This addon brings a Pokémon-style battle interface and a rich Bedrock Edition gameplay layer into Minecraft PE, pairing a behavior pack with a resource pack for custom creatures, items, and UI. It is designed to work together as a complete package that combines new entities, textures, animations, and scripted interactions.
This add-on introduces a public behavior pack and resource pack designed for a Pokémon-inspired experience. It includes custom entities, new items, blocks, and client-side resources that make the game feel more like a trainer adventure.
- Overview of the addon
- Package components and structure
- Custom creatures and new mob types
- Player guidance for items, eggs, and taming
Below is a detailed introduction and guide based on the available addon structure and manifest information.
- The addon is split into two main packages: a behavior pack and a resource pack.
- The behavior pack contains game logic, entities, items, spawn rules, scripts, and custom block definitions.
- The resource pack includes models, textures, animations, sounds, UI elements, and fonts that support the behavior pack.
- The behavior pack requires Minecraft Bedrock Engine 1.20.0 or newer, while the resource pack supports 1.19.70 and above.
| Package |
Type |
Version |
Description |
| PokeBedrock BEH PUBLIC v1.2.2 |
Behavior Pack |
1.2.2 |
Gameplay logic, entities, items, and scripts |
| PokeBedrock RES |
Resource Pack |
1.1.9 |
Textures, models, animations, sounds, UI elements |
| Creature / Mob |
Description |
| Custom Pokémon Entities |
New Pokémon-style entities defined in the behavior pack, likely supported by resource pack models and textures. |
| Trainer NPCs |
Trainer and tamed Pokémon entities with custom behavior and possible battle interactions. |
| Battle UI Entities |
Custom entity classes for battle screens, status effects, and interaction menus. |
- How to obtain items:
- Explore the world and use new blocks like the Healing Machine, PC, and Trade Machine.
- Collect custom items from new blocks, loot tables, and entity drops.
- How to hatch eggs:
- Find or craft eggs through the addon’s entity system and place them in the world.
- Wait while the addon’s scripts manage the hatching process.
- How to raise creatures:
- Use healing blocks and custom items to keep your creatures healthy.
- Interact with tamed entities to level them up and manage their status.
- How to tame:
- Approach wild custom Pokémon entities and use the proper addon items or commands.
- Successful taming should convert the entity into a player-owned companion.
- How to ride/fly:
- Use mounts or flying creatures provided by the addon if available in the behavior pack.
- Mountable entities may require specific interaction items or a dedicated saddle-like item.
- How to gather resources:
- Mine custom ores and blocks like Apricorn ores or stone ores added by the addon.
- Collect resource drops from new structures and environment features.
| Recipe |
Output |
Notes |
| Healing Machine |
Block for restoring health and status |
Defined under blocks/healing_machine.json |
| PC |
Storage and management block |
Defined under blocks/pc.json |
| Trade Machine |
Trade interface block |
Defined under blocks/trade_machine.json |
| Apricorn and ore items |
Raw materials for crafting |
Found in items/ and features/ folders |
6. Special equipment effects
- Healing Machine: restores health to Pokémon and characters using the addon’s custom interaction.
- Trade Machine: enables exchange of items and possibly Pokémon data between players or NPCs.
- Custom tools or equipment in the behavior pack likely grant enhanced capture or interaction effects.
- Use Minecraft command blocks or chat commands to summon entities or teleport custom creatures if supported.
- Search for addon commands in the behavior pack script files, especially under `scripts/`.
- Common useful commands may include entity spawn, restore, or status-check commands provided by the addon.
- Install the resource pack `PokeBedrock RES` and the behavior pack `PokeBedrock BEH PUBLIC v1.2.2` together.
- Enable both packs in the world settings before joining the world.
- Load order note: Behavior pack should be active after the resource pack because the behavior pack depends on the resource assets.
- If there are multiple add-ons, place this addon high in the load order for behavior data and resource overrides, but ensure other addons do not override the required models and entities.
| MCPE Version |
Status |
Reason |
| 1.19.70 |
Good |
Resource pack supports this version, but behavior pack requires newer engine features. |
| 1.20.0 |
Good |
Behavior pack minimum engine version is 1.20.0. |
| 1.21 - 1.25 |
Partial |
May work if no breaking changes were introduced, but some custom script behavior may need review. |
| 1.26+ |
Good |
Recommended for modern Bedrock clients if the addon is used with 1.26+ and no later engine-specific changes conflict. |
- If entities do not appear, confirm both the behavior and resource packs are enabled.
- If textures or UI are missing, verify that the resource pack is active and loaded correctly.
- If custom scripts fail, check the Minecraft version against the manifest `min_engine_version`.
- If there are conflicts with other addons, disable other packs and test this addon alone first.
- Can I use this addon alone? Yes, but it requires both behavior and resource packs together for full functionality.
- How do I get custom Pokémon? Use the addon’s custom blocks and spawn rules, then interact with entities in-game.
- Do I need a server? No, it works in single-player worlds as long as both packs are installed.
- What Minecraft version should I use? Use Minecraft Bedrock Edition 1.20.0 or later for the behavior pack.
| Author |
Contact |
License |
| Smell of curry |
https://discord.gg/pokebedrock |
MIT |