Poggy's Better on Bedrock is a large Minecraft Bedrock Edition expansion that adds new creatures, structures, crops, ores, weapons, magic, backpacks, waystones, quests, decorative blocks, improved world generation, and extra gameplay systems while keeping the experience suitable for low-end devices.
The addon uses the
better_on_bedrock namespace. It is divided into a Behavior Pack and a Resource Pack. The Behavior Pack contains gameplay logic, entities, recipes, loot, world generation, functions, and Script API features. The Resource Pack contains textures, models, sounds, UI, particles, fonts, and optional WAWLA information panels.
- Version identified in both manifests: 1.0.2.7.1.
- Behavior Pack minimum engine version: 1.20.10.
- Resource Pack minimum engine version: 1.19.50.
- The Behavior Pack uses JavaScript with
@minecraft/server 1.4.0-beta and @minecraft/server-ui 1.2.0-beta.
- Experimental features may be required by the current Minecraft version for Script API, custom blocks, or world-generation systems.
| Package |
Type |
Purpose |
Installation position |
| Poggy's Better on Bedrock v1.0.2.7.1 [BP] |
Behavior Pack |
Entities, scripts, recipes, loot, commands, structures, blocks, items, and gameplay systems. |
Enable first in the Behavior Pack list. |
| Poggy's Better on Bedrock v1.0.2.7.1 [RP] |
Resource Pack |
Textures, models, animations, particles, sounds, UI, fonts, and render controllers. |
Enable after the matching Behavior Pack. |
| WAWLA Top Left |
RP subpack, memory tier 1 |
Places the information panel in the top-left area and is intended for lower-memory devices. |
Select only one WAWLA subpack. |
| WAWLA Top Centre |
RP subpack, memory tier 2 |
Places the information panel in the top-centre area. |
Select only one WAWLA subpack. |
Do not enable both WAWLA subpacks at the same time. If another addon changes the same UI, entity, block, texture, or sound files, put the pack that should win lower in the relevant pack list and test for conflicts.
| Creature or entity |
Category |
Description |
| Lich |
Boss |
A magic boss with a phase system; the behavior pack includes a half-health phase controller. |
| Iceologer |
Hostile mob |
Uses ice-themed attacks and ice-block projectile behavior. |
| Enchanter |
Hostile or special mob |
Uses enchantment and lighting effects and is supported by a spawn function. |
| Goblin Trader |
Trader |
A custom trader that can be spawned through the addon function system. |
| Corrupted Villager |
Hostile villager variant |
Uses the corrupted-villager function and related behavior. |
| Lonely Wizard |
Wizard |
A magic-themed character connected with wizard-house content and scroll systems. |
| Hollow |
Hostile mob |
A custom hostile entity included in the main entity collection. |
| Cassowary |
Passive or neutral animal |
A new world animal with its own behavior and resource assets. |
| Deer |
Passive animal |
Provides raw deer meat and deer hide through the addon food and loot systems. |
| Squirrel |
Small ambient animal |
A small overworld creature included with the animal expansion. |
| Toucan |
Ambient animal |
A decorative and ambient bird for the expanded overworld. |
| Pigeon |
Ambient animal |
A bird entity with its own behavior file. |
| Firefly |
Ambient entity |
Adds ambient particles and atmosphere to suitable areas. |
| Dragon fly |
Ambient entity |
A flying ambient creature included in the entity collection. |
| Backpack |
Utility entity |
Supports the backpack item and teleport/attachment animation behavior. |
| Player corpse |
Utility entity |
Stores or represents dropped player items after death, depending on the enabled corpse system. |
| Ice block, flame, frozen, poison, shockwave, staff, and dripstone projectiles |
Projectile entities |
Support the Iceologer, magic staffs, traps, and special combat effects. |
The addon also modifies or extends vanilla mob behavior through files in the
entities/vanilla directory. These changes can affect zombies, skeletons, spiders, pigs, rabbits, polar bears, pillagers, vindicators, ravagers, strays, and other vanilla creatures.
- Explore the overworld, caves, villages, structures, dungeons, and trader locations.
- Mine tin ore, aluminum ore, stardust ore, and deepslate stardust ore when you find them.
