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Plants vs. Zombies Addon for Minecraft PE (1.20+).mcaddon

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Plants vs. Zombies Addon for Minecraft PE (1.20+).mcaddon
Plants vs. Zombies 2 Addon v2.3.2 brings the lane-defense world of Plants vs. Zombies 2 into Minecraft Bedrock Edition. Grow and deploy more than fifty plants, fight themed zombie variants, collect Sun, Coins, Gold Coins and Gems, use plant-food abilities, meet Crazy Dave, play world music and challenge bosses such as Dr. Zomboss. This guide is based on the files included in the addon and explains what is implemented, what is experimental and what is not part of this pack. Build a garden, turn the battlefield into a living defense line and let every plant animation trigger its own attack, projectile, sound or special effect. Plants vs. Zombies Addon for Minecraft PE (1.20+)

1. Addon Overview

  • Addon name: Lil's Plants vs Zombies 2 Addon v2.3.2.
  • Pack release label: Plants vs Zombies Bedrock Edition Addon, Patch 2.4.
  • Minimum engine version declared by both manifests: Minecraft Bedrock 1.17.0.
  • Recommended use: Minecraft Bedrock and Minecraft PE 1.20 or newer, with all Experimental Gameplay settings enabled.
  • Content namespace: pvz:.
  • Main systems: plants, zombies, spawn eggs, plant packets, Sun, Coins, Gold Coins, Gems, plant food, garden tools, Crazy Dave trades, music blocks, boss encounters and achievements.
  • Important limitation: this is a plant and zombie addon. No dragon, egg incubation, animal breeding or normal taming system is implemented.

2. Packages Included

Package Type Purpose Load order
PlantsvsZoBe Behavior Pack Entities, AI, functions, recipes, loot tables, spawn rules, blocks and gameplay events. Load together with the Resource Pack. Keep the linked pair enabled.
PlantsvsZoRe Resource Pack Textures, models, animations, sounds, particles, render controllers, UI and English names. Load together with the Behavior Pack. It is the dependency declared by the Behavior Pack.

3. New Plants, Characters and Mobs

The addon contains plant entities, projectile and effect entities, utility entities, zombies and boss entities. The tables below list the playable or spawnable named creatures. Projectile and temporary effect entities are summarized separately because they are created by plant attacks rather than used as ordinary mobs.

