Bring five interactive characters into your Minecraft world with the Jenny Colette Add-On. Explore their custom models, animations and dialogue, find character-themed houses, and craft a cushion or a special potion. This guide explains what the add-on actually includes and how to use it, including features that are not part of this pack.
Jenny Colette is a Bedrock add-on made of a Behavior Pack and a Resource Pack. Together, they add five custom entities, character interactions and animations, naturally generated houses for some characters, and two craftable items. Jenny can be tamed; the other characters do not have taming or breeding mechanics defined in this pack.
This is not a dragon add-on. It does not provide an egg-hatching system, mountable characters, armor, or a defined resource-gathering progression.
| Pack |
Purpose |
Manifest minimum engine version |
| Jenny Colette Add-On |
Registers the entities, items, block, recipes, spawn behavior, and script-driven interactions. |
1.17.0 |
| Jenny Colette Add-On Resource Pack |
Provides entity models, textures, animations, render controllers, and sounds. |
1.19.50 |
The Behavior Pack declares a dependency on the Resource Pack. Activate both packs in the world. The add-on does not include separate optional content packs.
| Entity |
How to find or summon |
Description and supported features |
| Colette (entity ID: kum:jenny) |
Use a spawn egg, the summon command, or look for her generated house. |
Can be tamed with emeralds, gold ingots, diamonds, or netherite ingots. After taming, she can follow her owner and offers a menu with actions and follow controls. |
| Ellie (entity ID: kum:ellie) |
Use a spawn egg, the summon command, or look for her generated house. |
Has interaction dialogue and a menu offering two animation positions. She is not configured as a tameable or rideable entity. |
| Bia (entity ID: kum:bia) |
Use a spawn egg, the summon command, or look for her generated house. |
Offers interaction menus for chatting, head pats, and character animations. She is not configured as a tameable or rideable entity. |
| Luna (entity ID: kum:luna) |
Use a spawn egg, the summon command, or look for her generated house. |
Offers interaction menus for caressing, head pats, and character animations. She is not configured as a tameable or rideable entity. |
| Slime Girl (entity ID: kum:slime_girl) |
Can spawn naturally on the surface in swamp and mangrove swamp biomes, or be summoned. |
A custom slime-themed entity. The pack does not define a taming, breeding, or riding system for her. |
The Behavior Pack includes world-generation rules for houses associated with Colette, Ellie, Bia, and Luna. Their placement is subject to the configured biome and world-generation conditions, so a house is not guaranteed to appear near the player.
- Get the items and characters: In Creative Mode, search the item inventory for the characters' spawn eggs, Cushion, or Arousal Potion. In a world with cheats enabled, use
/summon kum:jenny, /summon kum:ellie, /summon kum:bia, /summon kum:luna, or /summon kum:slime_girl to summon a character.
- Spawn a character: Use the matching spawn egg on a suitable block, or use the relevant summon command. Slime Girl can also appear naturally in swamp and mangrove swamp biomes.
- Hatch eggs: Spawn eggs in this add-on are used to spawn entities directly. They are not hatchable eggs, and the add-on does not include an egg incubation or hatching mechanic.
- Raise or breed characters: The add-on does not define baby stages, breeding, or a general raising system.
- Tame Colette: Hold an emerald, gold ingot, diamond, or netherite ingot and interact with Colette. Continue interacting with a supported item until the tame succeeds. No taming mechanic is defined for Ellie, Bia, Luna, or Slime Girl.
- Use character interactions: Interact with a character to trigger its available actions. Some interactions display an in-game menu. Colette's menu includes three actions, Follow Me, and Stop Following. Ellie, Bia, and Luna have their own interaction menus.
- Ride or fly: This add-on does not define a rideable component or a flying mechanic for these characters. The slime entity has a saddled state in its behavior data, but it is not configured as a player mount.
- Collect materials: There is no special resource-harvesting system. Use ordinary Minecraft materials for the recipes below. Explore the listed biomes to look for generated houses, or search swamps and mangrove swamps for naturally spawning Slime Girls.
| Craftable item |
Crafting grid |
Ingredients |
Result |
| Cushion |
WW
WW |
4 wool blocks of any supported wool type, arranged in a 2 by 2 square. |
1 Cushion |
| Arousal Potion |
F S
B |
F = pufferfish, S = sugar, B = potion. Place the pufferfish and sugar in the top-left and top-right slots, and the potion in the center slot of the second row. |
1 Arousal Potion |
The add-on registers the Arousal Potion item and its recipe, but does not define a custom use effect for it in the item data or script. Do not expect a special status effect from using it.