- Use loot bags, chests, mob drops, quests, and traders to obtain uncommon materials and special equipment.
- Use the creative inventory or
/give with the correct better_on_bedrock:item_name identifier when testing.
No dedicated dragon-egg or universal incubation workflow is exposed by the visible pack structure. Do not assume that every spawn egg is hatchable. For any creature that has a spawn egg, use the egg on a valid block or use its entity identifier through a summon command. Creature-specific breeding or incubation rules depend on the corresponding entity file.
Breeding and taming are entity-specific. Test the food item shown in the entity behavior or use the WAWLA information panel when available. Passive animals such as deer and the small birds should be approached carefully; hostile mobs and bosses cannot be treated as normal pets unless their behavior explicitly provides a tame event.
Only entities with an explicit rideable component can be ridden. The visible addon structure does not establish a universal ride-or-fly system for every new mob. Check the entity's in-game interaction and do not expect the Lich, Iceologer, or projectiles to be mountable.
- Mine tin, aluminum, stardust, amethyst, copper, iron, and stone variants for progression materials.
- Hunt deer for raw deer meat and deer hide, then cook the meat in a furnace or campfire where recipes are provided.
- Harvest eggplant, onion, tomato, grape, carrot, salad, and other biome-update crops.
- Use waystones and nether waystones for travel after obtaining their recipes and keys.
| Recipe group |
Available recipes and examples |
Station or process |
| Backpacks |
Common backpack, uncommon backpack, iron backpack, leather backpack, large backpack. |
Crafting table. |
| Travel |
Waystone, nether waystone, nether waystone key. |
Crafting table. |
| Magic |
Basic scroll, flame scroll, healing scroll, ice scroll, lich scroll, quest scroll; staff, level 2 and level 3 staff, protection, flames, lich, seas, and vitality staffs. |
Crafting table and addon progression materials. |
| Tools and weapons |
Dagger, stone/iron/golden/diamond axes and pickaxes, copper equipment, amethyst equipment, fishing hook, fishing rod, stronger string. |
Crafting table, furnace, or smithing table where specified. |
| Ores and metals |
Raw tin to ingot, raw aluminum to ingot, stardust nugget to ingot, stardust ingot, and test ingot. |
Furnace or crafting grid according to the recipe. |
| Food |
Deer meat, baked eggplant, baked onion, barley stew, beef sandwich, big bread, dough, egg sandwich, hamburger, salad, sweet berry pie, cooked patty, and mutton chops. |
Crafting table, furnace, or campfire. |
| Building |
Andesite, calcite, diorite, granite, tuff, dripstone, mossy, polished, brick, slab, small-log, hanging-pot, and crafting-table variants. |
Crafting table, stonecutter, or furnace. |
| Vanilla improvements |
Wooden, stone, iron, golden, and diamond tool recipes, netherite axe and pickaxe smithing, wool-to-string, and bundle support. |
Crafting table, furnace, or smithing table. |
The complete recipe files are stored in the Behavior Pack's
recipes directory. Recipe names may contain spelling variations inherited from the addon files, so use the in-game recipe book or the exact file identifiers when troubleshooting a missing recipe.
| Equipment or system |
Special effect |
| Backpacks |
Provide extra storage through backpack items and their linked entity behavior. Different sizes represent different capacities. |
| Waystones |
Provide fast travel between registered locations; nether waystones and keys support Nether travel. |
| Magic staffs |
Trigger projectile and elemental effects such as flame, ice, sea, protection, healing, vitality, or Lich-themed abilities. |
| Scrolls |
Provide basic, flame, healing, ice, Lich, and quest-related magic functions. |
| Armor set bonuses |
The armor_set_bonus.mcfunction file indicates set-based effects are supported. Equip the intended complete set and test the resulting status effect in-game. |
| WAWLA panel |
Displays information in one of two positions. Choose the subpack that fits the device and UI layout. |
| Command |
Use |
/function join |
Runs the addon join setup where supported. |
/function player_joined |
Runs player-join initialization logic. |
/function spawn_goblin |
Tests the Goblin Trader spawn function. |
/function spawn_enchanter |
Tests the Enchanter spawn function. |
/function spawn_ice |
Tests the Iceologer or ice-related spawn setup. |
/function generate_dungeon |
Tests dungeon generation logic. |
/function armor_set_bonus |
Tests the armor set bonus function. |
/function waystoneForm |
Opens or tests the waystone form system. |
/function enchantForm |
Opens or tests the enchantment form system. |
/summon better_on_bedrock:lich |
Summons the Lich for testing. |
/give @s better_on_bedrock:backpack 1 |
Gives a backpack when the identifier is accepted by the installed version. |
Enable cheats before using commands. Some functions are development utilities and may generate structures, alter scoreboards, or change the current area.