Plants and Plant Characters

Name Role or behavior
Aloe Support plant with healing behavior.
Apple Mortar Long-range plant that launches apples.
Banana Launcher Long-range launcher that fires bananas.
Bloomerang Throws a returning boomerang projectile.
Blover Wind plant that clears the fog effect.
Bonk Choy Close-range punching plant.
Cabbage-pult Arcing cabbage projectile plant.
Cactus Ranged plant that fires cactus spikes.
Cattail Ranged plant that launches tracking spikes.
Cherry Bomb Single-use explosive plant.
Chomper Close-range plant with a bite attack.
Citron Charged ranged plant with a plasma ball attack.
Cob Cannon Heavy artillery plant that launches cobs.
Coconut Cannon Heavy plant that fires explosive coconuts.
Cold Snapdragon Cold breath plant that slows or freezes targets.
Doom-shroom High-impact explosive mushroom.
Dusk Lobber Shadow-themed lobbed projectile plant.
Electric Blueberry Electric plant that creates a damaging cloud.
Electric Peashooter Electric pea attacker with a charged upgrade state.
Endurian Defensive plant that damages attackers.
Explode-o-nut Defensive nut with an explosive trigger.
Fire Peashooter Pea attacker that produces fire peas.
Flower Pot Planting support entity.
Fume-shroom Short-range mushroom that emits fume attacks.
Gatling Pea Rapid pea attacker.
Gold Magnet Magnet plant that attracts gold-related drops.
Goo Peashooter Pea attacker that applies goo effects.
Guacodile Charging or moving plant with a seed attack.
Hypno-shroom Triggered mushroom that hypnotizes nearby zombies.
Ice-shroom Single-use freezing mushroom.
Iceberg Lettuce Single-use freezing plant.
Infi-nut Defensive nut with multiple damaged and recharged states.
Jalapeno Single-use fire explosion plant.
Kernel-pult Arcing corn projectile plant.
Lava Guava Fire and lava themed explosive plant.
Lightning Reed Lightning attack plant.
Lilypad Water planting support.
Magnet-shroom Magnet plant that pulls metallic targets or items.
Marigold Garden plant associated with drops and Sun generation.
Melon-pult Heavy arcing melon projectile plant.
Moonflower Shadow plant with a shadow-support effect.
Nightshade Shadow plant with a powered shadow state.
Pea-nut Defensive nut that also fires peanuts.
Pea Pod Multi-pea attacker.
Peashooter Basic ranged pea attacker.
Pepper-pult Arcing fire pepper projectile plant.
Phat Beet Area-effect musical attack plant.
Plantern Light and visibility support plant.
Potato-mine Mine that arms before exploding.
Puffball Short-range explosive mushroom.
Puff-shroom Short-range mushroom attacker.
Pumpkin Witch Special plant character with a pumpkin entity.
Repeater Rapid double-pea attacker with boosted phases.
Scaredy-shroom Ranged mushroom with a fear-based behavior.
Sea-shroom Water-themed mushroom attacker.
Shadow Peashooter Shadow pea attacker with a powered state.
Shadow-shroom Shadow mushroom with a triggered burst.
Snapdragon Short-range fire breath plant.
Snap Pea Plant that bites and shoots.
Snow Pea Pea attacker with a freezing effect.
Spikerock Ground defense that repeatedly pricks attackers.
Spikeweed Ground defense that damages mobs crossing it.
Squash Triggered plant that crushes a target.
Starfruit Multi-directional star projectile plant.
Sunflower Sun-producing plant.
Sun-shroom Sun-producing mushroom.
Tall-nut Heavy defensive nut.
Tangle Kelp Water plant that attacks from water.
Threepeater Three-lane pea attacker.
Toadstool Close-range mushroom that can eat targets and produce Sun.
Torchwood Changes passing peas into fire peas.
Twin-sunflower Enhanced Sun-producing plant.
Wall-nut Basic defensive nut.
Wasabi Whip Close-range whip attacker.
Winter Melon Heavy cold melon projectile plant.

Zombies and Bosses

Name Role or behavior
Basic Zombie Standard melee zombie.
Mummy Zombie Ancient Egypt themed basic zombie.
Pharaoh Zombie Ancient Egypt themed stronger zombie.
Exposed Pharaoh Zombie Exposed form of the Pharaoh zombie.
Ra Zombie Ancient zombie associated with Sun stealing or handling.
Conehead Zombie Basic zombie with extra head protection.
Conehead Mummy Protected mummy variant.
Conehead Pirate Protected pirate variant.
Buckethead Zombie Durable zombie with a bucket helmet.
Buckethead Mummy Durable mummy with a bucket helmet.
Brickhead Zombie Heavy protected zombie variant.
Screendoor Zombie Zombie using a screen door as a shield.
Flag Zombie Flag-bearing wave leader.
Flag Mummy Flag-bearing mummy wave leader.
Flag Pirate Flag-bearing pirate wave leader.
Rally Zombie Wave-support zombie.
Newspaper Zombie Newspaper-shield zombie.
Sunday Edition Zombie Newspaper variant with an angry state.
Explorer Zombie Explorer-themed zombie with a special attack state.
Digger Zombie Burrowing zombie with armed and unarmed states.
Football Zombie Fast durable melee zombie.
Giga-Football Zombie Large and stronger football variant.
Imp Small fast zombie.
Jack-in-the-box Zombie Unpredictable explosive zombie.
Ladder Zombie Zombie carrying a ladder, with unarmed state.
Pogo Zombie Jumping zombie with an unarmed state.
Pole Vaulting Zombie Running, jumping and walking pole-vault states.
Duckytube Zombie Water-themed zombie that spawns around beach conditions.
Snorkel Zombie Underwater or beach zombie.
Basic Pirate Pirate-themed melee zombie.
Pirate Captain Zombie Stronger pirate leader.
Pelican Zombie Beach-themed flying or special movement variant.
Chicken Wrangler Zombie associated with zombie chickens.
Zombie Chicken Chicken entity used by the Chicken Wrangler.
Gargantuar Large heavy zombie with stomp behavior.
Gargantuar Prime Stronger Gargantuar variant.
Giga-gargantuar Extreme heavy zombie variant.
Treasure Yeti Rare mob whose loot can include Yeti's Lunchbox.
Gatling Pea Zombie Zombotany zombie using the Gatling Pea theme.
Peashooter Zombie Zombotany zombie using the Peashooter theme.
Jalapeno Zombie Zombotany zombie using the Jalapeno theme.
Squash Zombie Zombotany zombie using the Squash theme.
Wall-nut Zombie Zombotany zombie using the Wall-nut theme.
LiL Zombie Author-themed special zombie.
Dr. Zomboss Boss entity with a boss encounter and achievement reward.
Zombot Sphinx-inator Large boss machine associated with Ancient Egypt content.