No armor, wearable equipment, or equipment-based effects are defined in the add-on. The Cushion is a craftable block, not a piece of armor. Character animations and interaction responses are features of the entities, not equipment effects.
| Command |
What it does |
/summon kum:jenny |
Summons Colette. |
/summon kum:ellie |
Summons Ellie. |
/summon kum:bia |
Summons Bia. |
/summon kum:luna |
Summons Luna. |
/summon kum:slime_girl |
Summons Slime Girl. |
/give @s kum:cushion 1 |
Gives the player one Cushion. |
/give @s kum:horny_potion 1 |
Gives the player one Arousal Potion item. |
Commands require cheats or the necessary permissions. The pack also contains internal functions for character interactions; these are not general-purpose player commands and should not be run directly unless you understand their entity and player-control effects.
- Import the add-on package into Minecraft, or place its Behavior Pack and Resource Pack in the appropriate Minecraft pack folders.
- Create a new world or edit an existing world, then open its add-on settings.
- Activate Jenny Colette Add-On under Behavior Packs.
- Activate Jenny Colette Add-On Resource Pack under Resource Packs. The Behavior Pack declares a dependency on the Resource Pack, so keep both enabled.
- If other packs modify the same entities, models, textures, or sounds, move Jenny Colette above those conflicting packs in the relevant pack list. Keep the Behavior Pack and Resource Pack active together; the dependency does not require a special manual ordering between them.
- Load the world and test by summoning a character or searching for Slime Girl in a swamp biome.
The project folder name mentions MCPE 1.26+, but that name alone does not verify compatibility. The table below is a cautious estimate based on the pack metadata and file formats, not a guarantee from in-game testing. The Behavior Pack manifest lists 1.17.0 as its minimum, the Resource Pack manifest lists 1.19.50, and the Cushion block file uses format version 1.21.50.
| Bedrock version range |
Assessment |
Reason |
| Earlier than 1.17 |
Not supported |
Below the Behavior Pack's declared minimum engine version. |
| 1.17 to 1.19.49 |
Not supported |
Below the Resource Pack's declared minimum engine version of 1.19.50. |
| 1.19.50 to 1.21.49 |
Partial compatibility |
The manifests' minimums are met, but the Cushion block uses format version 1.21.50 and may not load correctly. |
| 1.21.50 to 1.25.x |
Likely, but unverified |
The block file's declared format version is met, but the project does not provide a version-by-version compatibility test. |
| 1.26 and later |
Unverified |
The pack files do not establish that every feature has been tested on these releases. Check for errors in a test world before using an existing world. |
Green indicates confirmed good compatibility,
orange indicates partial or unverified compatibility, and
red indicates unsupported versions. No version range is marked green because the available project files do not document in-game compatibility tests.
- Characters or items are missing: Check that both packs are enabled and that the Behavior Pack's Resource Pack dependency is active. Confirm that the world is running a compatible Bedrock version.
- A character appears as a missing-texture model: Make sure the Resource Pack is enabled and is not being overridden by another pack that changes the same entity assets.
- Slime Girl does not appear: Search the surface of a swamp or mangrove swamp, or summon her with
/summon kum:slime_girl. Natural spawning is not guaranteed in a specific location.
- A character house cannot be found: Houses are generated according to biome and placement rules and are not guaranteed to appear near the player's starting point. Explore more eligible terrain or use a spawn egg or summon command.
- A menu or interaction does not work: Interact at close range, verify that the Behavior Pack is active, and check whether another pack or script is overriding the entity or script API behavior.
- The Cushion recipe is unavailable: Use four wool blocks in a 2 by 2 square in a crafting grid and confirm that the Behavior Pack is active.
- The potion has no apparent effect: The add-on registers the potion item and recipe but does not define a custom effect for using it.
- The add-on reports content errors: Test in a new world with unrelated packs disabled. Newer or older game versions may handle the add-on's file formats differently.
- Are the spawn eggs meant to hatch? No. They spawn the character directly when used.
- Can I tame every character? No. Only Colette has a tameable component in the pack. Her accepted items are emeralds, gold ingots, diamonds, and netherite ingots.
- Can I ride or fly with these characters? No player-mount or flight mechanic is defined for them.
- Can the characters breed or grow from babies? The add-on does not define breeding or baby-growth systems.
- Where does Slime Girl spawn naturally? On the surface in swamp and mangrove swamp biomes.
- Does the Arousal Potion grant a custom effect? No custom use effect is defined in the included item data.
- Does the pack add dragons? No. It adds Colette, Ellie, Bia, Luna, and Slime Girl.
- Do I need both packs? Yes. The Behavior Pack depends on the Resource Pack for its models, textures, animations, and sounds.
| Role |
Information |
| Original author |
Schnu |
| Behavior Pack |
Jenny Colette Add-On |
| Resource Pack |
Jenny Colette Add-On Resource Pack |