- Import or copy both the Behavior Pack and Resource Pack into Minecraft Bedrock's pack directories.
- Create a new test world before applying the addon to an important survival world.
- Enable the matching Behavior Pack first.
- Enable the matching Resource Pack second.
- Select exactly one WAWLA subpack: Top Left for memory tier 1 or Top Centre for memory tier 2.
- Enable the experimental features requested by the game, especially when Script API or custom world generation is unavailable without them.
- Put the addon below packs that must override it, or above packs that it must override. Test UI, entities, blocks, and sounds after changing the order.
- Enter the world, wait for chunks to load, and test a backpack, a recipe, a waystone, and one custom mob.
Load Order note: use the Behavior Pack and Resource Pack from the same addon version. Do not place a second copy of the addon above or below them. If another pack changes the same namespace, UI, vanilla mob, or texture, keep only one conflicting implementation active.
| MCPE version |
Compatibility |
Reason |
| 1.19.0-1.19.49 |
Not supported |
The Resource Pack requires 1.19.50 or newer. |
| 1.19.50-1.20.9 |
Partial |
The Resource Pack meets its minimum version, but the Behavior Pack requires 1.20.10. |
| 1.20.10-1.20.80 |
Good |
Matches the Behavior Pack minimum engine version and the documented Script API dependency range. |
| 1.21.0-1.21.x |
Partial |
Most content may load, but beta Script API, UI, entity, and format changes can cause warnings or broken systems. |
| 1.22.x-1.25.x |
Partial |
No newer minimum version is declared in the manifests; test every system and watch the content log. |
| 1.26.0 and newer |
Not officially supported |
The supplied manifests do not declare 1.26+ support. Compatibility requires an updated addon release and updated Script API dependencies. |
- Missing textures: confirm that the matching Resource Pack is enabled after the Behavior Pack and that no other pack overrides the same assets.
- Custom mobs do not spawn: check experimental features, difficulty, biome conditions, spawn rules, and whether the world was created before the addon was enabled.
- Recipes are missing: verify the recipe file is enabled by the current version, use the exact namespace, and check whether the item requires a furnace, campfire, stonecutter, or smithing table.
- Scripts fail: use the supported engine range, enable the required experiments, and inspect the content log for beta API errors.
- UI overlaps: select only one WAWLA subpack and disable other UI-changing resource packs temporarily.
- World generation is incomplete: explore new chunks after installation; existing chunks usually do not regenerate addon structures and ores.
- Performance is low: select WAWLA Top Left, reduce simulation and render distance, and disable unrelated high-resolution packs.
You can, but gameplay content will be missing. Use both packs together for the intended experience.
No. Select one WAWLA subpack only.
The supplied entity structure contains bosses, animals, magic entities, and projectiles, but it does not provide a clearly identified dragon entity or a universal dragon-egg hatching system.
Yes, but make a backup first. New structures, ores, and biome features are most reliable in newly generated chunks.
The Behavior Pack contains vanilla entity overrides, so several standard mobs can receive updated behavior, drops, or encounters.
Use the addon version supplied with both packs together and prefer a Bedrock version from 1.20.10 through the version range tested by the addon author.
| Field |
Information |
| Project |
Poggy's Better on Bedrock |
| Author or project credit |
Poggy |
| Release shown in manifests |
1.0.2.7.1 |
| Behavior Pack UUID |
dd44c71b-7ea0-4c11-b633-5963db73d475 |
| Resource Pack UUID |
6beeed7b-c315-485a-8f5d-93504f789fe5 |
| Behavior module |
Data module plus JavaScript Script API module |
| Resource module |
Resources module with WAWLA subpacks |
| Namespace |
better_on_bedrock |