Utility, Effect and Attack Entities

Entity Use
Sun Drop Collectible Sun source; Sun drops can be pulled toward the player by the addon function.
Fog Temporary fog effect used by the addon.
Garden Trolley Leashable garden vehicle or utility entity.
Lawn Mower Garden defense vehicle; an active mower can clear a lane.
Penny Vehicle or character entity.
Crazy Dave Trader entity.
Tombstone Grave-related world entity.
Plant projectiles Peas, fire peas, snow peas, melons, cabbages, corn, peppers, apples, bananas, coconuts, cobs, stars, spikes, breath and other attack entities.

4. How to Obtain and Use Content

Obtaining items

  1. Enable the Behavior Pack and its linked Resource Pack in the same world.
  2. Use Creative inventory or spawn eggs for quick testing.
  3. In Survival, defeat zombies and bosses for loot. Regular zombies can drop Rotten Flesh, Coins, Gold Coins, Sunflower Sprouts, Gems, Plant Food and rare music records.
  4. Treasure Yeti loot includes Yeti's Lunchbox. Dr. Zomboss loot can include a Golden Trophy, a music record, the Almanac and Gems.
  5. Use the namespace form pvz:item_id when using commands.

Eggs, hatching and breeding

  • Spawn eggs are available for many plants, zombies and utility entities.
  • Spawn eggs are not dragon eggs and are not incubated.
  • The addon contains no egg hatching timer, breeding recipe or animal offspring system.
  • To create a mob instantly, use a spawn egg or a command such as /summon pvz:peashooter.

Growing and caring for plants

  1. Place a plant in a suitable open position. Use a Lilypad for water planting and a Flower Pot where the plant requires a pot.
  2. Use Sun as the addon resource for plant-related progression and use Plant Food for boosted or special attacks.
  3. Use the Watering Can on supported garden plants. The pack includes water particles and plant watering controllers.
  4. Use Fertilizer, Phonograph or Bugspray where the plant supports those garden interactions.
  5. Use the Garden Shovel to remove a plant or clear a garden position. Exact behavior depends on the plant controller.

Taming, riding and flying

  • Plants and zombies are not tameable pets in the included files.
  • There is no general dragon riding or flying system.
  • Garden Trolley and Penny are vehicle-style entities. Test mounting and leash interaction in a world with Experimental Gameplay enabled.
  • The lawn and brain-lawn controllers indicate saddle-related game behavior, but this is not a universal ride or flight mechanic for every mob.

