not in my inventory on every login?
The script adds a persistent player tag after granting the first starter kit. It intentionally does not give another kit each time you join.Can I install only the Resource Pack?
Visual assets may appear, but essential behavior, recipes, NPC logic and gameplay scripts depend on the BP. Use both packs.Will it work with Minecraft 1.26+?
Compatibility is not verified. The addon declares an older scripting API and game versions in the 1.26 series include technical changes. Make a backup and test on a new world.Does it need Experimental Features?
The entity descriptions state is_experimental false, but this does not guarantee the entire pack works with every release or under every experimental-toggle configuration. Avoid changing experimental settings on an important world unless your version reports a specific need.12. Author and Package Information
| Field | Information |
|---|---|
| Addon Name | Furniture Life V2 (2000+) |
| Primary Creator Credit | Pixel Heads / PixelHeads (as recorded in package metadata) |
| Community / Distribution Credit | Panda's Community is referenced in the original pack settings and welcome messages; the archive does not independently establish publishing authorization. |
| Guide Language | English |
| Pack Versions | Behavior Pack 1.0.4 and Resource Pack 1.0.4 |
| Declared Minimum Engine | Minecraft Bedrock 1.20.30 (does not override script module minimum) |
| Script Modules | @minecraft/server 1.13.0 and @minecraft/server-ui 1.1.0 |
| Recipe Files Verified | 1,618 shaped recipes |
| Distinct Recipe Outputs Verified | 1,503 item/block identifiers |
| NPC Definitions | Male citizen, female citizen, trader and citizen-spawner helper |
| Vehicle Definitions | Six rideable vehicle types |
| Platform | Minecraft: Bedrock Edition / MCPE |
| Runtime Test Status | Source archive inspected; not tested inside a running Minecraft client |