Collecting materials

  • Collect Sun drops from the world and from Sun-producing plants.
  • Collect Coins, Gold Coins and Gems from zombie loot and boss rewards.
  • Collect Plant Food from regular zombie loot and use it on compatible plants.
  • Defeat bosses for trophies, records, the Almanac and larger Gem rewards.
  • Use Gold Magnet or Magnet-shroom mechanics to interact with metallic or coin-related drops where supported.

5. Complete Crafting Recipes

Result Pattern Ingredients
Crazy Dave AAA ABA ACA A = pvz:coin, B = pvz:gem, C = pvz:sun
Garden Trolley ABA AAA A A A = planks, B = dirt
PvZ Menu ABA A = pvz:sun, B = book
Music Box AAA ABA ACA A = planks, B = pvz:gem, C = pvz:sun
The recipe files define only these four crafting-table recipes. Plant packets, spawn eggs, coins, tools and boss rewards should be obtained through Creative inventory, loot, trades or commands unless a separate recipe is added by a future version.

6. Special Equipment Effects

Item Special effect or use
Plant Food Activates boosted plant behavior and special attack controllers on compatible plants.
Garden Shovel Garden removal tool for taking plants out of their positions.
Watering Can Triggers watering behavior and water particles on supported plants.
Fertilizer Triggers the fertilizer controller on compatible plants.
Phonograph Triggers the phonograph interaction and visual music particles.
Bugspray Triggers the bugspray controller on compatible plants.
Magnet-shroom Uses magnet behavior to attract supported metallic targets or drops.
Gold Magnet Uses a gold-focused magnet behavior for supported gold drops.
Music Box Accepts supported music records and plays themed PvZ music. Interacting again stops the sound and returns the record.
Almanac Included as a named item, but its language entry marks it unfinished.

7. Useful Commands

Command Purpose
/give @s pvz:sun 64 Give Sun.
/give @s pvz:coin 64 Give Coins.
/give @s pvz:gold_coin 64 Give Gold Coins.
/give @s pvz:gem 64 Give Gems.
/give @s pvz:plant_food 16 Give Plant Food.
/give @s pvz:peashooter_spawn_egg 1 Give a Peashooter spawn egg if the item is exposed by the current Bedrock version.
/summon pvz:peashooter Summon a Peashooter directly.
/summon pvz:regular_zombie Summon a Basic Zombie directly.
/summon pvz:zomboss Summon Dr. Zomboss.
/function currencysystem Initialize the Sun, Coins, Gems and GoldCoins scoreboard objectives.
/function reset_Quests Reset the quest scoreboards for the executing player.
/function reset_Achievements Remove the addon achievement tags from the executing player.
Use the Creative inventory to confirm the exact spawn-egg item identifier on your Bedrock build. Some identifiers are exposed through the spawn-egg language entries while direct summon identifiers are the more reliable testing method.

8. Installation Steps

  1. Back up your world before adding the addon.
  2. Import or copy both folders, PlantsvsZoBe and PlantsvsZoRe, into the appropriate Bedrock development or pack location.
  3. Open Minecraft Bedrock and edit the target world.
  4. Activate the Behavior Pack PlantsvsZoBe.
  5. Activate the linked Resource Pack PlantsvsZoRe.
  6. Keep both packs enabled together. The Behavior Pack manifest depends on the Resource Pack UUID, and the Resource Pack depends on the Behavior Pack UUID.
  7. Enable all Experimental Gameplay options requested by the pack. The language description explicitly says to turn on all experimental gameplay settings.
  8. Move the PvZ packs above conflicting packs in the world pack list when another pack changes the same vanilla entities, UI, textures, sounds or animation controllers.
  9. Create a test world, then verify a plant, a zombie, a spawn egg, a recipe and a sound before opening your main survival world.
  10. When updating, remove old duplicate copies first. Do not keep multiple versions with the same UUID or overlapping PvZ files.

9. Minecraft Bedrock Compatibility

The manifests declare only a minimum engine version of 1.17.0. The table below is a practical compatibility expectation, not a guarantee of testing on every minor release. Newer Bedrock versions may require fixes to old entity components, commands, UI bindings or experimental APIs.
Bedrock version Status Reason
1.17.x Partial Declared minimum engine version, but the current pack is designed for newer PvZ content and was not declared as a 1.17-specific release.
1.18.x to 1.19.x Partial Core legacy JSON may load, but recipes, commands, UI and experimental behavior can differ.
1.20.0 to 1.20.80 Good Matches the stated Minecraft PE 1.20+ target and the legacy Bedrock JSON format used by the pack.
1.21.0 to 1.21.90 Partial Likely to load with experiments, but newer engine validation can expose old component or command issues.
1.22.x to 1.25.x Partial Not guaranteed by the manifests. Test all entities, UI, recipes, sounds and animations after importing.
1.26.0 and newer Not supported No manifest or included file confirms compatibility with 1.26+. Use only after a complete community or author update and testing pass.

10. Common Troubleshooting

Problem Solution
Plants or zombies appear invisible Enable the matching Resource Pack, place it above conflicting visual packs and verify that both pack dependencies are active.
Entities do not spawn Enable Experimental Gameplay, test with /summon, confirm the namespace is pvz: and check that the Behavior Pack is active.
Recipes do not appear Use a crafting table, confirm the Behavior Pack is active and test the four recipes listed in this guide.
Plants do not attack Check that the Behavior Pack is loaded above conflicting behavior packs and that the world has the required experimental settings enabled.
Sun or currency does not update Run /function currencysystem, then collect the relevant item and check that the scoreboard objectives were created.
Music does not play Enable the Resource Pack, place the Music Box, insert a supported record and check device volume and sound settings.
Game crashes or logs content errors Test in a fresh world, remove duplicate pack copies, disable conflicting packs and try the recommended 1.20 range.
World behaves strangely after removal Restore the backup. Removing an addon from a world can leave custom entities, blocks or scoreboards behind.

11. Frequently Asked Questions

  • Does this addon add dragons? No. The files describe plants, zombies, utility entities and bosses, not dragons.
  • Can I hatch eggs? No. Spawn eggs create entities immediately; there is no incubation system.
  • Can I tame the plants or zombies? No general taming system is included.
  • Can every mob be ridden or flown? No. Vehicle-style entities such as Garden Trolley and Penny have special behavior, but plants and zombies are not universal mounts.
  • Do I need Experimental Gameplay? Yes. The included pack description explicitly requests all experimental gameplay settings.
  • Are all items craftable? No. Only four recipe files are included. Many packets, tools, spawn eggs and rewards are obtained through Creative inventory, loot, trades or commands.
  • What does Dr. Zomboss reward? The loot table includes a Golden Trophy, a music record, the Almanac and Gems. Defeating him also runs a reward and achievement function.
  • What does the Treasure Yeti drop? Its loot table gives Yeti's Lunchbox, with the exact final count affected by the configured loot functions.
  • Why does an update break something? The pack uses older Bedrock JSON, commands and experimental systems. New engine versions can change validation or behavior.
  • What is the load order for the two packs? Activate both together, keep the linked Resource Pack available to the Behavior Pack, and put the PvZ pair above packs that overwrite the same files.

12. Author Information

Field Information
Creator LiL Craft YT
Studio LiL Studios
Addon label Lil's Plants vs Zombies 2 Addon v2.3.2
Pack label Plants vs Zombies Bedrock Edition Addon - Patch 2.4
Pack description note Public Copy, includes bug fixes.
Supported platform stated by the pack Bedrock Edition, including Minecraft PE.
Credits note The included English language files credit LiL Craft YT and LiL Studios. The source files do not provide a separate contact address or official download link.
Final note: Keep a backup of every world before installing or updating this addon. Because the pack relies on experimental gameplay, legacy JSON formats and two dependent packs, a clean test world is the fastest way to isolate compatibility problems.

DOWNLOAD LINKS

Plants vs. Zombies Addon for Minecraft PE (1.20+).mcaddon

mcaddon • 24.8 MB

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